Welcome, Inquisitor!

Here you will find all the insider information about Inquisitor in detail. The 2.0 update was a free overhaul of W40K: Inquisitor, designed to push the game towards a more traditional ARPG feel, while adding more content and variety to the game. You can use the navigation panel at the right to quickly access sections.


Note: The values and mechanics described here are subject to change upon release and future updates.

Last update: 2024. 11. 05.


Quick Facts


Crafting has been revamped to give players a better access to useful items while not being overly complicated. Therefore, the number of crafting materials have been reduced, and the Tech Tree has been altered as well.

  • All crafting times have been removed so items are now instantly created upon crafting them.
  • The blueprint system has been altered. Old blueprints have been removed, and numerous new ones have been added. 
  • Crafted items create items based on player level.
  • Relic items can now be crafted occassionally via the Crafting panel.
  • Fusion is now the name of the feature that allows players to fuse sockets onto an item.

Current crafting materials include:

  • Artificer material: Ancient Mechanism
  • Relic material: Machine God's Spark
  • Archeotech Relic material: Spark of Glory

Modify



  • Relic enchants can be modified. Secondary enchants can be rerolled as well to support the main Relic enchant better.
  • Players can now reroll the value of a single enchant. Price: 1 Ancient Mechanism for lower tier items, and 1 Machine God's Spark for items above Artificer level.
  • Players can now reroll an item's full enchantment list for credits.
  • Players can now reroll a single enchant's type. Price: 1 Ancient Mechanism for lower tier items, and 1 Machine God's Spark for items above Artificer level.
  • Players can now reroll an item's base value (e.g. damage for weapons) for credits


Crafting Capacity

Items have Crafting Capacity which determines how many times that item can be modified. Integrity can be enhanced via the Crafting panel as well, using credits and materials. Integrity is displayed in the top right corner of an item's tooltip.


Modify Type
Cost in CreditsMaterials RequiredCraft Capacity
Increase Item Levelno. of increase * item level * rarity * 1000
(Rarity value is 1 for Rare or below, 2 for Artificer, 10 for Relic, 20 for tiers above)
#1: Ancient Mechanism x1
#2: Ancient Mechanism x3
#3: Machine God's Spark x1
#4: Machine God's Spark x4
#5: Spark of Glory x1
0
Increase Integrityitem level * rarity * 200Machine God's Spark x1
0
Reroll All Enchantsitem level * rarity * 100
Rare or below: Ancient Mechanism x1
Artificer: Ancient Mechanism x2
Tiers above: Machine God's Spark x1
1
Reroll Specific Enchant Typeitem level * rarity * 50
Rare or below: Ancient Mechanism x1
Artificer: Ancient Mechanism x3
Tiers above: Machine God's Spark x1
1
Reroll Single Enchant Valueitem level * rarity * 50
Rare or below: Ancient Mechanism x1
Artificer: Ancient Mechanism x3
Tiers above: Machine God's Spark x1
1
Reroll Single Attribute Valueitem level * rarity * 100
Rare or below: Ancient Mechanism x1
Artificer: Ancient Mechanism x3
Tiers above: Machine God's Spark x1
1


Salvage


Relic items provide 1 piece of Machine God's Spark, Archeotech Relics provide 1 Sparks of Glory, while Ancient and Morality Relics provide 3 Sparks of Glory.

Players can increase an item's level in the following way:

  • 1 level: 1x Ancient Mechanism
  • 2 levels: 3x Ancient Mechanism
  • 3 levels: 1x Machine God's Spark
  • 4 levels: 3x Machine God's Spark
  • 5 levels: 1x Spark of Glory

By gaining an item level, a piece of gear will have increased base and enchant values.

Patch 2.0 introduces socketed items, Archeotech Shards, and Psalm-Codes to the game. These items can drop during missions and can be found in loot caches as well. Both socketable item types are designed to enhance and reinforce the Inquisitor's gear. Below you will find the bonuses applied by each item in a table.


  • A number of sockets can now be rolled on items above item level 20. The maximum number of sockets depend on the item type.
  • Sockets can only be rolled on Artificer items or better.
  • A level 20 item will have a 2% chance for a socket, with a 0.1% increase per item level.
    • This increase bumps up to 0.15% above item level 70.
  • Sockets can be added to items of all quality via the Crafting panel, using 1 Spark of Glory and Credits.
  • Prices will increase by 2% per level above level 20.
  • Both Archeotech Shards and Psalm-Codes can be simultaneously used in a single item.

Possible Socket Numbers per item type:

Note: Higher tier items have a better chance to gain more sockets, while lower tier items will tend to have socket numbers from the lower range of the spectrum.

  • One-Handed weapons: 1-4 sockets
  • Two-Handed weapons: 1-6 sockets
  • Armor: 1-6 sockets
  • Main Implant: 1-3 sockets
  • Inoculator: 1-3 sockets
  • Belt: 1-2 sockets

Here you will find a complete list of all available Archeotech Shards within the game, as well as their applied bonuses.

Archeotech Shards have a quality modifier. You will be able to combine Shards of the same quality to a higher tier Shard. This can be done at the crafting panel. 

The crafting table of Archeotech Shards goes like this:

Quality LevelCombine costCombine cost (credits)Drop RangeHighest Drop Chance Level
Mastercrafted (Blue)Base Shard0lvl 20-7520
Rare (Green)3x Mastercrafted Shards5 000lvl 20-9045
Artificer (Purple)3x Rare Shards20 000lvl 20-10565
Relic (Orange)3x Artificer Shards75 000lvl 55+105
Archeotech (Red)3x Relic Shards250 000lvl 80+129

The full list of Archeotech Shards can be found below:


Corpus Shard




Mastercrafted (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect




Armor
+ HP
+20
+40
+80
+200
+600
Weapon
+ HP/Hit
581218
30
Other
HP regen
1015203045


Invictus Shard




Mastercrafted (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
Reflect DMG
2%
4%
7%
10%
25%
Weapon
DoT %
10%
15%
20%
30%
50%
Other
Supp. regen
3
4.5
6
12
30


Resistor Shard




Mastercrafted (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
DMG reduce
0.4%
0.6%
1%
2%
4%
Weapon
Supp. per hit
371220
50
Other
+ All Res
0,4%
0,6%
1%
2%
4%


Sicarian Shard




Mastercrafted (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
+Suppression
30
60
120
300
900
Weapon
+ Crit %
0.4%
0.6%
1%
2%
4%
Other
+ Crit Power
1
2
3
5
10


Fulgurite Shard




Mastercrafted (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
+ Movement Speed
0.5%
0.7%
1%
2%
4%
Weapon
CD Reduction
0.5%
0.7%
1%
2%
5%
Other
Energy Shield %
2%
4%
6%
10%
20%


Secutor Shard




Mastercrafted (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
Physical Resist
0.7%
1%
1.5%
3%
7%
Weapon
Heat Resist
0.7%
1%
1.5%
3%
7%
Other
Warp Resist
0.7%
1%
1.5%
3%
7%


Cybersmith Shard 




Mastercrafted (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
Melee DMG Reduce
0.7%
1%
1.5%
3%
7%
Weapon
+ Melee DMG
2%
4%
7%
12%
25%
Other
+ AoE DMG
2%
4%7%
12%
25%


Cognis Shard




Mastercrafted (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
Ranged DMG Reduce
0.7%
1%
1.5%
3%
7%
Weapon
+ Ranged DMG
2%
4%
7%
12%
25%
Other
+ Single Target DMG
2%
4%
7%
12%
25%

Psalm-Codes can be obtained by players in a similar way to Archeotech Shards, but give different bonuses. In addition, there exist specific Psalm-Code Doctrines that result in an unique, powerful bonus.

Psalm-Codes can be combined in a pyramid-manner, e.g. combining three Psalm-Codes of the same kind will result in a single Psalm-Code of higher quality.


The full list of Psalm-Codes can be found below:



NameEffectQuality
Hermeticon PsalmGain +3% Supreme Damage Reduction for 2 seconds on Kill
Magic
Terminus Psalm+5% Damage Bonus for 2 Seconds on Kill
Magic
Voltaic Psalm+50 Shield Charges gained on Kill
Magic
Galvanic Psalm+1% chance to reset Cooldown for all skills on Kill
Magic
Iron Psalm+1% Supreme Critical Chance and +1% Critical Strength for 2 seconds on Kill
Magic
Volkite Psalm+1 sec to DoT DurationRare
Static-burst Psalm+1 sec to Slow / Shock DurationRare
Electro-haze Psalm+1 sec to Blind / Hallucination DurationRare
Technomartyr Psalm+20% Damage Bonus for 2 seconds on Hit Taken
Rare
Hypergheist Psalm+20% Movement Speed for 2 seconds on Hit Taken
Rare
Emanatus Psalm+0.5 sec to Stun DurationArtificer
Phosphoenic Psalm+10% Damage Bonus against Burning enemies
Artificer
Hyper-rad Psalm+10% Damage Bonus against Poisoned enemies
Artificer
Haemo-drain Psalm+10% Damage Bonus against Bleeding enemies
Artificer
Uncreator Psalm50% effectiveness to Vulnerability debuffs. Does not stack within a single item.
Artificer
Transonic Psalm+15% Damage bonus against Slowed, Shocked, Stunned enemiesRelic
Animus Psalm+15% Damage Bonus against Blinded, Hallucinating enemiesRelic
Shroud Psalm+5% Supreme Damage Reduction for 2 seconds on Hit Taken
Relic
Binharic Psalm+100% to the duration of Psalm-Code effectsRelic
Nova Psalm+10% Chance to Shock enemies in 3 meter radius on Hit Taken
Relic
Ordinatus PsalmReduce the target's Armour by 5% per Hit for 2 seconds (stacking)
Archeotech
Icarus Psalm+10% Chance to Slow enemies in 3 meter radius on Kill
Archeotech
Neuralis Psalm+1% Damage Bonus for 2 seconds on Hit
Archeotech
Aegis Psalm+10% Shield DrainArcheotech
Voltagheist PsalmIncreases Damage Reduction soft cap by 1
Archeotech


Psalm-Code Doctrines are unique bonuses attainable by using a specific combination of Psalm-Codes. Of course, the original bonuses of each individual Psalm-Code are preserved and in effect. The table only lists the additional bonus effects gained by applying the Psalm-Code Doctrine.


Required Runes
Effect


Terminus Psalm + Iron Psalm + Technomartyr PsalmAll Warp Damage becomes Armour Breaking
Hermeticon Psalm + Galvanic Psalm + Volkite Psalm +50% Damage bonus and +30% Supreme Dodge when in Surprise state
Hermeticon Psalm + Galvanic Psalm + Iron Psalm
100% Physical Damage is converted to Warp Damage
Gain +20% Warp Damage
Voltaic Psalm + Voltaic Psalm + Technomartyr Psalm+100% Damage taken to Energy Shield is Reflected to Melee attackers as Warp
Terminus Psalm + Haemo-drain Psalm + Volkite Psalm+200% Bleeding damage bonus against enemies in 8 meter radius
Galvanic Psalm + Iron Psalm + Terminus Psalm-50% from the remaining cooldown on Single Target Skill kill
Volkite Psalm + Terminus Psalm + Phospoenic Psalm10% of all DoT Damage caused is gained as Suppression
Static-burst Psalm + Galvanic Psalm + Iron Psalm+125% Grenade and Mine Damage
Emanatus Psalm + Galvanic Psalm + Volkite Psalm
+100% Constuct HP
Terminus Psalm + Technomartyr Psalm + Uncreator PsalmCritical Hit Chance is reduced to zero but weapon base damage is increased by 30%
Phosphoenic Psalm + Volkite Psalm + Hypergheist Psalm+70% Heat Damage. Affects Constructs and Retinue Members as well.
Emanatus Psalm + Electro-haze Psalm + Iron Psalm+70% Physical Damage. Affects Constructs and Retinue Members as well.
Uncreator Psalm + Binharic Psalm + Static-burst Psalm+70% Warp Damage. Affects Constructs and Retinue Members as well.
Nova Psalm + Volkite Psalm + Transonic PsalmKilling a Shocked enemy creates an explosion causing Shock and dealing damage equal to Damage from the killing blow
Phosphoenic Psalm + Binharic Psalm + Volkite Psalm + Terminus Psalm+125% Heat Damage. Affects Constructs and Retinue Members as well.
Haemo-drain Psalm + Animus Psalm + Aegis Psalm + Uncreator Psalm+125% Physical Damage. Affects Constructs and Retinue Members as well.
Neuralis Psalm + Transonic Psalm + Hypergheist Psalm + Phosphoenic Psalm+100% Warp Damage
Aegis Psalm + Voltaic Psalm + Hypergheist Psalm + Technomartyr PsalmReduces Damage Reflect from enemies by 80%
Aegis Psalm + Hypergheist Psalm + Shroud Psalm + Nova PsalmGain 50% of your max HP as a Regenerating Energy Shield, 2% Shield HP regeneration, +100% Maximum Shield Cap
Phosphoenic Psalm + Technomartyr Psalm + Neuralis Psalm + Binharic PsalmCreates a damaging aura dealing +100% Heat damage per second. 6m radius, ticks every .25 seconds
Neuralis Psalm + Transonic Psalm + Terminus Psalm + Shroud PsalmCombo attacks deal 300% increased Damage
Galvanic Psalm + Icarus Psalm + Phosphoenic Psalm + Hypergheist Psalm+1 bonus to class resource recharge rate
Transonic Psalm + Haemo-drain Psalm + Neuralis Psalm + Volkite PsalmAll Fleshbane attacks also cause Bleed
Iron Psalm + Emanatus Psalm + Ordinatus Psalm + Binharic PsalmAll Critical hits also Stun enemies
Aegis Psalm + Neuralis Psalm + Iron Psalm + Uncreator PsalmAll AoE attacks affect a 30% smaller area but gain +150% Damage
Neuralis Psalm + Hypergheist Psalm + Phosphoenic Psalm + Galvanic PsalmAll Heat type attacks have a 10% chance to Ignite enemies as well
Ordinatus Psalm + Transonic Psalm + Phosphoenic Psalm + Hermeticon Psalm+100% damage bonus to Constructs and Retinue Members
Hyper-rad Psalm + Terminus Psalm + Uncreator Psalm + Aegis Psalm+100% Damage to all Rifle Skills
Static-burst Psalm + Phosphoenic Psalm + Iron Psalm + Hypergheist Psalm+100% Damage to all Pistol Skills
Shroud Psalm + Icarus Psalm + Static-burst Psalm + Hermeticon Psalm+100% Damage to all Heavy Weapon Skills
Ordinatus Psalm + Shroud Psalm + Emanatus Psalm + Voltaic Psalm+100% Damage to all One-Handed Melee Weapon Skills
Transonic Psalm + Voltaic Psalm + Hyper-rad Psalm + Animus Psalm+100% Damage to all Two-Handed Melee Weapon Skills
Uncreator Psalm + Phosphoenic Psalm + Icarus Psalm + Ordinatus Psalm + Binharic Psalm+50% Heat Damage and Heat Resistance of enemies is halved
Hyper-rad Psalm + Haemo-drain Psalm + Ordinatus Psalm + Technomartyr Psalm + Shroud Psalm+50% Physical Damage and Physical Resistance of enemies is halved
Animus Psalm + Electro-haze Psalm + Voltagheist Psalm + Nova Psalm + Shroud Psalm+50% Warp Damage and Warp Resistance of enemies is halved
Hyper-rad Psalm + Haemo-drain Psalm + Binharic Psalm + Hermeticon Psalm + Voltagheist Psalm+1 to all DoT durations
Technomartyr Psalm + Haemo-drain Psalm + Icarus Psalm + Static-burst Psalm + Uncreator PsalmEach vulnerability stack has a 300% increased effect on DoT effects
Ordinatus Psalm + Neuralis Psalm + Animus Psalm + Hermeticon Psalm + Emanatus PsalmThe Spread of any skill is reduced to +4
Voltaic Psalm + Aegis Psalm + Hermeticon Psalm + Shroud Psalm + Emanatus PsalmGives 12% Life Drain and Energy Shield Drain
Technomartyr Psalm + Hypergheist Psalm + Shroud Psalm + Nova Psalm + Galvanic PsalmGain Ethereal and an Inoculator charge when taking damage under 30% HP or when taking a potentially lethal blow
Terminus Psalm + Phosphoenic Psalm + Icarus Psalm + Phosphoenic Psalm + Volkite PsalmInflicting a Burn DoT on an enemy also puts Burn DoT on nearby enemies
Hyper-rad Psalm + Hyper-rad Psalm + Transonic Psalm + Voltagheist Psalm + Hermeticon PsalmInflicting a Poison effect on an enemy also puts Poison on nearby enemies
Static-burst Psalm + Static-burst Psalm + Nova Psalm + Transonic Psalm + Emanatus Psalm + Transonic Psalm+200% Damage against Shocked, Slowed or Stunned enemies
Hermeticon Psalm + Voltagheist Psalm + Galvanic Psalm + Electro-haze Psalm + Animus Psalm + Shroud Psalm50% of all Damage is substracted from Suppression instead of HP
Transonic Psalm + Nova Psalm + Icarus Psalm + Aegis Psalm + Animus Psalm + Technomartyr Psalm
Shocking an enemy creates an explosion in a 3 metres radius around the target dealing 120% Base Damage as Heat and applying Shock
Aegis Psalm + Voltagheist Psalm + Voltaic Psalm + Technomartyr Psalm + Shroud Psalm + Transonic Psalm+100% Suppression regeneration and +10% Damage Reduction per second while channeling skills (maximum +40% Damage Reduction)
Nova Psalm + Haemo-drain Psalm + Technomartyr Psalm + Hypergheist Psalm + Hermeticon Psalm + Binharic Psalm+20% Damage bonus on Hit Taken for 3 seconds (maximum 300%)
Ordinatus Psalm + Neuralis Psalm + Terminus Psalm + Galvanic Psalm + Terminus Psalm + Icarus PsalmFor each projectile with physical damage, two additional projectiles are created in a 10° cone but Critical hit chance is reduced by 30% (this effect is not marked on the character sheet)

