[PS4] Update for Inquisitor - Martyr | v1.04 | Sept. 11

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Updates for Martyr have been released. Please make sure that your console has downloaded the update fully. The game needs to be restarted for the changes to take effect.

Major Changes & New features:

  • Improved auto-targeting system and fixed bugs with interactable objects and executions
  • Barrels can now be blown up with a button combination (shown on screen) for a better tactical experience
  • When you use the "Target Lock" on to an enemy, the camera will now automaticly zoom out to maximum distance
  • The duration of effects provided by Consumable Items are now also shown on the Star Map
  • Reworked Morality choice window in the campaign
  • A Party Leader indicator has been added to Character Portraits for clarity
  • The Player Information window now also includes the Player's last played Class, Rank and Power Rating
  • Tweaked the Dualshock controller speaker volume
  • Stability improvements
  • Numerous balance improvements

Bugfixes

  • Fixed numerous Campaign progression issues and blocks
  • Fixed an issue where the Player would encounter an undismissable 'Player Not Found' notification
  • Fixed an issue where the Inoculator or the skill bound to the R1 button could get stuck
  • Fixed an issue where using Armour skills made all the buttons unresponsive
  • Fixed an issue where the Player would get stuck on the invisible remains of destroyed objects
  • Fixed an issue where a player was unable to see other player's execution animations during Co-Op missions
  • Fixed an issue where the Cabal description's scrollbar at the Player Info card caused the selector to get stuck
  • Fixed an issue where Cabal Invitations got stuck in the player's Data Terminal after accepting them
  • Fixed an issue where the Data Terminal would remain stuck on the screen even after clearing its contents
  • Fixed an issue where the 'Search Cabal' function was present on the Character Sheet for players that were already Cabal members
  • Fixed an issue where the player was unable to Salvage the default Inoculator item
  • Fixed an issue where pressing the Square button on the Command Bridge would bring up the Munitorium screen
  • Fixed an issue where the player can't select the mission properly at the Warzone Boss window.
  • Fixed the missing Select button on the Warzone screen
  • Fixed an issue where the player could face the Nemesis boss before completing 'Battle 10'
  • Fixed an issue where the player could face the Nemesis boss without having enough Favor
  • Fixed an issue where multiple Local Coop characters would appear on the Command Bridge during a Couch Coop session
  • Fixed an issue where the Crusader would not charge towards an enemy when using the Greataxe's 'Execute' skill
  • Fixed an issue where the player had infinite uses of the 'Artillery Strike' world skill on Siege missions
  • User Interface improvements related to the Pending Rewards and Full Inventory frame
  • The turrets' secondary fire function is now assigned to R2
  • Fixed the swapped icons on the Morality window
  • Fixed the missing voice acting for Ragna van Wynter after players have activated Uther's Tarot
  • Fixed a wrong dialog of Helena Goslar at the end of the 'Through Fire and Flames' investigation
  • The correct Weekly Glory value is now shown after completing a Priority Assignment
  • Added missing 'Digital Weapons' buff description
  • Added missing 'Deflector' buff description and icon
  • Added several missing error messages
  • Fixed the description of the 'Allied Units' Tutorial
  • Fixed an issue where the player was able to initiate a Local Co-Op session while being in an Online Multiplayer Party
  • Dismissing the Local Co-Op 2nd player's Controller Disconnection pop-up on the 2nd player's Options Window will now automatically remove Henchman Characters from the game session
  • The tooltip for the Advanced Crafting Materials will no longer get stuck after switching to the Crafting tab
  • The red exclamation mark on the inventory screen now disappears immediately after checking the new items
  • The missing 'Protector:' text has been added next to the Players names on the Subsector View of the Starmap
  • Several GUI improvements and bugfixes (unreadable texts, line cuts etc.)
  • Several localization fixes (for example code strings in Skill tree descriptions, english sentences etc.)
  • Fixed scrollbars for languages with special characters
  • The background of the following screens will now appear properly: Crafting, Inoculator, Tarot Missions
  • Fixed a graphical artifacting issue with the Feral Beast Psymaster's purple 'War Pillars' skill's impact effect
  • Major stability improvements and crash fixes

Known Issues:

  • The "Invite Friends" button at the Co-Op Terminal does not work at the moment -  players can now invite friends by opening the Navigation Wheel and selecting the Social panel to invite friends with the Square button.
  • The 'Verminslayer', 'Reaper', 'Cull the Strong' and 'Where It Hurts' Heroic Deeds can be reached sooner than the corresponding Trophies. This does not affect their functionality and the Trophies can be obtained.


