- Home
- Games
- Company
- Community
- Roadmap
- Media
- Store
- Store Support
- Feedback
- Contact Us
0
0
- Warhammer 40K
- Home
- Community
- Hub
- Tech Adept Summon Cooldown Issue
On my 88 Tech Adept I had a 2 second cooldown for the Vivisectors. After Patch it's 6 seconds. Just to see if it was a new minimum I reset my Movement Skill tree where I had 7.5% of general CDR. No change. Looking around in the Construct Specialization I found 2 points to spend on -5% (Total -10%) Summoning Cooldown Reduction. Still 6 Seconds. Has there been a change to Construct Summon Cooldowns?
Featured comment
Tech Adept Summon Cooldown Issue
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
3 years 339 days ago
+0
0
@marcopolocs This is affecting Kataphron Vanguard and Destroyer too. Cooldown reduction has no affect on Summon Cooldown, even Summon cooldown reduction doesn't even reduce it.
3 years 316 days ago
+0
0
I can confirm this is a bug. I have reported it in the bug tracking system. No cooldown reduction works on tech-adept summons.
3 years 334 days ago
+0
0
I think I already sent you a reply in a private message but I will drop my answer here too if someone else is also concerned about the CD changes:
The Global CD reduction soft and hard caps have been changed; to 40% for soft cap and 60% for hard cap, respectively. This affects the cooldown of the Vivisectors as well.
Set this current order state as My default.