The Tarot System has been reworked in the following way:

  • Tarot Cards can be achieved through leveling up or through the loot system.
  • Tarot Mission generation from the old UI has been removed.
  • Every Open World mission can be applied a Tarot Card.
  • Tarot cards can now be leveled up to level 5 for increased effect.

Major Arcana cards can now be applied onto missions with major difficulty modifiers and gameplay elements.

Tarot Card leveling works like this:

Level
Combine amount
Credit cost
1
Base Tarot Card
0
2
10 Cards
25 000
3
50 Cards
100 000
4
100 Cards
500 000
5
200 Cards
1 000 000

Tarot cards accumulate and stack up over time, and to level them up, you need to spend credits in order to level them.


Major Arcana


Note:  Major Arcana cards have 2 types. The cards in the first category do not adjust mission level - The Possessed, The Archeotech Vault, The Crucible, The Pure, The Treasure Trove, The Heretek Forge fall into this first category.
The rest of the Major Arcana cards adjust mission level, so players can gain more XP and loot during high-level adventures.


The following info applies for for level 1 Tarot Cards:


The Possessed
Increases chance to get Psalm-Code drops by Card level * 100% per mission. Guarantees a drop per successful mission.
  • Unlocks at: Starts dropping via the loot system at Level 60
  • General effect: +70% Reward Bonus

The Archeotech Vault
Increased chance per mission to get Archeotech Shard drops by Card level * 100%. Guarantees a drop per successful mission.
  • Unlocks at: Starts dropping via the loot system at Level 50
  • General effect: +70% Reward Bonus

The Crucible
Increases bonus Glory by Card level * 100% per mission.
  • Unlocks at: Starts dropping via the loot system at Level 20, players gain one at Level 30.
  • General effect: +60% Reward Bonus

The Pure
Increases bonus Influence  by Card level * 100% per mission.
  • Unlocks at: Starts dropping via the loot system at Level 20, players gain one at Level 20.
  • General effect: +100% Reward Bonus

The Treasure Trove
At every item drop chance, there is a Card Level * 10% chance to drop an item with the same chances. Effect only applies to mid-mission loot.
  • Unlocks at: Starts dropping via the loot system at Level 30, players gain one at Level 40.
  • General effect: +80% Reward Bonus

The Heretek Forge
Increases drop chance by Card Level * 40% for Relic items and above at the expense of lower tiered items.
  • Unlocks at: Starts dropping via the loot system at Level 20, players gain one at Level 20.
  • General effect: +80% Reward Bonus

Hourglass
Sets mission difficulty level to 70 + Card Level * 2.
At every item drop chance, there is a 6% + Card Level * 3% chance to drop an item with the same chances. Effect only applies to mid-mission loot.

  • Unlocks at: Reach 200 influence in the Dagnor System
  • General effect: +70% Reward Bonus

The Martyr
Sets mission difficulty level to 70 + Card Level * 2.
Increases drop chance by +50% + Card Level * 25% for Relic items and above at the expense of lower tiered items.

  • Unlocks at: Reach 200 influence in the Malcorum System
  • General effect: +70% Reward Bonus

The Deceiver
Sets mission difficulty level to 80 + Card Level * 2.
Increases drop chance by +50% + Card Level * 25% for Relic items and above at the expense of lower tiered items.

  • Unlocks at: Reach 400 influence in the Nereus System
  • General effect: +70% Reward Bonus

The Fallen Hero
Sets mission difficulty level to 80 + Card Level * 2.
Increases drop chance by +50% + Card Level * 25% for Relic items and above at the expense of lower tiered items.

  • Unlocks at: Reach 800 influence in the Clamoris System
  • General effect: +70% Reward Bonus

The Arch Enemy
Sets mission difficulty level to 90 + Card Level * 2.
At every item drop chance, there is a 6% + Card Level * 3% chance to drop an item with the same chances. Effect only applies to mid-mission loot.

  • Unlocks at: Reach 200 influence in the Aureus System
  • General effect: +70% Reward Bonus

The Grim Reaper
Sets mission difficulty level to 90 + Card Level * 2.
Increases drop chance by +50% + Card Level * 25% for Relic items and above at the expense of lower tiered items.

  • Unlocks at: Reach 800 influence in the Dagnor System
  • General effect: +70% Reward Bonus



Minor Arcana


Perseverance
All Intel and Consumable items receive a Card Level * 100% increase to their drop rates.
  • Unlocks at: Reach 400 influence in the Malcorum System
  • General effect: +60% Reward Bonus

Venom
All Tarot Cards and Empyrean Seals receive a Card Level * 50% increase to their drop rates.
  • Unlocks at: Starts dropping via the loot system at Level 20, players gain one at Level 20.
  • General effect: +60% Reward Bonus

Ordeal
All blueprints receive a Card Level * 50% increase to their drop rates.
  • Unlocks at: Reach 200 influence in the Torque System
  • General effect: +60% Reward Bonus

Treachery
All Void Shards receive a Card Level * 50% increase to their drop rates.
  • Unlocks at: Starts dropping via the loot system at Level 20.
  • General effect: +60% Reward Bonus

Execution
All crafting materials receive a Card Level * 40% increase to their drop rates. Within these rates, a Card Level * 40% increase is applied to Relic materials and above at the expense of lower tiered items.
  • Unlocks at: First Card is achieved from Influence, starts dropping from the loot system afterwards.
  • General effect: +70% Reward Bonus

Murder
Increases XP gain from the mission by Card Level * 30%.
  • Unlocks at: Starts dropping via the loot system at Level 20, players gain one at Level 20.
  • General effect: +50% Reward Bonus

Resilience
Increased chance to gain high quality items (relic or higher)
  • Unlocks at: First Card is achieved from Influence, starts dropping from the loot system afterwards.
  • General effect: +70% Reward Bonus

Onslaught
Increases Credit gains for the mission by Card Level * 100%.
  • Unlocks at: First Card is achieved from Influence, starts dropping from the loot system afterwards.
  • General effect: +80% Reward Bonus

Insanity
Increases Glory gains for the mission by Card Level * 50%.
  • Unlocks at: Occult Siege DLC assignment reward
  • General effect: +80% Reward Bonus

Martyrdom
Increases Influence gains for the mission by Card Level * 50%.
  • Unlocks at: Desperate Crusade DLC assignment reward
  • General effect: +80% Reward Bonus

Momentum
At every item drop chance, there is a Card Level * 6% chance to drop an item with the same chances. Effect only applies to mid-mission loot.
  • Unlocks at: First Card is achieved from Influence, starts dropping from the loot system afterwards.
  • General effect: +80% Reward Bonus

Superstition
Increases drop chance by Card Level * 25% for Relic items and above at the expense of lower tiered items.
  • Unlocks at: Starts dropping via the loot system at Level 88at 25% of the original drop chance. This is raised to 100% at Level 90, and to 200% at Level 93.
  • General effect: +80% Reward Bonus


Empyrean Seals are a new addition to the Tarot system. Players can find Empyrean Seals through the general loot system.

Every time a Tarot item (Seal or Card) would be dropped, the drop type is determined in the following way:

  • Tarot Card drop: 80% chance
  • Empyrean Seal: 20% chance

These Seals can be applied onto the Minor Arcana Tarot slots, and are consumed upon usage. Empyrean Seals can not be leveled.

The weighted drop rate modifier built into the Seals is 50.


Seal of Uncreation
Increases the chance to get Ranged weapons from a mission.
  • General effect: +60% Reward Bonus

Seal of Righteous Fury
Increases the chance to get Melee weapons from a mission.
  • General effect: +60% Reward Bonus

Seal of Adamantium
Increases the chance to get Armor items from a mission.
  • General effect: +60% Reward Bonus

Seal of Apparatus
Increases the chance to get Belt slot items from a mission.
  • General effect: +60% Reward Bonus

Seal of Burning Cog
Increases the chance to get Implants from a mission.
  • General effect: +60% Reward Bonus

Seal of Divine Choir
Increases the chance to get Signums, Inoculators, and Purity Seals from a mission.
  • General effect: +60% Reward Bonus

Seal of Hereticus
Increases the chance to get Psalm Codes from a mission.
  • General effect: +60% Reward Bonus

Seal of Xenos
Increases the chance to get Archeotech Shards from a mission.
  • General effect: +60% Reward Bonus

Seal of Malleus
Increases the chance to get Archeotech Relics from a mission.
  • General effect: +60% Reward Bonus


The Void Crusade is a new, endgame campaign that can be assembled and started via the new Tarot System. Players can combine and choose between mission routes in order to gain the best possible endgame loot, both quantity and quality-wise. You can gain access to the Void Crusade via launching it from the Command Bridge by using the Void Crusade stone that previously opened the old Tarot panel.


Quick Facts


  • Unlocks at Level 35.
  • Void Shards start dropping from the loot system at Level 30 to make Starting the first Void Crusade easier.
  • When Void Crusades are unlocked, the first Crusade started by the player (any color) is free.
  • Players can gain Shards from Challenges, Major Arcana mission rewards, or from the Void Crusade itself.
  • Assembling 5 shards of the same type creates the Void Crusade map that can be accessed from the Command Bridge.
  • Players have a limited amount of tries on the entire Void Crusade map before having to recreate it again from Shards.
  • Each completed mission on the Void Crusade map will add to a stacking loot bonus and slight difficulty modifier.

  • Hidden and Covert Missions can be unlocked by completing hidden events or finding secret info-fragments. These missions give further unique loot bonuses or allow more tries for the player
  • Supreme Missions are located at the end with challenging bosses and missions
  • Completing objectives and missions on the Void Crusade map rewards players with Keys
  • Players may acquire a total of 6 keys from the Void Crusade
  • After finishing a Supreme Mission, players can use a teleporter on the map to get transported to the final loot room where they can open Void Chests
  • Players may open as many Loot Caches as they can with the number of acquired Keys at hand, besides the Supreme Void Chest which does not require a key to open

Cogitators are hidden across some of the maps which give clues about the Loot Caches' content at the final loot screen

  • Unique scripts and seven new game modes are available, such as Secure the Artifact, Sabotage, or Nurgle Hunt
  • New tilesets are available: Deathworld, Desert, Monastery, and Factory


Detailed Void Crusade mechanics


There are available 9 Void Chests after completing a Supreme Mission, but the maximum amount of keys a player can get is six.

  • 2 keys are granted by an End Mission
  • A key is granted after completing 5 missions of any kind
  • A key is granted after completing at least 2 Bonus missions
  • A key is granted after completing all Covert and Hidden missions
  • A key is granted after defeating the Wandering Servoskull

You can find 5 Cogitators across the whole Void Crusade map. These will give players Info-fragments about the content of one loot cache from the final loot screen. All loot caches contain different loot types, so players can rely on luck or on the information gained from the Info-fragment Cogitators to access the type of loot they exactly need.

The 9 Void Chests always contain specialized loot:


Void Chest #1
Psalm-Codes
Void Chest #2
Archeotech Shards
Void Chest #3
Tarot Cards, Empyrean Seals, & Void Shards
Void Chest #4
Crafting Materials
Void Chest #5
Blueprints
Void Chest #6
Consumables
Void Chest #7
Items (Higher chance for Morality Relics)
Void Chest #8
Items (Higher chance for Ancient Relics)
Void Chest #9
Items (Higher chance for Archeotech Relics)

There are 2 types of secret missions scattered across the Void Crusade map - Hidden and Covert missions. These have special unlock conditions and give a neat bonus to players completing them:

  • Hidden Missions need to be unlocked first by completing certain basic Missions
  • Covert Missions are unlocked by completing special events completed in Hidden and Bonus missions.
  • Completing all 3 Bonus Missions grants the player +2 extra lives
  • Hidden & Covert Missions contribute to the Loot Modifiers greatly, so it is always worth to do them!

Every map completed on the Void Crusade has 3 modifiers:

  • End Loot Bonus: Increases the quantity of loot within the Supreme Void Chest
  • Mission Loot Rarity Bonus: Increases the chance for higher quality drops during missions
  • Mission Loot Quality Bonus: Increases rolled enchant values on dropped items

The bravest of Inquisitors can apply Tarot Cards to these missions, further increasing the rewards gained from individual missions (Tarot Cards do not modify the stacking loot bonus on the Void Crusade map). However, players should be aware of the two following factors:

  • Failing a mission will make that whole branch of the Void Crusade unavailable
  • Dying six times in total fails the entire Void Crusade map, which needs to be relaunched afterwards from new Shards.



Wandering Servoskull

During Void Crusades, players may encounter a Wandering Servoskull. The presence of a Servoskull is indicated by a special icon on the Void Crusade map when the player arrives to a nearby mission. Within the mission, the player will receive a message when the encounter with the Servoskull starts. The Servoskull tries to escape fast, and the player has a limited time to defeat it before the Servoskull disappears. If succesful, the player is rewarded with high quality loot, increased mission loot bonuses, and an extra Void Chest Key. The location of the Wandering Servoskull is picked at random when a Void Crusade is generated, and it also randomly spawns on various spots within missions.

