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- EXECUTIONS
Hi, when im trying to get an execution in a non boss enemy, the execution animation doesnt work, my character does his single attack and the enemy just explodes. Is there a way i can get the executions to work properly?
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I have put points to the execution skill tree, as you said and i still get no animation on executions. When im about to execute a non boss enemy, i get the execution symbol above his head and then i press the F button as it says. Even though it looks like i get to do the execution, my character faces the enemy and instead of an animation he just hits him with his basic attack and the enemy explodes. Its the same for all the melee weapons.
The only animation i get for an execution, is with the bosses.
I have put points to the execution skill tree, as you said and i still get no animation on executions. When im about to execute a non boss enemy, i get the execution symbol above his head and then i press the F button as it says. Even though it looks like i get to do the execution, my character faces the enemy and instead of an animation he just hits him with his basic attack and the enemy explodes. Its the same for all the melee weapons.
The only animation i get for an execution, is with the bosses.
execution animation of regular enemies is removed for more dynamic gameplay in some past patches as long as i remember
I see, is it going to be implemented again as an option to turn them on and off, or are they removed forever?
Oh ok, i thought it was a bug of the executions.
It would be nice to have it as an option to turn on and off as i said because i have seen them on yt and they were cool.
Set this current order state as My default.