A thank you and an ask

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Just want to say that I'm really enjoying the game!  I think you guys have done a great job and considering the game is still in its infant stages it feels really great. I've played Warhammer 40k since the mid 90s and you guys did not disappoint a long time fan. Thanks!

There are a couple issues I've noticed.

1) Ranged class balance - it feels like ranged gunners are at a bit of a disadvantage. Not much AoE aside from flamethrower (low range) and grenade launcher (clunky) and honestly those are not the best tools. This combined with low mobility makes these builds have a hard time with some content. For example I had to abandon this build after I couldn't keep the tech priest alive in one of the machine spirit quests. (I understand that I can invest into movement, AoE etc but creating a build to cancel out shortcomings of a class rather than creating one to enhance strengths of a class is bad)My friends player psyker had no issue, I rerolled a melee assault crusader with jet pack + great axe AoE I one shot that quest with no difficulty at all.

2) The stat sheet has problems. For example it seems that the crit chance it shows is from global crit chance. Things like melee crit chance aren't taken into account. Things like this make the stat sheet 100% useless. No reason to even look at it. This should be a pretty fix right?


Keep it up guys, thanks for the good times and hopefully lots more to come.

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A thank you and an ask
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