Hardcore Void Crusade

Players can launch a Hardcore Void Crusade - however, this will increase the Shard requirement from 5 to 7 Void Shards. Within a Hardcore Crusade, players have only one life, one opportunity to pull off a perfect run, as the Crusade is instantly failed after the first death. The mechanics that give extra lives for players (completing Bonus missions, for example) are locked in Hardcore mode and do not work.

Of course, as the stakes are higher, the rewards that go with a Hardcore Crusade are increased as well. Players receive a whopping 50% bonus for all loot bonuses within a Hardcore Void Crusade.


The Challenge system is a quick and simple way for Inquisitors to earn some additional bonus loot. Players will receive a new Challenge every Monday, Wednesday, and Friday, and upon completing a challenge, players will receive bonus loot.

  • Players can have 5 active Challenges up at once.
  • If a Player does not have a free Challenge slot, they will do not receive a new Challenge
  • Players will be able to swap a Challenge a day to a new one in a future update
  • Challenges are displayed on the right side panel of the GUI
  • Completing a challenge gifts players with powerful loot with a chance to receive Archeotech Relics. If a player does not receive an Archeotech Relic from a Challenge, the chance to receive one increases greatly with the next Challenge. Therefore, Challenges will be a reliable source of Archeotech Relics.
  • Challenges also give players a high amount of experience, similar to that of a Tarot mission.

Currently available Challenges:

  1. Complete 2 missions in a row, at least 4 Levels higher than your Character Level without dying
  2. Complete 3 missions in a row, at least on the same Level as your Character Level without dying
  3. Complete 2 missions in a row, at least 4 Levels higher than your Character Level without using Belt or Armour skills
  4. Complete 3 missions in a row, at least on the same Level as your Character Level without using Belt or Armour skills
  5. Complete a mission at least on the same Level as your Character Level without using your Inoculator
  6. Complete 3 missions in a row, at least 4 Levels higher than your Character Level
  7. Complete 2 Purge missions in a row within 30 minutes of game time, at least 4 Levels higher than your Character Level
  8. Eliminate 10 Elites without dying, at least on the same Level as your Character Level
  9. Eliminate 5 Villains without dying, at least on the same Level as your Character Level
  10. Eliminate 200 enemies within a minute, at least on the same Level as your Character Level
  11. Eliminate 200 enemies within 2 minutes, at least 4 Levels higher than your Character Level
  12. Eliminate 10 Champion enemies within a minute, at least on the same Level as your Character Level
  13. Eliminate 10 Champion enemies within 2 minutes, at least 4 Levels higher than your Character Level

The Warzone now has a hundred random missions to increase variety, but the Leaderboards will work similarly than before.

The First stage of the Warzone in progress


  • A total of 100 Warzone maps are implemented.
  • New tilesets are available: Deathworld, Desert, Monastery, and Factory.
  • These are grouped into ten blocks of ten missions with a mini-story that links them together.
  • Every mission will have Warzone Hazards, with one Hazard for the first 20 missions, then two for the next 20, and so on.
  • The last mission of every Warzone mission group will have an extra difficulty modifier.
  • Failing a Warzone mission group will result in having to start that block of 10 missions over.
  • The Warzone GUI has been reworked to accomodate these changes.
  • Favour has been removed along with the Warzone Vendor.

Warzone Hazards:
These apply to the specific monster type mentioned in the header of the table.

lvlType I (Horde&Normal)Type II (Medium type)Type III (Villains & Commanders)Type IV (Elites)Type V (Resistances)
1+100% Horde HP
+1 Medium unit per group; +20% speed+30% DMG+30% DMG+40% Physical resistance for all enemies
2+30% DMG and +20% Horde speed+30% DMG+20%DMG and +20% speed+20% DMG and +20% speed +40% Heat resistance for all enemies
3+25% speed + Armored for Normal+25% DMG and +20% speed+2 Villains per mapDouble Elite followers+40% Warp resistance for all enemies
4+30% DMG for Normal+1 Medium unit per group; +20% DMG+30% HP and +40% Physical resist+30% HP and +40% Physical resist
+80% Resist for 3 seconds for the first suffered damage type
5+1 Normal unit per group; +40% Normal HP+50% HP+30% HP and +40% Heat resist+30% HP and +40% Heat resist
All enemies become Armored






lvlType VI (Curses)Type VII (Reflect)Type VIII (Damage)Type IX (Major Curses)Type X (Doom)
1-50% Inoculator Capacity (Starting & Found)3% of all Heat damage is reflected+40% melee DMG for all enemiesInoculator disabled25% chance per enemy death to summon a demon
2-20 Warp damage/sec3% of all Warp damage is reflected
+40% ranged DMG for all enemies
Deaths reduce max HP by 25%All enemies immune to strikes hitting below 200 damage
3Time limit for each map, kills increase this limit3% of all Physical damage is reflected
+25% speed for all enemiesIron Man mode (1 death)All enemies gain Heavy Armor
415% slower movement and cooldowns2% of all damage is reflected as Warp
+30% damage for all enemiesLose a life every 5 minutes30% HP boost per 60 seconds for non-damaged enemies
525% slower cooldowns and class resource2% of all damage is reflected
+40% HP for all enemiesCriticals disabled25% DMG boost per 60 seconds for non-damaged enemies


Intels can be found occassionally from the standard loot system, appearing as items in the player's Inventory. Using an Intel opens a brand new mission on the Starmap, which of course will appear on the Mission Deployment window as well. These missions will be distinguished on the Starmap as well.

The level of the Intel Mission is determined when the item drops for the player as such:

  • Same level: 40% chance
  • +1 level: 20% chance
  • +2 levels: 20% chance
  • +3 levels: 20% chance

Each of these missions will have difficulty modifiers, based on Warzone Hazards. Each difficulty modifier is applied a bonus loot value - but the base rewards of the intel missions will be a lot better on its own as well than regular open world mission rewards.

The number of difficulty modifiers is rolled as such:

  • 1x diff. modifier: 10%
  • 2x diff. modifiers: 30%
  • 3x diff. modifiers: 30%
  • 4x diff. modifiers: 20%
  • 5x diff. modifiers: 10%

Loot bonuses include:

  • A chance to increase to Relic drop rates at the expense of lower tier items
  • Raising the minimum base and enchant values on dropped items
  • A chance per every item drop chance that another item will be dropped with the same chances
  • Greatly increased Archeotech Shard drop chances
  • Greatly increased Psalm-Code drop chances

You can apply Tarot Cards to these missions as well.

Weekly Buffs are rotating mini-events that take place in the Caligari Sector each week. With each freshly activated buff, players will gain an advantage in different activities. Weekly Buffs reset on Mondays with Glory.

Icon
Name
Bonus

Week of Wisdom
+20% XP gained from missions

Week of the Conqueror
+20% Influence and +100% Ordo reputation gained

Week of Predestination
+20% Fate gained from missions

Week of Glory
+20% Glory gained from missions

Week of Plunder
+20% Credits gained from missions

Week of the Archeotech Vault
Increased chance to get Psalm-Codes and Archeotech Shards through the loot system

Week of the Heretek Forge
Increased chance to get Crafting Materials through the loot system

Week of the Squadron
+5% XP gain bonus per party member (up to 20%)

Week of the Void
All Void Crusades start with 3 extra lives; Launching a Crusade takes 1 less Void Shard

Week of the Villain
+100% Increased chance to find Villains within missions

Week of the Challenger
PvP victories yield 10-15 Fate
Week of the Omnissiah
Salvaged items yield 100% more materials; Increased chance to find Socketed items
Week of the Hoard
100% increased mid-mission loot quantity from Intel missions; 25% increased Intel drop rate.
Fate and XP gain from Intel missions increased by 50%


Players can now farm Reputation for three different Ordos: Ordo Xenos, Ordo Hereticus, and Ordo Malleus. Completing Ordo missions boosts the player's Reputation to that specific Ordo, and unlocks certain perks. Each Ordo has their own store where players can buy unique items. Ordo stores reset weekly. Players can access the Ordo panel from the Hub by interacting with the Herald Cherub NPC.

The Ordo Interface is unlocked after encountering all three Ordos during the Prophecy campaign.

NOTE: Ordos are exclusive content to the Prophecy expansion.



Ordo Xenos
Gear

Reputation gains increase the chance to get items from  the Store with 5 or 6 enchants.

  • 20 Reputation: Improves the Ordo Xenos store's selection of wares by adding Relic items.
  • 50 Reputation: Improves the Ordo Xenos store's selection of wares by adding a unique tarot seal that improves the chance of getting Shards on certain missions.
  • 100 Reputation: Improves the Ordo Xenos store's selection of wares by adding Archeotech Relic items.
  • 200 Reputation: Reduces the cost of purchases made in this store by 25%.
  • 300 Reputation: +10% Damage Bonus against all Xenos enemies (Drukhari, Tyranid, Eldar).


Ordo Hereticus
Crafting Materials and Blueprints

Reputation gains increase the chance to get Artificer Crafting materials from the Store.

  • 20 Reputation: Improves the Ordo Hereticus store's selection of wares by adding Machine God's Spark crafting materials and Relic blueprints.
  • 50 Reputation: Improves the Ordo Hereticus store's selection of wares by adding a unique Tarot seal that improves the chance of getting Psalm Codes on certain missions.
  • 100 Reputation: Improves the Ordo Hereticus store's selection of wares by adding Spark of Glory crafting materials and Archeotech Relic blueprints.
  • 200 Reputation: Reduces the cost of purchases made in this store by 25%.
  • 300 Reputation: +10% Damage Bonus against all Rebel and Heretic enemies.


Ordo Malleus
Gear

Reputation gains increase the chance to get items from the Store with 5 or 6 enchants.

  • 20 Reputation: Improves the Ordo Malleus store's selection of wares by adding Shards.
  • 50 Reputation: Improves the Ordo Malleus store's selection of wares by adding a unique Tarot seal that improves the chance of getting Archeotech Relic items on certain missions.
  • 100 Reputation: Improves the Ordo Malleus store's selection of wares by adding Psalm Codes.
  • 200 Reputation: Reduces the cost of purchases made in this store by 25%.
  • 300 Reputation: +10% Damage Bonus against all Daemon enemies.

Tip: All Intel missions have a 33% chance to add Ordo reputation to the players, depending on the enemy type.

Hierophants are devoted members of the Adeptus Ministorum, and they never travel alone - their Retinue devoutly follows them into battle. No heretic can match the wrath of these Inquisitors.


Class Backgrounds

Confessor
Cardinal
Drill Abbot









Starting Weapons: Bolt Pistol & Dialogous Staff
Starting Weapons: Plasma Pistol & Libram
Starting Weapons: Chainsword & Dialogous Staff



Confessor Robe
15% Damage Reduction
Grants Movement Speed

Hierophant Vestment
10% Damage Reduction
Grants Extra Maximum Devotion

Militant-Apostolic Armour
20% Damage Reduction
Grants All Resist




Blaze of Devotion

Holy flames course through your Retinue Members, causing their kills to Explode and Ignite nearby enemies for 20 seconds.
Reverence of the Acolyte

Each hit of your Retinue Members heals the Hierophant and has a chance to reset a random Skill. Each Spell cast by the Hierophant applies 1 Stack of General Vulnerability and the Hierophant also gains Vulnerability Efficiency. 20 second duration.
Righteous Zeal

Infuses Retinue Members with fury, granting each of them Berserk Tokens. For 20 seconds, Retinue Members generate 50% less Devotion.



Hierophant Weapons

The real strength of the Hierophant lies within his Blessings and his Retinue, but he can utilize all Pistols and Force Swords along with two new off-hand items that provide various benefits for the Retinue:

Off-Hand
Weaponry



  • Grants increased Bonus Devotion per Spell Kill
  • Grants a Bonus to all Retinue Members' Maximum Health
  • Grants Spell Slots



  • Grants baseline Bonus Devotion per Spell Kill
  • Grants a Multiplicative Bonus to Spell Damage (Both for the Hierophant and his Retinue)
  • Grants Spell Slots



Hierophant Blessings & Spells


Hierophant Inquisitors have access to various Blessings - spells that either have an area of effect or apply directly to the target. Some of them have drawbacks but by positioning and timing them correctly, the Hierophant can definitely gain an edge on the field.

You can access your Blessings Interface on the Command Bridge where you can set up your Spells or your Retinue.

The Hierophant can have two active Spells for starters, but he can also utilize the Holy Censer that grants him an additional Spell Slot as a belt item. Some spells require either a Libram or a Dialogous Staff to be equipped - choose your armament wisely.

 


Blessing of Holy Fire
Bless an area on the ground with a 5m radius.
Enemies within the area take Weapon Damage per second as Heat.
Allies within the area are healed for a percentage of the damage done by themselves.




Blessing of Recklessness
Bless an area on the ground with a 5m radius.
Enemies within the areaFlee and become Feared.
Allies within the area deal increased Damage but take more Damage as well.




Blessing of Carnage
Smite an area on the ground with with holy flames.
Enemies and Allies (excluding Players) within the area take Explosion and Suppression Damage.
The Hierophant gains Spell Damage Bonus in proportion to the number of damaged entities.




Echoes of Purgatory
Gain Shock Aura in a 5m radius around the Hierophant.
Spell Damage by the Hierophant is increased.
Allies within this aura gain HP regeneration and Critical Strike Chance.





Bulwark of the Order
Gain Damage Reduction and a bonus to All Resistances.
All incoming attacks grant Devotion.
Movement Speed is slowed.




Conflagration
Immolate an enemy, dealing Weapon Damage every 0.25 seconds for 5 seconds and applying 3 stacks of Burn.
If the enemy dies from this damage, the enemy explodes and Conflagration spreads to enemies within 3m.




Ethereal Form
Become Ethereal, draining Devotion per second.
In Ethereal Form, you gain Supreme Movement Speed and are able to pass through objects unhindered.
However, Weapon Skills are disabled, you can't take cover, and you take more Suppression Damage.




Burst of Power
Fire energy bolts at the target rapidly, dealing Weapon Damage every 0.25 seconds.
This effect chains between up to 3 enemies within 8m, decreasing damage by 15% with each jump.
Retinue Members Deal increased Damage to the targets while the skill is being channeled.



Bolt of Destruction
Deal a blast from above in a 5m radius dealing  Weapon Damage as Physical.
Gain Devotion per enemy killed.




Flagellation
All Retinue Members start Bleeding but the Hierophant gains Devotion per second.


Inquisitorial Retinue


The Hierophant has access to a whole new feature within the game: Retinue Management. This means that the Hierophant can travel with up to four AI companions who he can command in battle.




The Crusader is unlocked after completing the Tutorial missions.

The Crusader in your Retinue was raised and trained in a Schola Progenium to serve the Ecclesiarchy, the priesthood of the Imperium, as a bodyguard and holy warrior. After countless years of service, his spirit was broken from the grueling hardships, but he was deemed too honorable to be terminated. He underwent a deep Mind Cleansing as per standard inquisitorial protocols and was put under your supervision to serve the Imperium with a renewed sense of duty. Crusaders are fearsome warriors using heavy armour and weaponry. On the battlefield they relentlessly march through fire, like the legendary Juggernauts of the old Terran myths. They are trading mobility for protection and firepower.





The Assassin is unlocked after reaching Level 20.

The Death Cult Assassin in your Retinue was the product of the Officio Assassinorum, with hundreds of secret cleansing operations under her belt. After completing a vermilion level chaos purge, she was flagged by the Administratum Assassinorum as a „possible moral threat” and pre-scheduled her terminaton. Instead, she was transferred to a chemical mind scrubbing facility and now serves as an inquisitorial asset. Death Cult assassins are specialists of deceit, who express their worship through death. They are experts in hit-and-run tactics and exotic weapons. In combat they rely on their acrobatic skills and speed, thus preferring lighter armour and weapons.