This post was edited 6 years 56 days ago by Megapull
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[PS4] Update for Inquisitor - Martyr | v1.04 | Sept. 11
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5 years 332 days ago

I`m trying to play tro people one one PS as the game info Said i could when i bought the game, how do i do this? I can`t use social to invite another Account on the PS - or if so how so?

6 years 55 days ago
Thank you, I forwarded your case! 
6 years 55 days ago
+1
Marcopolocs

PSN: joel vanek (if for some reason joel vanek doesn't work then my PSN is "Killerjuicy" also....sorry i'm videogame stupid, lol)

Character: Killerjuicy

This comment was edited 6 years 55 days ago by Killerjuicy
6 years 56 days ago
Killerjuicy
Hi,

would you please give me your PSN and your character's name? We will check on the matter and fix it!

6 years 56 days ago
Killerjuicy
i'm contacting u now. why should i have to contact u somewhere else?!?
6 years 56 days ago

I luv this game. BUT, damn, there are a lot of bugs! Been playing on PS4 pro and just finished campaign. BUT NOW, Ragna van Wynter is broken!!! I'm loaded with items to sell but she won't budge! She has that freakin' exclamation point above her head that won't go away. Please help!!! i don't want to stop playing. This game (bugs aside) is great!

6 years 60 days ago
DEECH21
Also happens with online coop. Bad news for all
6 years 63 days ago
Are WARZONE bloked atm on ps4 sistem? Always crashing
6 years 64 days ago
xephon
Ive to correct myself, im able to fire per L1R1, but there is the healing potion, so its uncomfortable to me.
6 years 64 days ago
+1
Hi there,


first of all i want to thank you for this great game. I love it.

But these amout of bugs must be fixed soon.

game crashes, massive graphic failures, disconnects, sound problems.


Im playing on the PS4 pro

6 years 64 days ago
illinflames
Don't do that, press and hold the Power Button! 5-10 seconds and the console will start a hard reset.
6 years 64 days ago
Seriously.. An update would be nice. Maybe acknowledgement of the problems
6 years 65 days ago
+1

9 days have passed since the patch and the mistakes are known it must be a solution!

6 years 65 days ago
+1

the game is unplayable since the patch the campane especially and it is time for a quick hotfix update 

6 years 66 days ago
Posted by Kurt Castian 6 years 70 days ago
Agreed. Furthermore placing turrets with sentinel armor facing oncoming enemies also became problematic. R1+L1 barrel aiming and picking up supplies is great. I'd prefer to stick to old aiming but keep both mentioned above changes. BTW yeasterday while doing random investigation got twice gamebreaking frezze while loading 2nd mission. Had to hardreset PS4 both times. Anyways thanks for this big patch so soon. The Emperor protects!
I have the same aiming problem with the heavy bolter, it seems to target prefered the envirement with explosive rounds. 

Aiming with L1R1 doesnt work for me, i cant lock on explosives at all, have to fire in its direction if no auto target is in sight.

The aiming system seems to be not distance checking as long you are auto targetting something. It should be always the nearest thread in sight direction, i can manuel lock on, if i want. The nearest thread is btw. not the centre of a barricade where the enemy hides, its the enemy in a direct fireline i could hit with piercing shots. 

Last random investigation i had lost because i had spawned between two bosses on a bridge on yellow difficulty within aggression range. I was melted in seconds and the revive point was on my corpse. Please reserve a spawning point without hard enemys for fairness.

Good work so far on the w40k atmosphere level, char, model design. 

6 years 67 days ago
Auto-targetting is broken as hell!!!


Just got to try my first Warzone battle (battle 3) as a Heavy Gunner Crusader (with a heavy bolter). It was simply UNPLAYABLE! I couldn't target anything, even if a walked right to their face. I have to run around trying to find a spot where the auto-targetting finds a target (from the gazillion available around me)...Is it your vision of what "Tactical" positionning means ?


And I can't even try to position myself to shoot in a specific direction and hope to hit something. The character then turns around and should at the floor or I don't know what. I guess my Crusader is trying to purge the f**** bugged out auto-targetting.


