after a certain point in the game trying to level up is as much fun as pulling teeth. this is usually when your reach 60-70 and rest of the way is like torture sessions. its not even fun anymore like you dont feel joy when you get there you just feel relieved like "oh my god finally". any chance to lower the requirements for each level so it would be less frustrating or I dont know max level boosts that you can buy with fate points or cortex fragments? I know some people will disagree with this and claim "leveling up is not that hard" or "its supposed to be hard" but its just not fun for everyone to grind and get to level 100 even with the tarot cards and meme viruses it just takes to long. I finished both main and prophecy campaign and level up my first character to 100 then started an assassin and played the campaign again with no issues or without getting bored whatsoever. frustration sinked in when I finished prophecy and realized I have to go through that grind again to reach at least level 90 again to get max level items for my second char. bottom line is I just quit the game instead of trying to level up the second char. I might try later to level her up or I might skip it entirely and make a new char. or I would just content with that I got at least one char that is level 100 and stay with it. what I'm saying is its not really healthy for a game to put a huge grind in front of people with so little return. now if I could get more rewards per level (more attributes, more passives, maybe some more cool perks to unlock etc) that would also probably stop complains like mine as well.