The Psyker is unlocked after reaching Level 35.

The Primaris Psyker in your Retinue was picked up as a rare talent at a primitive world and was trained by the Scholastica Psykana, within the Adeptus Astra Telepathica. After failing his final evalution, he was transferred to an inquisitorial surgical facility as a test subject. Following a series of undisclosed experiments, he was deemed „fit to operate”, but only under a inquisitor's supervision, well versed in the ways of the Ecclesiarchy. Primaris Psykers are sanctioned mutants, disdained, yet essential to the Imperium, experts in harnessing the boundless power of the Warp. In combat they rely on their psychic powers, preferring light armour and psychically attuned weapons.





The Battle Sister is unlocked after reaching Level 50.

The Battle Sister in your Retinue have failed the unforgiving religious code of the Adepta Sororitas. After self-confessing her sins, she was sentenced to be stripped of her armour and was scheduled to be reassigned to the Sister Repentia - until absolution in death on the battlefield was achieved. Due to inquisitorial intervention, the sentence was stayed and she was sent to a re-indoctrination plant, until the release to serve under your command. Battle Sisters wield both sanctified Imperial weaponry and the power of their unquestioning Faith, mercilessly rooting out corruption and heresy within humanity. At the peak of their fervor they can become Embodied Saints, living vessels for the Emperor’s will.


You can manage your Retinue at the Command Bridge or by pressing the Retinue button on the UI during missions. Retinue Members have their own gear, which is marked within the labels on the ground and within your inventory as well.

Retinue Members' maximum level is limited to your Character Level, therefore they are unable to gain XP if they reach your Character Level. Retinue Members gain a Skill Point every five levels - spend them wisely!

The Psyker and the Battle Sister are unique in a sense that they gain access to new abilities from their Passive Skills, so be sure to use them to their maximum potential! The Psyker can buff allies and use devastating Psychic Powers, while the Battle Sister can use her Embodied Saint form.

It is important to note that Retinue Members gain the same hidden resistances and avoidance bonuses as Tech Adept Constructs to avoid them being squishier in true endgame missions. This constitutes a 90% Resistance to Persistent enemy skills, and a scaling DoT resistance that maxes out at Retinue Level 100.




Each Retinue Member has their own skill tree that allows the player to specialize into various useful things - The Crusader can become a formidable tank, and the Psyker can have a vast array of buffs and devastating Psychic Powers - it is up to the player to decide which way he wants them to go.

Moreover, Retinue Members have a free Perk Slot. Here, you can select one of your unused perks for the Retinue Member for adding an unique Perk Effect to them - see the Perks section for more info.
If you do not wish to have a Retinue Member with you during a mission, you can undeploy them on this screen as well.

Your Retinue Members can be managed - and targeted - on the battle GUI as well.



Retinue Orders

During combat, the Hierophant can issue Orders to his Retinue. This is achieved by switching to the Orders Bar which is used instead of a second weapon set.

Orders are special skills that modify the behavior of Retinue Members along with applying various buffs and bonuses to them. To issue an Order, switch to the secondary action bar via the Orders & Retinue button. There, you can select and issue various Orders. Orders have a different global cooldown and can have multiple effects. Most importantly, they often active or modify the Cooldown of your Retinue Members' skills. Retinue Members possess Aggressive and Defensive skills in their arsenal. These skills are sometimes used on their own, even if no Orders are given, but by proper Order usage, the Cooldown of these skills is reduced dramatically, along with the added benefit of utilizing them on command. On the field, an experienced Hierophant can turn the tide of the battle with a few well-timed Orders to purge heresy once and for all.

Order
Effect
Retinue Skill Usage and Buff
Move To Position

Your Retinue Members move to the designated position and remain there until they have to break formation. 

This Order expires after 5 seconds.
Breaking formation can happen via combat, issuing a new Order, or due to increased range between the Retinue and the Hierophant.
Focused Charge

Your Retinue Members focus their attacks on the strongest Enemy near the Target Area.

Retinue Members decrease the Cooldown of their Aggressive Skills by 10 seconds and they use them immediately if they can.
Retinue Members gain +15% Movement Speed and +5% Attack Speed for 5 seconds.
Defend

Your Retinue focuses their attacks on Enemies who are attacking your target.

The Target activates Defensive Skills and all Retinue Members reduce the Cooldown of their Defensive Skills by 5 seconds.
All Retinue Members gain +5% Damage Reduction and +5% HP Regeneration for 5 seconds.
Taunt

The Targeted Retinue Member Taunts visible Enemies within Long Range.

The Targeted Retinue Member also gains +2% HP Regeneration per second and +15% Damage Reduction for 10 seconds.
Salvation

Retinue Members gather around the Hierophant and stay within Medium Range.

Retinue Members decrease the Cooldown of their Defensive Skills by 10 seconds and they use them immediately if they can.
Retinue Members regenerate 10% of their Maximum Health per second for 10 seconds
Sacrifice

The Targeted Retinue Member receives a high amount of Bleed Damage for 20 seconds.

The Hierophant gains +25% Supreme Movement Speed, +20 Attack Speed, +15% Cooldown Recovery Rate and 10 Devotion per second for 20 seconds.




New Belt Gear: Curio




Curios are unique, class-specific belt gear that the Hierophant can utilize to support his Allies.
Curios grant passive Auras with differing effects and ranges, and they also have an on-use effect.
Curio Belt Gear reserves a percentage of your Devotion - something you can draw from via Perks.


Curio of Stability
Level 20 
15% Devotion Reserve
Cooldown: 10s
Curio of Defiance
Level 40
10% Devotion Reserve
Cooldown: 15s

Curio of Immolation
Level 50
15% Devotion Reserve
Cooldown: 20s










Passive Aura: Grants 15% Shield Drain for Allies within Long Range.

On Use: Heals Allies within Long Range.

Passive Aura: Grants Damage Reduction for Allies within Long Range.

On Use: Grants 0.2 sec Cooldown Reduction and Life steal for Allies.

Passive Aura: Grants a low-ticking fire Aura to Allies within Medium Range.

On Use: Ignites all enemies and applies Vulnerability on use. Also grants 1% Damage Bonus per every active Burn stack.







Curio of Fear
Level 60
15% Devotion Reserve
Cooldown: 10s

Curio of Concussion
Level 30
10% Devotion Reserve
Cooldown: 10s

Curio of Confounding
Level 70
10% Devotion Reserve
Cooldown: 10s










Passive Aura: Applies Fear within 9m Range.

On Use: All Retinue Skills gain the Armour Breaking tag for a time and their attacks apply General Vulnerability.

Passive Aura: Grants Supreme Movement Speed for Allies within Long Range.

On Use: Knocks down Enemies within Medium Range.

Passive Aura: Slows enemies within Medium Range.

On Use: Stuns enemies wihtin Medium Range.



Unique Class Resource: Devotion


Hierophant Inquisitors use Devotion points to unleash devastating spells against their foes. They primarily gain Resource from their Retinue but their equipment also allows for secondary methods of generating Devotion.

Different enemy types grant a different amount of Devotion. Current values are 5 for Horder, 8 for Normal, 15 for Champion, and 20 for higher tier enemies.

Devotion gain can be boosted from the following sources:

Source
Effect

Dialogous Staff
Artifact

Grants 20-40 Extra Devotion per Spell kill

Libram
Artifact

Grants 10-30 Extra Devotion per Spell kill

Devout Followers
Passive Skill

+5% Devotion Gain from All Sources

Enduring Devotion
Passive Skill

+20% Maximum Devotion

Resonating Hymns
Passive Skill

Whenever you gain Devotion, there is a chance (based on your Critical Hit Chance) to gain a double amount

Improved Ethereal Form
Passive Skill

While in Ethereal Form, all Hierophant Spells gain +20% Critical Hit Chance. Moreover, one-shot kills on Normal and stronger enemies grant 50 Devotion.

Holy Replenishment
Passive Skill

When your Burst of Power spell finishes, gain a buff that grants 1% Devotion per second for the duration you have channeled

Bolt of Destruction
Active Skill

Grants 3% Maximum Devotion per Enemy killed

Serenity
Base Attribute Bonus

+1% Maximum Devotion and +1% Retinue Damage Reduction per point

Intense Devotion
Serenity  Attribute - Tier V

+25% Devotion Gained from all Sources


Perks

The Hierophant Class comes with 14 brand new perks, designed to fit in with various builds to utilize maximum class replayability and build variety.

We have redesigned the Perk System for this class - each of these perks has a secondary, Retinue Effect that allows you to equip perks on your Retinue Members with different effects.


 Devoted to the Cause
 Level 40
Using an offensive spell gives 5% Max Devotion and 30% Damage Bonus for 8 seconds.

Retinue slot bonus: Connected member gets the Damage Bonus after using Hierophant Spells. This effect stacks up to 4 times, 8 sec duration.





 Sword Mastery
 Level 36
Every attack made with Swords grants a +15% Damage to Sword and Force Weapon skils. 5 sec duration, stacks up to 10.

Retinue slot bonus: Connected member gains 10% Damage Bonus and 3% Critical Strike Bonus. 5 sec duration, stacks to 10.





 Power from Anguish
 Level 34
+2% Damage Bonus to Psychic Powers and Hierophant Spells for every 1% of missing HP.

Retinue slot bonus: Connected member gets the same bonus.





 Spellbinder
 Level 80
 Starter - Cardinal
Every equipped Offensive Spell grants a +8% Damage Bonus for all Spells.

Retinue slot bonus: Connected member has a 15% chance when dealing Heat or Warp Damage to apply Shock and 1 stack of General Vulnerability.





 Inspiration
 Level 57
Retinue Members inherit 30% of your Melee Damage Bonus. Gain 5% Melee Damage Bonus for each stack of Vulnerability on enemies.

Retinue slot bonus: Connected member's successful hits have a 10% chance to grant 1% Devotion and 3 Enrage tokens for both the player and the Retinue Member.





 Redemption from Grief
 Level 80
 Starter - Drill Abbot
Gain 0.1% HP whenever a Retinue Member takes damage.

Retinue slot bonus: Connected member gets healed by the amount of damage you take from any source.





 Focused Devotion
 Level 52
Grants 50% of your Devotion Reserve as Damage Bonus.

Retinue slot bonus: Connected member gets 100% of your Devotion Reserve as Damage Bonus.





 Squad Leader
 Level 19
0.25% Devotion gained per 2 seconds per active Retinue Member.

Retinue slot bonus: Connected member grants 200% more Devotion per kill and gains 5% Critical Hit Chance.





 Retinue Commander
 Level 45
Gain 4% Damage Reduction per Retinue member within Medium Range. Gain +1.5% Critical Hit chance, 5% Crit Dmg and -5% Suppression Resist per Retinue member outside Medium range.

Retinue slot bonus: Connected member gains 15% Damage Reduction when outside Long Range; Gains +5% Critical Hit chance, 20% Crit Dmg when within Medium Range.





 Party Efficiency
 Level 62
By using fewer slots, your Retinue member(s) gain Bonuses to Damage (Multiplicative), Health, and DR.
  • 1 free Retinue Slot: +10% Damage and HP; +5% DR
  • 2 free Retinue Slots: +25% Damage and HP; +10% DR
  • 3 free Retinue Slots: +50% Damage and HP; +20% DR
Retinue slot bonus: Connected member gains +50% Reflect Damage.





 Battle Escalation
 Level 67
Gain +10% Supreme Movement Speed and +10% Supression Resist for 15 seconds when you give an Order.

Retinue slot bonus: Connected member instantly refreshes it’s Movement Skills when you give an Order.





 Field Drug Distiller
 Level 28
 Starter - Confessor
+8% chance on kill to grant Inoculator Charges; +75% duration for yellow components.

Retinue slot bonus: Connected member recieves 30% Suppression Resistance and 30% cooldown reduction for the duration of your yellow component. +8% chance on kill to grant Inoculator Charges.





 Void Syphon Systems
 Level 72
All Retinue Members gain 2% Energy Shield Leech. This also charges the Player's Shield. When the Player's Shield reaches maximum value, it explodes, dealing the Shield's full value as damage within Long Range.

Retinue slot bonus: Connected member gets the same bonus, and gains the exploding shield instead.





 Dampening Devotion
 Level 77
Grants 0.25% Damage Reduction per Reserved Devotion percentage.

Retinue slot bonus: Connected member member gets the same bonus, but also gets it as a HP bonus.




Enchantments

We have added several new enchantments to the class as to promote build variety and freshen up the enchantment pool:

Relic Enchants
  • 5-10 increased Critical Strike Chance for 5 seconds after using a Curio
  • Rolls on Curio
  • +10-30% Increased Devotion Gain from All Sources in Exposed State
  • Rolls on Hierophant Armours
  • Hierophant Spell Casts Heal Retinue for 2-5% Maximum Health. 10 sec CD.
  • Rolls on Purity Seals
  • Your spells apply Hallucination.
  • Rolls on Hierophant Weapons
  • +2-3 to all Attributes
  • Rolls on Belt Gear
  • Gain immunity to DoTs while you have at least 600 Devotion Reserved.
  • Rolls on Inoculators
  • RetinueMembers inherit your Reflect Chance value.

  • Rolls on Hierophant Armours


Primary Enchants
  • +1-2m Curio Radius
  • Rolls on Curio
  • +0.5-2 second Blessing Duration
  • Rolls on Dialogous Staves and Librams
  • +10-30 Extra Devotion per Kill
  • Rolls on Librams
  • +15-40 Extra Devotion per Retinue Kill
  • Rolls on Dialogous Staves



Battle Sisters wield both sanctified Imperial weaponry and the power of their unquestioning Faith. At the peak of their fervor they can even become Embodied Saints, living vessels for the Emperor’s will. Before rising to the rank of Inquisitor, you served as a Battle Sister of the Adepta Sororitas, the all-female military organization of the Imperial Ecclesiarchy. They serve as the Ecclesiarchy's fighting arm, mercilessly rooting out corruption and heresy within humanity and every organisation of the Adeptus Terra.

The Sister of Battle is a hybrid class. More versatile but squishier than a Crusader, but less agile than an Assassin. She has a variety of methods to dispatch her foes:

Note: All 11 new weapons include brand new weapon skills as well, including Archeotech skills!

Combo
Weapons

Hand Flamer & Brazier
Hand Flamer & Rod of Faith
Plasma Pistol & Blessed Blade
Chainsword & Rod of Faith







Inferno Pistol & Chainsword
Bolt Pistol & Chainsword
Plasma Pistol & Brazier
Blessed Blade & Rod of Faith












Two-Handed
Weapons

Power Maul
Power Halberd
Greatsword
Plasma Gun







Eviscerator
Boltgun
Melta Gun
Flamer








Class Backgrounds

Sister Seraphim
Sister Dominion
Sister Celestian









Starting Weapons: Bolt Pistol & Chainsword / Power Maul
Starting Weapons: Boltgun / Flamer
Starting Weapons: Hand Flamer & Brazier / Plasma Gun



Seraphim Armour
25% Damage Reduction
Grants All Resist
Dominion Armour
20% Damage Reduction
Grants Movement Speed
Celestian Armour
15% Damage Reduction
Grants Extra Maximum Faith









Seraphim Jump: Performs an aerial assault. Landing deals +470% Base Damage as Physical in a 3m Area and knocks down nearby enemies. This skill is recharged by Killstreak effects.
Combat Dash: Dashes forward quickly, up to a maximum of 3 times. Gains a charge every 5 seconds.
Grants an extra Act of Faith slot.


