Hi, I'm a solo player & recently I started a Cabal just to see the tech tree. Now although I'm an initial founder I'd be lying if I said I'd tested loads during the last year. I go to sea for periods of time that didn't lend to extensive testing plus if I'm being honest knowing I wasn't getting the Witch Hunter style Inquisitor I was hoping for dampened my spirits too (Psyker is of no interest to me & I'm male so don't want to play a female which rules out assassin which kinda leaves me with crusader but what the hay).
But don't get me wrong I was still happy I'd opted in early as a show of support for a project I think is awesome. However one thing that is massively bugging me is the Rogue trader line in the Cabal tech tree. All the other stuff is fine bonuses for grouping, fine & dandy more power to the multiplayers but the one store in game selling me less & charging me more because I play alone is annoying to say the least. Grouping up is more efficient in arpgs always has been & usually has loot bonuses, pretty sure D2 did it, I know D3 did.
But the Rogue Trader line actively penalizes solo play. You want to push Cabal play fair do's but do you not think there's another method without gating the store? Essentially I'm saying while I wish solo play was equal I accept it wont ever be but by the same token it shouldn't be a black mark (which is massively ironic considering the subject matter is the archetypal lone wolves of the Imperium).
Thanks for your time ;)