Reflect damage and "explode on kill" enchant - possible issue ?

1

I was getting instantly killed in "reflect" missions when killing large group of STUNNED enemies with enchanted weapon : "Stunned enemies explode on kill, dealing area damage equivalent to +xxx% of killing blow dmg"
This happened all the time nevertheless if I use -80% dmg psalm-code doctrine.

I would call it OK but on the other hand if I instantly killed similarly large group of monsters using the same skill but without stunning them first, I recieved like 0 dmg reflected.

Somebody could call it : "not a bug, it is a feature".  But for me it looks like a really strange reflect mechanic.

Neocore, could you please take a look at it ? Thx

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Reflect damage and "explode on kill" enchant - possible issue ?
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4 years 243 days ago

We will look into this, thanks for the details!