Acts of Faith

The burning conviction of Sororitas Inquisitors allows them to channel the Emperor’s light and manifest minor supernatural phenomenon during battle.

Acts of Faith take up AoF slots that can be granted by items like the Holy Censer (1 slot), Celestian Armor (1 slot), Brazier of Holy Fire, Blessed Blade, and Rod of Faith. In total, you can have 4 active Act of Faith slots.

Some Acts of Faith have passive effects that are always active if you have them on your skill bar.

You can set these up along with your Saintly Deeds at the Faith Abilities altar or by hitting "V" on the Command Bridge. Simply drag and drop the spells onto your action bar while on the setup GUI.

 


Divine Grace
Gain Energy Shield charge equal to 150% of your maximum HP on activation.
Passive: After 8 seconds, you lose the Shield (gained from any sources) and release a Nova that deals damage based on the lost Shield amount.





Stoic
Endurance
Gain 10% Reflect Chance and 100% Reflect Damage along with 10% All Resistance for 10 seconds on activation.
In Exposed State: Gain an additional 20% Supreme Damage Reduction and 2% HP Regeneration per second.





Fiery Heart
5% chance on dealing Heat damage to cause a small burst of flames dealing 50% Damage as Heat and applying a stack of Burn on enemies in a 3 m radius.




Ardent
Onslaught
Gain Enrage tokens equal to the number of enemies within 5 m on activation.
Passive: +15% Attack Speed if the character has at least 5 Enrage tokens.





Perfervid Fury
Deals Heat damage to the Character over time, equal to 12% of your maximum HP. Deals equal damage as Heat to enemies in a 4.5 m radius. The damage taken is reduced by resistances but the unmitigated damage is still dealt to enemies.
Passive: Regain 5% of your missing HP every Second when the Act of Faith is not active.





Expurgation
Sweep
Pull up to 10 enemies within 9 meters into Melee range. Also, Two-handed Melee attacks deal 50% splash damage in a 5 m radius for 12 seconds.
Passive: +15% Supreme Movement Speed.





Wrath of the Penitent
Gain a Berserk token on activation for each 3% of your missing HP. For 25 seconds, melee skills inflict Bleed, and applying 5 stacks of Bleed to an enemy instantly applies 5 stacks of Heat Vulnerability to them.
Passive: +50% Bonus damage to Bleed effects; 10% of Melee damage converted to Heat.





Bolts of
Retribution
On activation, Slows enemies within 20 m. Also, gain a 25% chance to cause Thunderbolt of Authority for 20 seconds while using Channeled skills.
Passive+20% chance for each equipped Act of Faith to cause Vulnerability per damage type on hit.


Unique Class Resource: Faith

Sororitas Inquisitors use Faith points to manifest Acts of Faith and become Embodied Saints. 

The method of resource generation depends on which Sacred Rite was selected before embarking on missions.

You can build around your Faith resource in various ways. Some Battle Sisters perform well by transforming into an Embodied Saint and using up Faith points, but you can become equally powerful by using your regular weapon skills that can be scaled via Passive Skills so the more Faith you have, the more powerful you are.

Saintly Deeds

These decide how you gain Faith. You unlock them as you progress, and you can set this on the Command Bridge on the Faith Abilities altar.

Battle Fervor

Starter
Scalding Zeal

Level 15
Dogmatic Heroism

Level 35
Litanies of Faith

Level 25
Spirit of the Martyr

Level 40
Burning Devotion

Level 50
Spirit of the Exemplar
Level 60














Gain Faith regen per kill, stacks during the mission.
Gain Faith per DoT ticks
Gain Faith for Champion+ kills, gain moderate Faith for normal kills
Gain Faith per number of enemies in Melee range; gain Movement speed per missing Faith
Gain Faith regen per missing HP%
Gain an aura that ticks moderate damage, gain Faith each time an enemy is hit.
Gain Faith per kill, value doubles per Killstreak


Class-specific gadget: Banners

You can deploy Banners on the battlefield. Each of them has an Impact effect and a persistent effect that is active as long as you stay in the Banner's radius.

Banners are not just simple utility tools - they do have a dedicated Passive Skill Tree. By using your passive skills, you can utilize your banners to taunt your enemies, reset your cooldowns, grant extra Faith points, and more!

Banner of Valor
Level 20 (28 for Celestian)
Cooldown: 25s

Banner of Benediction
Level 28 (20 for Celestian)
Cooldown: 25s

Banner of Incandescence
Level 40
Cooldown: 20s

Banner of Vengeance
Level 50
Cooldown: 15s













On Impact: Grants a Damage Bonus for Combo and Melee weapons that diminishes over 3 seconds.

Passive: +5% Damage Bonus per enemy within Banner Range for Combo and Melee weapons.

On Impact: Heals Allies within range.

Passive: Every Enemy killed within range heals Allies, based on the type of the enemy killed.

On Impact: Adds Heat Vulnerability stacks within range.

Passive: A chain connects the Banner and the player, dealing Heat damage.

On Impact: Can only be used on Overwhelmed enemies. Target is instantly killed.

Passive: Massive Suppression Damage Bonus and Fears enemies within radius.









Banner of Piety
Level 60
Cooldown: 30s

Banner of Penitence
Level 70
Cooldown: 25s

Banner of Repugnance
Level 75
Cooldown: 25s

Holy Censer
Level 1













On Impact: Restores Class Resource for Allies.

Passive: Grants faster Resource generation within range.

On Impact: Deals damage to all Players and generates Berserk tokens.

Passive: Grants Life Leech and Shield Leech within range.

On Impact: Deals Physical Damage.

Passive: Grants Damage Bonus per Enrage tokens; Chance to gain Enrage tokens on Skill use, doubled in Focused State.

Grants an extra Act of Faith Slot.


Embodied Saint Form

When their passion soars truly high Sororitas Inquisitors can temporarily turn into the Emperor’s avenging angel and deliver holy retribution upon His enemies with devastating powers. 

When in Embodied Saint form, you have a basic attack and 3 other slots that you can customize at the Faith Abilities altar on the Command Bridge.

The Miracles that you can perform in Embodied Saint form are extremely powerful, but cost Faith, so use them wisely. During the time you are transformed, you gain 20% Movement speed, and 20% Suppression Damage Resistance.

Blade of Eternal Flame
Level 1
2 Faith

Catechism of Fire
Level 14
20 Faith

Spheres of Radiance
Level 8
10 Faith




Basic Cleave attack that deals Heat damage in a large frontal area.
Summons a whirling firestorm that pulls enemies into itself. It deals Heat damage over time, and lasts for up to 3 seconds.
Globes of light orbit around you. The globes deal tremendous Heat damage on hit.



Cleansing Flames
Level 5
20 Faith

Celestial Contempt
Level 25
5 Faith

Transcendent Onslaught
Level 35
15 Faith




Releases a slow moving projectile that deals Heat damage over time and leaves a fiery path in its wake.
Deals Heat Damage in a frontal cone while pulling enemies to the front of the caster. Also applies 3 stacks of General Vulnerability.
Deals Physical damage in the targeted area. On reactivation within 5 seconds, the player teleports to the target area and deals additional damage.



Sacred Immolation
Level 20
20 Faith

Blessed Bolts
Level 39
5 Faith
Divine Deliverance
Level 10
10 Faith




Creates 3 cones of flame, dealing Heat damage. If only one cone hits enemies, gain 50% Heat damage for 6 seconds. If all three hits enemies, gain 50% Physical damage for 6 seconds.
Releases a burst of fire in a frontal cone, damaging all enemies ahead.
Stuns every enemy within 10 meters and applies 10 stacks of Heat Vulnerability onto them. Burning enemies have a 50% chance to explode.



Righteous Judgement
Level 12
10 Faith


Arc of Vengeance
Level 31
15 Faith




Dashes swiftly to the target and deals immense damage to it.

Fires a projectile that passes through enemies, dealing Heat damage. The projectile returns from a distance, dealing even more damage and leeching Life on its way back.


Perks

The Sororitas Class comes with 11 brand new perks, designed to fit in with various builds to utilize maximum class replayability and build variety.

Martyr's Devotion
Level 90
Saintly Resolve
Level 22
Faith and Fury
Level 40



Start every mission with maximum Faith.
Upon Death, restore Faith to 100% again.

20% Faith cost reduction and 1% Max Suppression gained per Hit Dealt in Embodied Saint Form.
+20% Faith gained from all sources.
Gain+0.75% Damage Bonus for every percent of current available Faith.




Banner Bearer
Level 32
Purified Spirit
Level 58
Redeemer Spirit
Level 80



+25% Area of Effect for Banners.
Gain+0.5% Faith per second within a Banner's Radius.

Sacred Rites stay active during Embodied Saint Form. Embodied Saint Form uses 25% more Faith per second.
+50% Vulnerability Efficiency, 20% Supreme Damage Reduction, and +20% All Resistance during Embodied Saint Form.



Bulwark of the Faithful
Level 52
Ordained Imagifier
Level 45
Saviour Pennant
Level 75



Gain +5% Supreme Resistance per second against the Damage Type used, stacking up to 5 times. Lasts for 6 seconds.
Gain +10% Critical Hit Chance within Banner Radius.
Also, Banners now explode upon destruction, dealing 750% Weapon Damage to enemies within a 6m radius and Shocking them.

Banner Duration increased by +50%. Banner HP increased by +200%.
In addition, if you have an active Banner in Embodied Saint Form, a potential killing blow is redirected to your Banner.




Virtuous Defiance
Level 34

Burning Piety
Level 65



Any Damage taken in Embodied Saint Form has 3% chance to be ignored.
If damage is ignored, gain 3% Faith.


Using an Act of Faith grants +10% Faith and +60% Damage Bonus for 8 seconds.


Enchantments

We have added several new enchantments to the class as we felt that promoting a wider enchant pool is necessary for the Battle Sister. Although older enchants work perfectly well with the class, the unique mechanics warranted adding fresh ones to the pool as well.

Archeotech Enchants
  • + 1-3 Faith per kill in Embodied Saint Form
  • Rolls on Main Implants
  • +10-65% Damage While in Embodied Saint Form, but +50% Faith Decay and Saintly Deed Cost
  • Rolls on Sororitas Weapons


Relic Enchants
  • +20% Crit Chance After Banner Use for 3-10 seconds
  • Rolls on Banners, Purity Seals, and Combo Weapons
  • +5-10% Critical Hit Damage when using Combo Weapons
  • Rolls on Signums
  • +15-20% Supreme Movement Speed in Embodied Saint Form
  • Rolls on Neural Implants
  • 2-5 second AoF CD reduction
  • Rolls on Neural Implants, Eye Implants, and Banners
  • Nova upon entering Embodied Saint Form
  • Rolls on Sororitas Armours
  • 2-8 second Banner CD reduction
  • Rolls on Banners
  • +2-5 second AoF Duration
  • Rolls on Purity Seals and Armours


Primary Enchants
  • +5-10% Offering Effectiveness
  • Rolls on Main Implants and Inoculators
  • +1-3m Banner Radius
  • Rolls on Banners and Sororitas Armours
  • +1-3 second Banner Duration
  • Rolls on Eye Implants and Purity Seals
  • +Banner Health, based on item level modifier
  • Rolls on Banners and Signums



 Season 7 - The Season of Malediction


New Quality of Life Feature: Enchantment Browser


With Season 7, we introduce a long awaited feature to Inquisitor - the ability to view all enchantments and their properties within the game.
To access the Browser, players must have Artificer Omikron Arkh unlocked on the Command Bridge - the Browser has its own separate tab on the crafting UI.
Main Features of the Enchantment Browser include:
  • Filter by name
  • Filter by type (Primary/Secondary/etc.)
  • Filter by Item Type (what items can a specific enchant roll on)
  • Filter by Seasonal / Non-Seasonal
  • Filter by Class
  • Filter by equipped/inventory item
Upon selecting an enchant, its its unique ID and valid items are displayed on top of the enchantment's type and descripton. The browser automatically updates on selecting or deselecting criteria, or by typing in an enchant ID or description.


Seasonal Mechanics



Maledictive Missions
75% of all Random Missions become Maledictive, bestowing unique Hazards and Rewards as well:
  • Noxious Missions

  • Smouldering Missions

  • Warpbound Missions

Story missions, Priority Assignments are excluded from the Malediction.

Noxious Missions
Within these missions, Regular and Stronger enemies are cursed with the Toxins of Nurgle. Tread carefully.
  • Noxious enemies have their HP increased by 35%

  • Noxious enemies have their Physical Damage Dealt increased by 25%

  • Noxious enemies have their Damage Reduction increased by 20%

  • Noxious enemies have a 20% chance to cause Poison on hit dealt

  • Noxious enemies release a Poisonous Blast upon being slain



Warpbound Missions
Dangerous Warp Anomalies spread across these missions. Some are beneficial, some are lethal.
  • Warpbound enemies have their HP increased by 35%

  • Warpbound enemies have their Warp Damage Dealt increased by 25%

    • All Warpbound enemies now deal pure Warp Damage

  • Warpbound enemies have their Damage Reduction increased by 20%

  • Warpbound enemies have a 20% chance to cause General Vulnerability on hit dealt

  • Warpbound enemies release a random Warp Anomaly upon being slain


Smouldering Missions
Infernal fires spread across these missions. Can you handle the heat?
  • Smouldering enemies have their HP increased by 35%

  • Smouldering enemies have their Heat Damage Dealt increased by 25%

    • All Smouldering enemies now deal pure Heat Damage

  • Smouldering enemies have their Damage Reduction increased by 20%

  • Smouldering enemies have a 20% chance to cause Burn on hit dealt

  • Smouldering enemies release an Explosive Blast upon being slain


Void Crusade of Malediction
The Malediction is stronger within the Void...
  • Within Void Crusades of Malediction, every Champion+ enemy becomes Maledictive
  • Every 24 hours, three Void Crusades become Maledictive, rotating in a linear way during the course of the Season
  • Within a Void Crusade of Malediction, every mission is Maledictive.


Slivers of Malediction
Noxious, Smouldering, and Warpbound enemies drop Slivers of Malediction that can be exchanged for loot with Ragna Van Wynter
  • You can track these on the Currency tab
  • Regular Enemies have a 25% chance to drop 1
  • Champion Enemies drop 1
  • Commanders and Villains drop 3
  • Elites drop 5
  • Heralds of Malediction drop 20
  • Ultimate Harbingers drop 20


Seasonal Missions
When the Malediction Bar fills up, a Seasonal Boss Mission spawns. Some of these will feature Seasonal Boss enemies
  • Killing Noxious, Warpbound, or Smouldering Enemies, or using an Ultimate Malediction consumable increases the Malediction Bar - when it fills up, a Seasonal Mission spawns
  • Each Seasonal Mission contains 2 Guaranteed Caches of Malediction
  • There are three Heralds of Malediction you may face within these missions:
    • The Herald of Flame
    • The Herald of Blight
    • The Herald of Warp
  • The Heralds drop their respective Seals of Malediction (see Seasonal Items)
  • Each Herald drops a Void Key of Malediction that allows players to open an additional Volid Chest within Supreme Void Crusade Missions
Seasonal Consumable - Ultimate Malediction
Malediction works in mysterious ways...
  • Caches of Malediction have a 5% chance to drop an Ultimate Malediction consumable
  • It can also be purchased from Captain Ragna at the Command Bridge for 500 Slivers of Malediction
  • This consumable instantly increases the Malediction Progress by a huge amount
  • It overfills the bar as well, so you can also use these when you have a lot of progress - its effect will not go to waste

Caches of Malediction
These special Caches can be found on Missions of Malediction, with each type containing different rewards
  • These chests have a 15% chance to appear in Smouldering, Warpbound, or Noxious Missions, but 2 of them are guaranteed in Boss Missions!
  • Warpbound Cache of Malediction
    • Contains Tarot Cards, Crafting Materials, Blueprints and Void Shards
  • Noxious Cache of Malediction
    • Contains Archeotech Fragments and Void Shards
  • Smouldering Cache of Malediction
    • Contains Psalm-Codes and Void Shards
  • All Caches have a 5% chance to contain an Ultimate Malediction consumable

Shrine of Malediction

  • Every shrine has a 35% chance to be converted to a Seasonal Shrine
  • Each Shrine has an effect that corresponds to the type of Malediction:
    • Smouldering Shrines will make every slaughtered enemy explode
    • Warpbound Shrines grant 400% damage and 50% movement speed bonus and cost 3 Inoculator Charges
    • Noxious Shrines allow the player to stack Needler Toxin onto enemies with each hit

Seasonal Items

Within the Season of Malediction, players can obtain a new type of Seasonal Item called Malediction Seals.