(Some maps are worse than others, as if some maps are a patchwork of sections that don't properly communicate between each other)


If you can't make a functionning auto-targetting (not even asking for an optimized one...), at least make a manual targetting system (look at what they did for Titan Quest). It wouldn't be ideal, but at least it would be somewhat playable...


Sorry for the sarcastic tone. I used your auto-targetting system to type this text.

6 years 68 days ago
Hi everybody. Does someone else got the problem that the Ps4 Controller won't vibrate anymore? It barely vibrates at the end of a mission on collecting the loot, but that's it. Of course in options the vibrating range is turned on quite high and the Controller is quite new.... Nice job fixing that senseless targeting of any object on the screen. Even executions work. Hope the game will run without problems soon ✌️
6 years 69 days ago
+2

Roll patch back and Test it for roll out

6 years 69 days ago
Good patch overall, but is It going to be a solution for the screen tearing anytime in future updates?


Jose.

6 years 69 days ago
+2
kindredwolf

Since the 1.04 patch on PS4, my friend and I cannot revive each other while playing local co-op either.  This has lead to a lot of bored watching the other for 20-30 minutes if you’re killed early on by a suprise explosion or harder difficulties where Player 2 has no health inoculators. Please correct this problem.  Thank you.

6 years 70 days ago

Knockdown from the skill tree no longer applies debuff.Sniper skills don't appear to target some enemies and overall targetting range seems reduced.Object targetting is a massive improvement as is targetting explosive items. Long range targetting does not seem as good as pre patch and shooting from cover is at best random .Would appreciate response on whether knockdown is is a change or a bug as I have a character based around that combo.

6 years 70 days ago
Posted by LOonIE 6 years 71 days ago

While the auto aiming works okayish with the assault rifle, it got much worse with the heavy bolter. You can hardly use the single shot on circle as the character just doesn't aim at all, if you're not standing really close to an enemy.


Please, for the love of the emperor, fix the aiming or just roll it back.

Agreed. Furthermore placing turrets with sentinel armor facing oncoming enemies also became problematic. R1+L1 barrel aiming and picking up supplies is great. I'd prefer to stick to old aiming but keep both mentioned above changes. BTW yeasterday while doing random investigation got twice gamebreaking frezze while loading 2nd mission. Had to hardreset PS4 both times. Anyways thanks for this big patch so soon. The Emperor protects!
6 years 70 days ago
+3

Will the graphic improve? There are 2 things thats really bugged me the lack of shadow only on character and enemies not object and environment make the game look really bad. Second the destructive environment nothing seems to work here in trailer said destroy pillar so it fall down on enemies here the pillar just disappear. I just feel like ive been lied to.

6 years 70 days ago
kindredwolf
I’m having the same issues
6 years 70 days ago
+5
Gavinus

The patch for the Xbox is done and it's in the Cert process and will be released in this week! ;)

This comment was edited 6 years 70 days ago by Darths
6 years 71 days ago
Tyntas
That is not a bug or a fix it's intentional.... level cap for gear is 40.... 
6 years 71 days ago
-1
After the patch at PS4 im only ever getting 40lvl items to drop. Even if i craft something it ends up at 40lvl (my char is 46lvl).
6 years 71 days ago
+4
Ever since the patch, me and my friends cannot revive each other anymore in multiplayer missions. 

This is a MAJOR problem. When will it be fixed?

6 years 71 days ago
+1
Megapull

Wow hang on a minute if it's "still in the works" does.that mean Xbox are not getting this patch for another week? Why are you doing all of this separately from every platform... this is infuriating if it's true work on them all and bring them out at the same time cause you're gonna lose players... 

6 years 71 days ago
+1
maledicus
I don't want it to be twin stick either. I liked the way it was, aside from targeting barrels over enemies. Just give us options to adjust aiming to personal preference.
6 years 71 days ago

I not play long Time i think a patch make more stability and bugfix. Sound bug ps4 all sound go silenc the only way to bekomm sound back is to close the game! The Sniper aim look ability not work every befor the patch it work. CO-OP unplayabled. Ps4 Pro complet random System crash only work is turn of power cable. 


This is no bugfix this is more bugs 

This comment was edited 6 years 71 days ago by WUSCHIIIII
6 years 71 days ago

I personally find the new aiming to be a step back. It seems totally broken when behind cover and triggering an action is really difficult. I couldn't release prisoners from a cell to a maddening degree.

