- Home
- Games
- Company
- Community
- Roadmap
- Media
- Store
- Store Support
- Feedback
- Contact Us
- Warhammer 40K
- Home
- Community
- Hub
- Inquisitor - Martyr: Patch v0.8.1 - May 23
Updates to W40K: Inquisitor - Martyr have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. It is also recommended to delete any launch parameters you previously had (you can re-add them if they help again, but it is safer to assume everything works best without them). Please also note that the backend server might take up to 30 minutes to transfer to the newest update, during which time login will not be possible.
Fixed Bugs
- Fixed the "No controller connected" issue. Also, now you can just press Esc to discard the window and the game will go into Keyboard/mouse mode automatically.
- Fixed a crash at the last Feral Dogs mission
- Fixed door not opening at the 4th Wordbearers mission
- Fixed a crash at the 3rd Wordbearers mission
- Fixed a crash related to character control
- LFG can now be linked and clicked in chat properly
- Experimental Frameblend feature removed for now
- Fixed a typo for Armour Breaking's tooltip
- Fixed typo for Warp Adaptation
- Fixed tooltip for Tarantula Sentry, HP value was incorrect
- Fixed audible step sounds while in menus on the Hub
Co-Op
- Fixed missing Ready button on the Matchmaking panel
- Fixed PvP panel functionality
- Enemies' Suppression is now scaling with Party size as well
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
Is the Beta available for US XB1 players? I cannot overstate my zeal to get into this game. Also, will the special editions be available for XB1?
Are the BETA goin reset again the caracters ?? if yes can someone post the oficial note..
At
Thanks for the info!
Sadly, Martyr is of such a grindy nature, that I'll just skip playing until release then,
no use in grinding stuff like the 5k fate perk to "test" it in beta and then have it reset in less than 2 weeks. ;-;
I DO hope that perk is fixed though (made a bug report for it), and also the turret bug that made them unusable 90% of the time and all that.
Any word on performance though?
I was playing perfectly smooth on all high settings before this patch,
and now, after this patch (these 2 patches to be correct), I see the game lagging even at all lowest settings with everything deactivated, which is quite sad.
And any word on Caius Thorn?
What happened to his video showing together with his voice in the missions?
The new one is a totally featureless 0815 space marine that looks like some amateurs first attempt at animation, being totally, utterly and very visibly out of sync with his voice. ...and it's ugly! -.-
Lastly to mention again the removed account level:
Removing the account leveling is stupid and even the explanation is half-hearted and not thought through,
sorry to say it that harsh, but that's how it is.
You still have the perks/attributes that are unlocked account wide, and that are partly incredibly grindy to get.
This is already an account wide leveling system!
Having an "Account Rank" ... what COULD....possibly....anyhow....be NOT clear about that?!
=> The only thing this changes, is that new chars are now more difficult to make, and the player is deprived of all the progress already made, especially disappointing for players who knew it differently.
And it gave you something more to link your characters to each other, giving you more incentive to explore other classes and builds, which is or at least should be an integral part of this game!
Hell, even D3 had something like this added later on!
(D3 is a shitty game that does not even deserve the name as it only takes the story of D1/D2 without being an actual successor of these games, but that's not really relevant here.)
And they had it for a reason, and it was good.
Is there anything more to say?
Well, yea, I just hope you'll revert that... which would be easy to do, even if you removed the account level part completely, by simply initializing the account level based on the cumulative experience of all characters on that account, to not have players start their account rank at zero while having high level characters.
Set this current order state as My default.