These items were designed to aid players within the Season and to counter the effects of each type of Malediction. Each of them bears a huge bonus against its opposite element, but each of them bear various penalties, so choose carefully which one you use.

  • There are two types of Seals from each element, an offensive and a defensive type. Their stats can roll in a wide range and cannot be rerolled, so you must get lucky, or be patient until you get your desired Seal of Malediction.
  • Seals of Malediction can be dropped from Heralds of Malediction, or purchased via Ragna van Wynter on the Command Bridge for 2000 Slivers of Malediction. Each Stash of Malediction contains a Purity Seal of the same element (it is a 50/50 chance which one will you get).


Noxious Stash of Malediction
Smouldering Stash of Malediction
Warpbound Stash of Malediction






Seal of the Raging Inferno
Purity Seal (Offensive, Heat)
  • +30-60% Damage against Warpbound enemies, and Heat Damage Bonus
  • -10-15% Damage Reduction
  • -30-50% Warp Resistance
  • Random enchantments


Seal of Engulfing Flames
Purity Seal (Defensive, Heat)
  • +30-60% Supreme Heat Resistance
  • -5-10% Critical Hit Chance
  • -30-50% Damage against Smouldering Enemies
  • Random enchantments


Seal of The Warpsmith
Purity Seal (Offensive, Warp)
  • +30-60% Damage against Smouldering enemies, and Warp Damage Bonus
  • -10-15% Damage Reduction
  • -30-50% Heat Resistance
  • Random enchantments


Seal of the Dark Maw
Purity Seal (Defensive, Warp)
  • +30-60% Supreme Warp Resistance
  • -5-10% Critical Hit Chance
  • -30-50% Damage against Warpbound Enemies
  • Random enchantments


Seal of Noxious Malediction
Purity Seal (Offensive, Poison)
  • +30-60% Damage against Noxious enemies, and Poison DoT Damage Bonus
  • -10-15% Damage Reduction
  • -20-30% Suppression
  • Random enchantments


Seal of Toxic Mist
Purity Seal (Defensive, Warp)
  • +10-25% Supreme Physical Resistance
  • -5-10% Critical Hit Chance
  • -30-50% Damage against Noxious Enemies
  • Random enchantments


Malediction Shard

The new Seasonal Shards are tailored around the elements:

Malediction Shard
Effect
Tier I
Tier II
Tier III
Tier IV
Tier V
Armor
Chance to cause Poison on Hit Taken
4%
6%
8%
10%
12%
Weapon
Chance to cause Burn on Hit Dealt
4%
6%
8%
10%
12%
Other
Chance to cause Warp Vulnerability on Hit Dealt
4%
6%
8%
10%
12%


Ultra-Rare Portrait Frame

There is an Ultra-Rare Portrait Frame - the Circlet of Malediction. This has an 1 in 100000 chance to drop from Champion or stronger enemies, so only the luckiest Inquisitors have a chance to acquire this reward.


Plus, the new Seasonal Journey has new objectives and new rewards! Obliterate the heretics and gain new Portrait frames and Trophies!

Tier I: Agent

Name
Objective
Rewards
Sacred Duty I.
Reach Level 20
  • Ivory Essence of Hatred
  • Malediction Shard I (and drop unlock)
  • -50 points required to spawn Seasonal Missions
  • 10% Store Discount
  • 50 Fate
  • +5 Favour
  • 1x Epsylon Cache
Article of Sanctity
Equip a Relic Item
Laudable Commitment
Complete a Random or a DLC Assignment
Empyrean Discernment
Find Uther's Tarot & Complete 5 Tarot Missions
Homage to the Omnissiah
Learn your First Blueprint
Tribute to the Omnissiah
Craft an Add-on from any Blueprint
Faith in the Omnissiah
Research Reforging Protocols & Enhance an Item
Studies in Adaptation
Use the 'Reroll all Enchantments' crafting function on an Item
Informal Affiliations
Visit the Keeper of the Forge (Custodian Rebus)
Ambitious Prosecution
Complete an Intel Mission
Full Gear
Equip Artificer or better quality Items in all of Your equipment Slots (Set I & Set II too)
Curio CollectorCollect 100 Cortex Fragments
Warpbound Malediction I.
Kill 100 Warpbound Enemies
Smouldering Malediction I.
Kill 100 Smouldering Enemies
Noxious Malediction I.
Kill 100 Noxious Enemies
Tribute Seeker
Open a Cache of Malediction
Battle Prayer
Activate a Seasonal Shrine
Escalation Cache I.
Open a Seasonal Chest
Augmented Means
Use a Consumable Buff Item
Benediction of Reprocessing
Salvage 100 Items
Display of Authority
Modify Your Inquisitor's Appearance
Formula of Dedication
Modify Your Inquisitor's Inoculator


Tier II: Interrogator

Name
Objective
Rewards
Sacred Duty II.
Reach level 40
  • Amber Essence of Hatred
  • Portrait Frame
  • Malediction Shard II (and drop unlock)
  • -50 points required to spawn Seasonal Missions
  • 15% Store Discount
  • 100 Fate
  • +5 Favour
  • 1x Delta Cache

Asset Reclamation
Hunt down a Wandering Servoskull in any Void Crusade
Crusade Minoris
Complete a Void Crusade
Shaper of Fate
Collect 500 Fate
Confiscation Protocols
Discover, Protect & Open Up 5 "Spoils of War" Chests
Venerate the Omnissiah
Learn 10 Blueprints
Aegis of the Omnissiah
Craft a Relic item from a Blueprint
Studies in Fabrication
Unlock the Rerolling Feature and Reroll an Enchantment
Warpbound Malediction II.
Kill 500 Warpbound Enemies
Smouldering Malediction II.
Kill 500 Smouldering Enemies
Noxious Malediction II.
Kill 500 Noxious Enemies
Tribute Hunter
Open all 3 Cache of Malediction types
Crusade of Malediction I.
Complete a Void Crusade of Malediction
Maledictive Collector
Use an Ultimate Malediction Consumable
Extended Duty
Complete 20 Random Missions
Studies in Augmentation
Reroll a Base Attribute on an Item
Tactical Alertness
Defuse 10 Skull Traps (by destroying them before they activate)
Empyrean Journey
Complete 15 Tarot Missions
Refined Competence
Have 3 Active Perks


Tier III: Master




Name
Objective
Rewards
Binharic Scripture
Apply a Psalm-Code Doctrine
  • Emerald Essence of Hatred
  • Portrait Frame
  • Malediction Shard III (and drop unlock)
  • -50 points required to spawn Seasonal Missions
  • 20% Store Discount
  • 100 Fate
  • +5 Favour
  • 1x Gamma Cache


Archeotech Composition
Combine one type of Archeotech Shards to reach Level 3
Radiant Glory
Collect 10 Spark of Glory
Archeotech Bulwark
Wear an Archeotech Relic Armour
Archeotech Armament
Equip an Archeotech Relic Weapon
Machine Enlightenment
Max Out the Tech Tree
Warpbound Malediction III.
Kill 1000 Warpbound Enemies
Smouldering Malediction III.
Kill 1000 Smouldering Enemies
Noxious Malediction III.
Kill 1000 Noxious Enemies
Tribute Collector
Open 15 Caches of Malediction
Crusade of Malediction II.
Complete a Void Crusade of Malediction of all three types
Herald's End
Defeat a Herald of Malediction
Expropriated Repository
Open up 20 Void Chests
Archeo-Enhancement
Socket a Shard into Your Gear
Thorough Crusade
Complete a Void Crusade with all Info Fragments within 75 minutes (On-mission Timer)
Prognosticated Offensive
Complete 10 Intel Missions Combined with at least One Tarot Card
Comprehensive Proficiency
Max Out 3 Passive Skill Trees
Accouterment of Authority
Use a Unique Avatar Frame


Tier IV: Grandmaster

Name
Objective
Rewards
Sacred Duty III.
Reach level 70
  • Sapphire Essence of Hatred
  • Portrait Frame
  • Malediction Shard IV (and drop unlock)
  • -50 points required to spawn Seasonal Missions
  • 25% Store Discount
  • 150 Fate
  • +5 Favour
  • 1x Beta Cache
High-risk Offensive
Complete a Void Crusade in "Hardcore Mode" (One Life Only)
Archeotech Masterpiece
Combine one type of Archeotech Shards to reach Level 5
Impeccable Crusade
Master a Void Crusade (complete all missions plus one Supreme mission) with all Keys and Info Fragments
Ambitious Requisition
Pick Up 1.000.000 Credits
Warpbound Malediction IV.
Kill 2000 Warpbound Enemies
Smouldering Malediction IV.
Kill 2000  Smouldering Enemies
Noxious Malediction IV.
Kill 2000 Noxious Enemies
Tribute Hoarder
Open 30 Caches of Malediction
Herald's Despair
Defeat all 3 Heralds of Malediction
Bounty of the Maledictive
Buy a Stash of Malediction from Captain Ragna van Wynter
Binharic Library
Collect at least one of Each Type of Psalm-Codes
Venerable Aegis
Fully Unlock an Ancient Relic Armour
Venerable Armament
Fully Unlock an Ancient Relic Weapon
Inquisitorial Auxiliary
Buy a Summon from Custodian Rebus
Exalted Equipment
Gear up with "Archeotech Relic" Items of any Level (Minimum "5" pieces)
Brink of Perfection
Max Out an Attribute Bar (Tier V)
Interpreter of Fate
Collect 2000 Fate
Adept Augury
Level up a Tarot Card to Level 3


Tier V: Heroic

Name
Objective
Rewards
Duty Eternal
Reach level 100
  • Hall of Heroes Name Plate
  • Ruby Essence of Hatred
  • Portrait Frame
  • Malediction Shard V (and drop unlock)
  • -50 points required to spawn Seasonal Missions
  • 30% Store Discount
  • 200 Fate
  • +10 Favour
  • 1x Alpha Cache

Sweeping Crusade
Complete all 9 Void Crusades
Legendary Crusade
Master a Void Crusade in "Hardcore Mode" (One Life Only)
Expert Augury
Level up a Tarot Card to the Max (Level 5)
Transcendent Armament
Gear up with Fully Unlocked "Ancient Relic" Level 90 Items (Minimum "5" pieces)
Protector Magna
Reach maximum influence in a whole Subsector (All solar systems within the subsector)
Warpbound Malediction V.
Kill 3000 Warpbound Enemies
Smouldering Malediction V.
Kill 3000 Smouldering Enemies
Noxious Malediction V.
Kill 3000 Noxious Enemies
Tribute Warden
Open 50 Caches of Malediction
Herald's Bane
Defeat all 3 Heralds of Malediction on at least +10 Difficulty
Maledictive Arsenal
Obtain a Seal of Malediction from all 3 types
Ultimate Penance
Complete a max-level Intel mission while only wearing Mastercrafted items
Binharic Choir
Wear 3 Different Psalm-Code Doctrines at the same Time
Empyrean Odyssey
Complete 20 Full Deck Tarot Missions at level 85 or above
Contempt for Peril
Complete 5 Missions on Difficulty Level 110 without Death




Season 6 - The Season of Escalation


New Quality of Life features (affecting the whole game, regardless of Seasons):

Skip Campaign option

We'd like the players to experience Inquisitor - Martyr's story Campaign at least one time, but after they have finished it, we'd like to offer the players an option to skip the story Campaign when starting a fresh, new character.

What happens when you create a "Skip Campaign" character:

  • When you create your character, you are prompted to chose from a Radical or a Puritan character
  • Radical characters start with 300 Radical Morality points
  • Puritan characters start with 300 Puritan Morality points
  • This is needed to compensate for the Morality points rewarded within the Campaign, plus it was almost impossible to reach maximum morality in the past
  • All characters will start at level 1 with default gear
  • You are immediately on the unlocked Command Bridge with all NPCs available
  • All subsectors are unlocked on the starmap
  • Mission Deployment is available
  • Co-op features are available
  • Void Crusade's level requirement (35) remains unchanged
  • You can start your character's journey by playing any mission from the starmap or from the Mission Deployment
  • Note that you cannot play any campaign missions with this character, because the game considers them "done" already. If you want to play the story missions again, create a new character without the "Skip campaign" option.

How to skip the Campaign

  • Players can create a new character with the "Skip Campaign" option, when they are eligible to do so
  • Players are eligible to skip the Campaign, when they have
    • finished Martyr's main Campaign
    • finished the Prophecy expansion (if they own it)
    • finished all the side content. These are: The Enemy Below, Viper's Nest, Harbingers of Hate, and the Drukhari and Khorne expansions.
      Standalone Prophecy owners need to finish the Prophecy expansion as well as the mentioned side content, to be eligible to create a "Skip Campaign" Tech-Adept.
  • If you finished Martyr's Campaign only, but not Prophecy, you can create a "partial skip" character, which takes you to the beginning of the Prophecy story.
  • The character(s) that finished the campaign(s) should be present in the player's account (or in the graveyard) for "Skip Campaign" eligibility.
  • The character(s) that finished the campaign(s) can be a seasonal or a non-seasonal character too.


Mark items as Favourite

  • You can now mark any of your items as Favourites in your inventory. Marked items cannot be sold or salvaged at vendors.
  • You can mark/unmark your items any time by clicking on the small star icon on the top left corner of the item, or with controller, selecting the item with X, then pressing Y to mark/unmark it.
Sorting
  • The regular sorting options will not affect the marked items. They stay where you put them in your inventory, regardless how you sort your other items.
  • A new "Sort by Favourite" option is available, by which you can group your marked items to the top (or to the end) of your inventory.


Seasonal Mechanics



Harbinger Enemies
During missions, 70% of Villains and Commanders become Harbingers. Hunt them down to progress further in the Season!
  • Harbingers have dangerous Auras that affect their allies nearby

  • Each Harbinger comes with a pack of Horde enemies, so beware

  • Each alive Horde buffs the Harbinger with 50% HP - so kill them first, unless you want an extra challenge.