6 years 71 days ago
Megapull

Still in working by your side or already submitted and in work by MS? If it is still on you side it won't be out before at least another week but easily more. 

6 years 71 days ago
+1
Posted by DornenEngel 6 years 71 days ago
Please make aiming like it is in a twin-stick shooter. Take Helldivers for example. It has no camera rotation but it is fun like hell :-)

Or make it at least optional. I almost never use camera rotation in those kind of games. 

Just my opinion .. but i prefer arpg-style gameplay over twin-stick-shooter gameplay and wouldn't like a gameplay change like this.


Best regards.

6 years 71 days ago
+1
Posted by MachineMonkey 6 years 71 days ago
The patches have to be approved my Sony and Microsoft before they can be released  .  I don’t think they can control how long it takes for approval.
Can confirm. The Xbox update is also in the works, ofc.
6 years 71 days ago
+2
Please make aiming like it is in a twin-stick shooter. Take Helldivers for example. It has no camera rotation but it is fun like hell :-)

Or make it at least optional. I almost never use camera rotation in those kind of games. 

6 years 71 days ago
+1

While the auto aiming works okayish with the assault rifle, it got much worse with the heavy bolter. You can hardly use the single shot on circle as the character just doesn't aim at all, if you're not standing really close to an enemy.


Please, for the love of the emperor, fix the aiming or just roll it back.

This comment was edited 6 years 71 days ago by LOonIE
6 years 71 days ago
Deanf1993
I have also noticed this. Way less relics with extreme fortune. No relic drops from enemies and only a few from all of the the end mission rewards. This better not be one of the "numerous balance changes."  I hope this is a bug and not the developers taking the fun out the game. 
6 years 71 days ago
Gavinus

I didn’t notice them telling us when the PS4 patch was submitted so I’m not surprised .  Then again, I’m more focused on the Xbox since that’s what I have it for. 

I have read where developers say that Microsoft’s certification process takes longer.  Sometimes a week after Sony’s patches have already gone through.  


6 years 71 days ago
MachineMonkey
Don't you find it a bit odd that Sony's went through first? Considering how much more of a pain it is when getting approval for anything with them, yet we have zero word on the Xbox patch?
6 years 71 days ago
My feedback: english sentences in other language versions still present.The changes made targeting barrels or chests better but it feels worse in auto targeting enemies at combat.Maybe let us aim basic shoots (x) with R joystick and change camera rotate to a diffrent key.New bug:somwtimes i see empty shop(Free trader) and cant pass item to magazine(press x but nothing happens). Since you tweaked war filars glitche- can we expect yoi to add proper cover destruction animation instead of just disapearing?
6 years 71 days ago
Gavinus
The patches have to be approved my Sony and Microsoft before they can be released  .  I don’t think they can control how long it takes for approval.
6 years 71 days ago
Why isn't the change for the tithe Collector Perk on the console aswell?
6 years 71 days ago
+1
Since this update i did today... Haven't got 1 relic in 8 tarot missions even with extreme fortune... Last few days i was getting 4-6 relic on every tarot mission.. something must be wrong 
6 years 71 days ago
What happens to the camera? It's autozooming and rotating by itself. How to report the issue?
6 years 71 days ago
Rowdy
Amen to the melee crusader part pal. I just miss all the time it’s stupid and using my jump pack which just basically makes me land in the same spot.
6 years 71 days ago
+2
Playing on PS4 Pro here. Thank you for the patch, it looks to cover some issues I have had. However...  I have tried two side missions so far and each time after loading into the mission my controller is unresponsive. Nothing works after this causing me to have to remove my power cable.  after restarting my machine it informs me that it suffered an error called: CE - 36329 - 3 which when searched reveals a system error. I have owned a PS4 since launch and the Pro for about 3 months now and have not seen this error til today. For obvious reasons I am hesitant to try the game again as pulling my power cord is not the way I like to treat my machine. Suggestions?
6 years 71 days ago
Glad to see the patch came out! 

First major issue i just ran into was that while playing local co-op, neither one of us was able to resurrect the other player. Was this intended or is it just a glitch?

6 years 71 days ago
Well ,still got the Campaignbug that the Diaolog with van wynter is stuck so i cant go on in the campaign...Pls fix it started my ps4 several Times new nothing changed


6 years 72 days ago
+1
Ok so let me get this straight you're not releasing patches for consoles at the same time? What is going on with Xbox patch?