Escalating Enchantments
During missions extra Enchantments are applied to your character. Six slots can be unlocked which then rotate with random Enchantments.
  • You have 6 Enchantment slots: 2 Primary, a Secondary, a Relic, an Archetoech, and a Morality slot
  • As you kill enemies (except Horde), you gradually unlock these Enchantment Slots and roll random Enchantments onto them
  • The Quality of Enchantments correlates to the type of the slot it rolls in. Primary slots can only receive Primary enchants, and so on


Enchantment Clamps
These can be used to lock an Enchantment slot and keep a particularly useful Enchantment fixed for multiple missions.
  • You can purchase these from Ragna Van Wynter for 20 and 30 Harbinger Badges, but you can also find these from loot
  • They last for 5 missions
  • If you use a new one, the previous one will be overwritten


Harbinger Badges
Harbingers of Escalation enemies drop Harbinger Badges that can be exchanged for Enchantment Clamps with Ragna Van Wynter
  • You can track these on the Currency tab
  • Harbingers drop 5
  • Escalation Caches drop 10
  • Ultimate Harbingers drop 20


Escalation Peaks
When the Escalation Bar fills up, a Seasonal Mission spawns. Some of these will feature Seasonal Boss enemies
  • Each Seasonal Mission contains 2 Guaranteed Escalation Cache
  • Each Seasonal Mission has a 15% chance to have an Ultimate Harbinger
  • Each Horde kill is worth 1 point, while each Harbinger kill is worth 20 points towards spawning a Seasonal Mission

Escalation Caches
Harbingers of Escalation enemies drop Keys of Escalation that can be used to open Escalation Caches
  • These chests have a 15% chance to appear in random Missions, but 2 of them are guaranteed in Seasonal Missions!
  • They have a good chance of containing Seasonal items among various other goodies


Harbinger Auras

Harbingers have dangerous Auras that affect their allies nearby. Also, each Harbinger comes with a pack of Horde enemies, so beware!

Each alive Horde buffs the Harbinger with 50% HP - so kill them first, unless you want an extra challenge.

Note: Ultimate Harbingers (Seasonal Bosses) share the same auras as their regular counterparts.

Harbinger Type
Aura Effect
Alpha Legion Harbinger
+50% Suppression Damage
Black Legion Harbinger
+20% Movement Speed, +10% Damage Reduction, 2% Life Steal
Harbinger of Chaos
Attacks apply Poison; +20% Damage
Drukhari Harbinger
+50% HP
Aeldari Harbinger
60% Chance on Hit Taken to Reflect 20% Damage; +200% HP
Khorne Harbinger
Takes 25% Less Damage
Nurgle Harbinger
Heals 5% HP per sec
Rebel Harbinger
+20% Attack Speed; +100% Movement Speed
Tyranid Harbinger
+20% Damage; Attacks apply Bleed
Word Bearers Harbinger
+1000% HP, doesn't include the Harbinger


Seasonal Bosses

  • Each Seasonal Mission has a 50% chance to spawn a Seasonal Boss
  • Seasonal Bosses spawn Horde enemies every minute, so you have to kill them before you get overwhelmed
  • These Bosses have an additional chance to drop Seasonal Items for the player

Shrine of Escalation

  • Every shrine has a 35% chance to be converted to a Seasonal Shrine
  • Each Shrine rerolls all non-locked Enchantment slots instantly upon use
  • Escalation Shrines have an 50% chance to add a random Buff to the player
  • Escalation Shrines have a 30% chance to spawn high quality Loot
  • Escalation Shrines have a 20% chance to spawn Horde enemies that buff their remaining Horde allies upon death with 10% HP and 10% damage.

Seasonal Items

Of course, no new Season is complete without new rewards - this time, we switched it up, and the enchantments on the Seasonal items that you get are preset most of the time. Of course, bonus 6th enchants may or may not roll on these items as per usual.


Unbroken Shelter
Any Armor
  • Supreme Damage Reduction when Surrounded
  • Major All Resist
  • All Resist in Protected
  • Major HP Regeneration
  • +Survival Ability

Ramage of the Reckless
Any Armor
  • Single Target One-hit Kills cause an explosion, dealing 100% Base Damage as Physical in a 9 metres radius
  • Damage Bonus when Suppression Status is Protected
  • Cooldown Reduction
  • Increased Elemental Damage
  • Increased Movement Speed

Sage's Solace
Any Armor
  • Damage Bonus and 10% chance to Stun against Slowed or Shocked enemies
  • +Special Ability
  • Damage Bonus for AoE Psychic Powers
  • HP Leech
  • Shock on hit dealt

Destruction's Reach
Any 2H Ranged Weapon
  • -20% Damage Bonus against targets closer than 10 metres, +Damage Bonus at longer ranges
  • Increased Damage
  • Increased Critical Damage
  • Increased Ranged Damage
  • HP per hit dealt

Fulcrum of Hope
Any Hybrid Weapon
  • Chance for enemies to explode on kill, dealing area damage equal to a % of their HP
  • Stun on Critical Hit
  • Chance to cast Thunderbolt of Authority on hit dealt
  • Knockdown on Critical Hit
  • Increased Class Resource

Sacred Slaughter
2H Melee Weapons
  • Chance to deal double damage and gain HP equal to that amount
  • Increased Melee Damage dealt
  • Increased Physical Damage dealt
  • Physical Vulnerability on hit dealt
  • HP Leech

Bounty of the Penitent
Inoculator
  • Chance to get Invulnerability for 2 seconds in Exposed state on Kill
  • Damage Reduction in Exposed State
  • All Resist in Exposed State
  • Increased Damage in Exposed State
  • Increased Movement Speed in Exposed State

Warbringer's Frenzy
Any Implant
  • Gain Berserk tokens from Killstreak effects OR Gain Enrage tokens on Critical Strike
  • Increased Damage in Protected Suppression
  • Chance to cause random Vulnerability on hit
  • Gain HP on Critical Hit
  • Increased Critical Damage

Aegis of the Vigilant
Any Implant
  • Less Damage dealt by enemies for every debuff effect on them
  • Major Damage Reduction
  • Melee OR Ranged Damage Reduction
  • HP Leech
  • Energy Shield HP Regeneration


Escalation Shard

The new Seasonal Shards are tailored around Class Resources:

Escalation Shard
Effect
Tier I
Tier II
Tier III
Tier IV
Tier V
Armor
Class Resource Cost Reduction
4%
6%
8%
10%
12%
Weapon
Chance to gain Class Resource on Hit Dealt
(3 sec Cooldown)
4%
6%
8%
10%
12%
Other
Increased Class Resource Gain from all Sources
4%
6%
8%
10%
12%


Ultra-Rare Portrait Frame


There is an Ultra-Rare Portrait Frame - the Circlet of Vainglory. This has an 1 in 1000 chance to drop from Champion or stronger enemies, so only the luckiest Inquisitors have a chance to acquire this reward.


Plus, the new Seasonal Journey has new objectives and new rewards! Obliterate the heretics and gain new Portrait frames and Trophies!

Tier I: Agent

Name
Objective
Rewards
Sacred Duty I.
Reach Level 20
  • Ivory Despot's Furnace
  • Escalation Shard I (and drop unlock)
  • -50 kills required to spawn Seasonal Missions
  • 10% Store Discount
  • 50 Fate
  • +5 Favour
  • 1x Epsylon Cache

Article of Sanctity
Equip a Relic Item
Laudable Commitment
Complete a Random or a DLC Assignment
Empyrean Discernment
Find Uther's Tarot & Complete 5 Tarot Missions
Homage to the Omnissiah
Learn your First Blueprint
Tribute to the Omnissiah
Craft an Add-on from any Blueprint
Faith in the Omnissiah
Research Reforging Protocols & Enhance an Item
Studies in Adaptation
Use the 'Reroll all Enchantments' crafting function on an Item
Informal Affiliations
Visit the Keeper of the Forge (Custodian Rebus)
Ambitious Prosecution
Complete an Intel Mission
Full Gear
Equip Artificer or better quality Items in all of Your equipment Slots (Set I & Set II too)
Curio Collector
Collect 100 Cortex Fragments
Fully Imbued
Achieve a full Enchantment stack
Harbinger Eliminated
Eliminate a Harbinger of Escalation
Battle Prayer
Activate a Seasonal Shrine
Escalation Cache I.
Open a Seasonal Chest
Augmented Means
Use a Consumable Buff Item
Benediction of Reprocessing
Salvage 100 Items
Display of Authority
Modify Your Inquisitor's Appearance
Formula of Dedication
Modify Your Inquisitor's Inoculator


Tier II: Interrogator

Name
Objective
Rewards
Sacred Duty II.
Reach level 40
  • Amber Despot's Furnace
  • Portrait Frame
  • Escalation Shard II (and drop unlock)
  • -50 kills required to spawn Seasonal Missions
  • 15% Store Discount
  • 100 Fate
  • +5 Favour
  • 1x Delta Cache


Asset Reclamation
Hunt down a Wandering Servoskull in any Void Crusade
Crusade Minoris
Complete a Void Crusade
Shaper of Fate
Collect 500 Fate
Small Favours
Collect & Exchange 200 Cortex Fragments for Favour with Custodian Rebus
Confiscation Protocols
Discover, Protect & Open Up 5 "Spoils of War" Chests
Venerate the Omnissiah
Learn 10 Blueprints
Aegis of the Omnissiah
Craft a Relic item from a Blueprint
Studies in Fabrication
Unlock the Rerolling Feature and Reroll an Enchantment
Circle of Harbingers
Eliminate 5 Harbingers of Escalation from different factions
Fixed Enhancement
Use an Enchantment Clamp
Blessed Mandate
Generate a Seasonal Mission
Rewards of Escalation
Use a Void Key of Escalation in a Void Crusade
Escalation Cache II.
Open 5 Seasonal Chests
Loop of Enhancement
Have Enchantments in the Enchantment stack reroll 50 times
Extended Duty
Complete 20 Random Missions
Studies in Augmentation
Reroll a Base Attribute on an Item
Tactical Alertness
Defuse 10 Skull Traps (by destroying them before they activate)
Empyrean Journey
Complete 15 Tarot Missions
Refined Competence
Have 3 Active Perks


Tier III: Master




Name
Objective
Rewards
Binharic Scripture
Apply a Psalm-Code Doctrine
  • Emerald Despot's Furnace
  • Portrait Frame
  • Escalation Shard III (and drop unlock)
  • -50 kills required to spawn Seasonal Missions
  • 20% Store Discount
  • 100 Fate
  • +5 Favour
  • 1x Gamma Cache


Archeotech Composition
Combine one type of Archeotech Shards to reach Level 3
Radiant Glory
Collect 10 Spark of Glory
Archeotech Bulwark
Wear an Archeotech Relic Armour
Archeotech Armament
Equip an Archeotech Relic Weapon
Machine Enlightenment
Max Out the Tech Tree
Escalation Acquisition
Purchase an Escalation Stash
Cycle of Enhancement
Have Enchantments in the Enchantment stack reroll 200 times
Righteous Sentence
Kill a Seasonal Boss
Escalation Cache III.
Open 20 Seasonal Chests
Harbinger Prioritized
Eliminate a Harbinger of Escalation without killing the minions first
Expropriated Repository
Open up 20 Void Chests
Archeo-Enhancement
Socket a Shard into Your Gear
Thorough Crusade
Complete a Void Crusade with all Info Fragments within 75 minutes (On-mission Timer)
Prognosticated Offensive
Complete 10 Intel Missions Combined with at least One Tarot Card
Comprehensive Proficiency
Max Out 3 Passive Skill Trees
Accouterment of Authority
Use a Unique Avatar Frame


Tier IV: Grandmaster

Name
Objective
Rewards
Sacred Duty III.
Reach level 70
  • Sapphire Despot's Furnace
  • Portrait Frame
  • Escalation Shard IV (and drop unlock)
  • -50 kills required to spawn Seasonal Missions
  • 25% Store Discount
  • 150 Fate
  • +5 Favour
  • 1x Beta Cache

High-risk Offensive
Complete a Void Crusade in "Hardcore Mode" (One Life Only)
Archeotech Masterpiece
Combine one type of Archeotech Shards to reach Level 5
Impeccable Crusade
Master a Void Crusade (complete all missions plus one Supreme mission) with all Keys and Info Fragments
Ambitious Requisition
Pick Up 1.000.000 Credits
Wheel of Enhancement
Have Enchantments in the Enchantment stack reroll 500 times
Harbinger Purgation
Eliminate all types of Harbingers of Escalation
Escalation Cache IV.
Open 50 Seasonal Chests
Binharic Library
Collect at least one of Each Type of Psalm-Codes
Venerable Aegis
Fully Unlock an Ancient Relic Armour
Venerable Armament
Fully Unlock an Ancient Relic Weapon
Inquisitorial Auxiliary
Buy a Summon from Custodian Rebus
Exalted Equipment
Gear up with "Archeotech Relic" Items of any Level (Minimum "5" pieces)
Brink of Perfection
Max Out an Attribute Bar (Tier V)
Interpreter of Fate
Collect 2000 Fate
Adept Augury
Level up a Tarot Card to Level 3


Tier V: Heroic

Name
Objective
Rewards
Duty Eternal
Reach level 100
  • Hall of Heroes Name Plate
  • Ruby Despot's Furnace
  • Portrait Frame
  • Escalation Shard V (and drop unlock)
  • -50 kills required to spawn Seasonal Missions
  • 30% Store Discount
  • 200 Fate
  • +10 Favour
  • 1x Alpha Cache
Sweeping Crusade
Complete all 9 Void Crusades
Legendary Crusade
Master a Void Crusade in "Hardcore Mode" (One Life Only)
Expert Augury
Level up a Tarot Card to the Max (Level 5)
Transcendent Armament
Gear up with Fully Unlocked "Ancient Relic" Level 90 Items (Minimum "5" pieces)
Protector Magna
Reach maximum influence in a whole Subsector (All solar systems within the subsector)
Ultimate Escalation
Kill all Seasonal Bosses
Carousel Of Enhancement
Have Enchantments in the Enchantment stack reroll 1000 times
Spoils of Escalation
Use a Void Key of Escalation in all 9 Void Crusades
Escalation Cache V.
Open 100 Seasonal Chests
Ultimate Penance
Complete a max-level Intel mission while only wearing Mastercrafted items
Binharic Choir
Wear 3 Different Psalm-Code Doctrines at the same Time
Empyrean Odyssey
Complete 20 Full Deck Tarot Missions at level 85 or above
Contempt for Peril
Complete 5 Missions on Difficulty Level 110 without Death



The Emperor’s light has fallen on the Caligari Sector, guiding the hands of His servants as they deliver His Judgement onto the enemies of the Imperium. Grab your weapon, eliminate heretics as designated by His will, retrieve lost Relics of the Ecclesiarchy and receive your Shards of Grace as reward!

 Season 5 - The Season of Judgement


New Quality of Life features (affecting the whole game, regardless of Seasons):

GUI Redesign
Datahunt Rework
Reworked Weapons
The third instalment of the refreshed interface has Arrived. After the Main Menu, Character Creation, and in-game panels, now the mission and battle interface have received visual and UX updates.
Players no longer need to hold down the interact button. Instead, they only have to interact with the game object once, then stay within a radius to charge the progress bar. The more players are within the radius, the faster the objective will be finished.
Tweaked the Heavy Bolter, the Multi-melta, the Heavy Flamer, and the Melta Gun to have new effects and new skill mechanics.
Extra Inventory Tab
Unlocked Season 1-2-3 enchantments & added new enchantments
New Dedicated Server System
All Characters received a free, brand new Inventory Tab!

(The Tech-Adept's Module Tab has been removed.)
Unlocked 43 Relic Enchants from Season 1, 2, and 3 for general use, and added several new ones. To compensate for the increased enchant pool, added a new component to the Forge Efficiency tech tree improvement - it now reduces Relic enchant reroll cost by 15%. Also, we unlocked Archeotech Shards from Season 1, 2, and 3 for general use.
We have switched our Dedicated Server host from Playfab to AWS. All systems are up and running by now, multiplayer experience should be more performance-optimized, and when demand is higher, new servers are created automatically. The next step will be the transferring of our backend systems entirely. This will happen sometime during the Season.


Seasonal Mechanics



The Emperor's Judgement
The Emperor's Judgement courses through the Player. This is a buff that grants Movement Speed, and Bonus Damage.
  • Stacks up to 100
  • 30 sec duration
  • Resets on Death (-25 stacks in Co-Op)
  • Grants 0.1% Supreme Movement Speed & 0.2% Damage per Stack
  • The more stacks of Emperor's Judgement you have, the faster you Mark enemies with Mark of Judgement
  • This is indicated by 1-5 floating energy balls around the character. The more you have, the faster you can Mark and kill Heretics for glory


Mark of Judgement
Players will mark up to 5 nearby enemies with Bolts of Judgement during Seasonal Gameplay.
  • Range: 20 m
  • Maximum amount of enemies marked: 5
  • Marking frequency is based on Emperor's Judgement stacks
  • Upon hitting Marked enemies, they will release various Holy spells:
    • Holy Nova: Stuns enemies within a 6m Radius; Increases Elemental damage taken by 30%
    • Holy Lightning: Deals damage to nearby enemies; Increases Physical damage taken by 30%
    • Holy Inferno: Burns enemies in an area for 5 seconds
  • Killing Marked enemies grants stacks of Emperor's Judgement


Mark of Heresy
If Marked Enemies are not killed in time, they gain Mark of Heresy. 
  • Increases enemies' damage by 30%
  • Increases enemies' speed by 30%
  • It takes a while for monsters to gain Mark of Heresy - see the table below


Shards of Grace
Killing Marked enemies triggers Shards of Grace - these grant you the Emperor's Judgement buff stacks as mentioned above.
  • The more powerful enemies you kill, the more stacks you get - see the table below
  • In Multiplayer, Shards count towards all party members


Enemy Type
Normal enemies
Champion Enemies
Commander enemies
Villain enemies
Elite/Boss enemies
# of Judgement Stacks Gained on kill
+1 stack
+2 stacks
+3 stacks
+5 stacks
+10 stacks
Time to gain
Mark of Heresy
5 seconds
10 seconds
12 seconds
12 seconds
15 seconds


Seasonal Missions

  • Added 32 new Seasonal Missions
  • Killing enough Marked enemies will eventually also spawn Seasonal Missions. Each spawned mission has a 20% chance to become a special Boss mission.
    • Seasonal Missions are spawned per 500 Shards of Grace
    • Each Seasonal Tier completed reduces this amount by 25
  • Seasonal Bosses drop Seasonal Clues - bits of lore hinting towards something new coming…
  • If the player chooses not to do the Seasonal Mission, killing more Marked enemies will reroll the mission, and increase its difficulty. Plus, the chance for a Boss mission increases by 10%

Seasonal Bosses

Two Boss Enemies await the players for an extra challenge on four new maps:

  • Nurgle Blighthauler
  • Deathshroud Terminator

These Bosses have an additional chance to drop Seasonal Items for the player.

Holy Relics

Seasonal Bosses can drop Holy Relics - additional bits of lore that hint towards future content within the game. Collect them all for your Seasonal Journey, and gather some extra lore!

Holy Relics also appear within your Journal (under the Events tab) so you can read them later.


Icon
Name
Dropped by:

Tears of St. Vespasiana
Nurgle Blighthauler
(30%)

Bone fragment of Chaplain Magrarius
Nurgle Blighthauler
(30%)

Notes of St. Eustatius
Nurgle Blighthauler
(30%)

Tears of the Forgotten Sisters
Deathshroud Terminator
(50%)

Skull of the Astromartyr
Deathshroud Terminator
(50%)

Hallowed Pamphlet
Deathshroud Terminator
(50%)


Shrine of Judgement
  • Every shrine has a 35% chance to be converted to a Seasonal Shrine that will spawn a huge group of enemies, and marks them for Judgement Instantly. If you defeat them in time, you gain extra rewards!

Seasonal Items

Of course, no new Season is complete without new rewards - we have added 16 new Seasonal items with brand new Relic enchants to help you synergize your build around the new Seasonal Mechanics.


Slayer's Calamity
Any Armor
  • Gain Focused State for 10 seconds after killing Champion enemies or stronger

Wrath of the Void
Any 2H Weapon
  • Gain an aura that deals 10% Warp Damage around you per stack. If you inflict a Vulnerability on an enemy, gain another stack. Max Stack: 5

Tranquility
Psyker Weapons
  • 5-10% Chance to reduce Warp Heat by 10% when hitting enemies affected by Vulnerabilities

Craze of the Warpmaster
Psyker Weapons
  • +50% Vulnerability Effectiveness in Unhinged Warp state

Vigor of the Skitarii
Tech Adept Weapons
  • Constructs gain 5 base damage per active Enrage Token

Relentless Fury
2H Melee Weapons
  • All skills deal 40% splash damage in Melee Range
Berserker's Flurry / Rage of the Faceless
Weapons with Combo Skills (Assassin/Crusader)
  • 40% Combo Skill damage is dealt in a 6m radius around target
Conduit's Resonance
Weapons with Channeled Skills
  • 40% Channeled Skill damage is dealt in a 6m radius around target
Eternity's Daze
Heavy Bolter
  • 5-10% Chance to Stun on Hit
Adept's Sacrifice
Technomartyr Girdle
  • When a Construct dies, gain 10% reflect damage for 10 seconds (Max 5 stacks)

Bane of the Unworthy
Signum
  • 20% chance on hit to cause generic Vulnerability

Executioner's Celerity
Digital Weapons
  • Gain 20% Supreme Movement Speed for 10 seconds upon triggering a Killstreak Effect

Harbinger of Judgement
Any Belt Item
  • 20-30% chance on Hit to trigger a Holy Spell

Echoing Hatred
Inoculator
  • 30-50% chance when using Inoculator while having a debuff on the Character, cause 1000% weapon damage within Medium Range

Visceral Frenzy
Neural Implant
  • 20-35% chance to gain 1x Enrage/Berserk token on triggering a Holy Spell

Empyrean Bulwark
Main Implant
  • 5% chance to gain a Personal Void Shield upon taking damage from Champion/Revenant Enemies

The Emperor's Vision
Eye Implant
  • +50% Increased Area of Effect skill radius

Seal of the Redeemer
Purity Seal
  • Using the Inoculator removes all harmful effects from the Character


The following Relic Enchant can be rolled on Armors and Main Implants dropped during the Season of Judgement:

  • +5-10 Critical Hit Strength per Active Psalm Code Doctrine

Judgement Shard

The new Seasonal Shards fit nicely into Vulnerabilty-based builds:

Judgement Shard
Effect
Tier I
Tier II
Tier III
Tier IV
Tier V
Armor
Chance to apply Generic Vulnerability on Hit Taken
4%
6%
8%
10%
12%
Weapon
Chance to apply Generic Vulnerability on Hit Dealt
4%
6%
8%
10%
12%
Other
Vulnerability Effectiveness
4%
6%
8%
10%
12%


The new Seasonal Journey has new objectives and new rewards! Obliterate the heretics and gain new Portrait frames and Trophies!

Tier I: Agent

Name
Objective
Rewards
Sacred Duty I.
Reach Level 20
  • Ivory Empyrean Cipher
  • Judgement Shard I (and drop unlock)
  • -25 Shards of Grace required to spawn Seasonal Missions
  • 10% Store Discount
  • 50 Fate
  • +5 Favour
  • 1x Epsylon Cache
Article of Sanctity
Equip a Relic Item
Laudable Commitment
Complete a Random or a DLC Assignment
Empyrean Discernment
Find Uther's Tarot & Complete 5 Tarot Missions
Homage to the Omnissiah
Learn your First Blueprint
Tribute to the Omnissiah
Craft an Add-on from any Blueprint
Faith in the Omnissiah
Research Reforging Protocols & Enhance an Item
Studies in Adaptation
Use the 'Reroll all Enchantments' crafting function on an Item
Informal Affiliations
Visit the Keeper of the Forge (Custodian Rebus)
Ambitious Prosecution
Complete an Intel Mission
Full Gear
Equip Artificer or better quality Items in all of Your equipment Slots (Set I & Set II too)
Curio Collector
Collect 100 Cortex Fragments
Tireless Judge I.
Mark 1000 Enemies with the Emperor's Judgement
Relentless Jury I.
Kill 1000 Enemies with Judgement Spells
Halo of Grace I.
Gather 1500 Shards of Grace
Blessed Mandate
Spawn a Seasonal Mission
Battle Prayer
Activate a Seasonal Shrine
Augmented Means
Use a Consumable Buff Item
Benediction of Reprocessing
Salvage 100 Items
Display of Authority
Modify Your Inquisitor's Appearance
Formula of Dedication
Modify Your Inquisitor's Inoculator


Tier II: Interrogator

Name
Objective
Rewards
Sacred Duty II.
Reach level 40
  • Amber Empyrean Cipher
  • Portrait Frame
  • Judgement Shard II (and drop unlock)
  • -25 Shards of Grace required to spawn Seasonal Missions
  • 15% Store Discount
  • 100 Fate
  • +5 Favour
  • 1x Delta Cache


Asset Reclamation
Hunt down a Wandering Servoskull in any Void Crusade
Crusade Minoris
Complete a Void Crusade
Shaper of Fate
Collect 500 Fate
Small Favours
Collect & Exchange 200 Cortex Fragments for Favour with Custodian Rebus
Confiscation Protocols
Discover, Protect & Open Up 5 "Spoils of War" Chests
Venerate the Omnissiah
Learn 10 Blueprints
Aegis of the Omnissiah
Craft a Relic item from a Blueprint
Studies in Fabrication
Unlock the Rerolling Feature and Reroll an Enchantment
Tireless Judge II.
Mark 2000 Enemies with the Emperor's Judgement
Relentless Jury II.
Kill 2000 Enemies with Judgement Spells
Halo of Grace II.
Gather 3000 Shards of Grace
Sacred Mandate
Upgrade a Seasonal Mission
Extended Duty
Complete 20 Random Missions
Studies in Augmentation
Reroll a Base Attribute on an Item
Tactical Alertness
Defuse 10 Skull Traps (by destroying them before they activate)
Empyrean Journey
Complete 15 Tarot Missions
Refined Competence
Have 3 Active Perks


Tier III: Master




Name
Objective
Rewards
Binharic Scripture
Apply a Psalm-Code Doctrine
  • Emerald Empyrean Cipher
  • Portrait Frame
  • Judgement Shard III (and drop unlock)
  • -25 Shards of Grace required to spawn Seasonal Missions
  • 20% Store Discount
  • 100 Fate
  • +5 Favour
  • 1x Gamma Cache


Archeotech Composition
Combine one type of Archeotech Shards to reach Level 3
Radiant Glory
Collect 10 Spark of Glory
Archeotech Bulwark
Wear an Archeotech Relic Armour
Archeotech Armament
Equip an Archeotech Relic Weapon
Machine Enlightenment
Max Out the Tech Tree
Tireless Judge III.
Mark 5000 Enemies with the Emperor's Judgement
Relentless Jury III.
Kill 6000 Enemies with Judgement Spells
Halo of Grace III.
Gather 8000 Shards of Grace
Righteous Sentence
Defeat a Seasonal Boss
Relic Seeker
Acquire a Holy Relic
Expropriated Repository
Open up 20 Void Chests
Archeo-Enhancement
Socket a Shard into Your Gear
Thorough Crusade
Complete a Void Crusade with all Info Fragments within 75 minutes (On-mission Timer)
Prognosticated Offensive
Complete 10 Intel Missions Combined with at least One Tarot Card
Comprehensive Proficiency
Max Out 3 Passive Skill Trees
Accouterment of Authority
Use a Unique Avatar Frame
Righteous Struggle
Complete 3 Challenges


Tier IV: Grandmaster

Name
Objective
Rewards
Sacred Duty III.
Reach level 70
  • Sapphire Empyrean Cipher
  • Portrait Frame
  • Judgement Shard IV (and drop unlock)
  • -25 Shards of Grace required to spawn Seasonal Missions
  • 25% Store Discount
  • 150 Fate
  • +5 Favour
  • 1x Beta Cache

High-risk Offensive
Complete a Void Crusade in "Hardcore Mode" (One Life Only)
Archeotech Masterpiece
Combine one type of Archeotech Shards to reach Level 5
Impeccable Crusade
Master a Void Crusade (complete all missions plus one Supreme mission) with all Keys and Info Fragments
Ambitious Requisition
Pick Up 1.000.000 Credits
Tireless Judge IV.
Mark 10000 Enemies with the Emperor's Judgement
Relentless Jury IV.
Kill 15000 Enemies with Judgement Spells
Halo of Grace IV.
Gather 20000 Shards of Grace
Virtuous Vengeance
Defeat all Seasonal Bosses
Relic Hunter
Acquire 3 Holy Relics from Bosses
Binharic Library
Collect at least one of Each Type of Psalm-Codes
Venerable Aegis
Fully Unlock an Ancient Relic Armour
Venerable Armament
Fully Unlock an Ancient Relic Weapon
Inquisitorial Auxiliary
Buy a Summon from Custodian Rebus
Exalted Equipment
Gear up with "Archeotech Relic" Items of any Level (Minimum "5" pieces)
Brink of Perfection
Max Out an Attribute Bar (Tier V)
Interpreter of Fate
Collect 2000 Fate
Adept Augury
Level up a Tarot Card to Level 3


Tier V: Heroic

Name
Objective
Rewards
Duty Eternal
Reach level 100
  • Hall of Heroes Name Plate
  • Ruby Empyrean Cipher
  • Portrait Frame
  • Judgement Shard V (and drop unlock)
  • -25 Shards of Grace required to spawn Seasonal Missions
  • 30% Store Discount
  • 200 Fate
  • +10 Favour
  • 1x Alpha Cache


Sweeping Crusade
Complete all 9 Void Crusades
Legendary Crusade
Master a Void Crusade in "Hardcore Mode" (One Life Only)
Expert Augury
Level up a Tarot Card to the Max (Level 5)
Transcendent Armament
Gear up with Fully Unlocked "Ancient Relic" Level 90 Items (Minimum "5" pieces)
Protector Magna
Reach maximum influence in a whole Subsector (All solar systems within the subsector)
Tireless Judge V.
Mark 20000 Enemies with the Emperor's Judgement
Relentless Jury V.
Kill 30000  Enemies with Judgement Spells
Halo of Grace V.
Gather 40000 Shards of Grace
Ultimate Justice
Defeat all Seasonal Bosses on all Missions (4)
Relic Warden
Acquire all 6 Holy Relics
Ultimate Penance
Complete a max-level Intel mission while only wearing Mastercrafted items
Binharic Choir
Wear 3 Different Psalm-Code Doctrines at the same Time
Empyrean Odyssey
Complete 20 Full Deck Tarot Missions at level 85 or above
Contempt for Peril
Complete 5 Missions on Difficulty Level 110 without Death


The Season of Empyrean Echoes is here. Deadly enemies of past eras have been resurrected by the Warp and vomited back into Realspace, bringing a new reign of terror and havoc to the Imperium. Hunt down these Revenants and Empyrean Elites with extreme prejudice and send them back into the Sea of Souls where they belong. Then embark on a Crusade in the Void and reap your well-deserved rewards.


Season 4 - The Season of the Empyrean Echoes


New Quality of Life features (affecting the whole game, regardless of Seasons):

GUI Redesign
Purge Rework
Unholy Cathedral Rework
The second instalment of the refreshed interface has Arrived. After the Main Menu and Character Creation, all in-game panels have received visual and UX updates.
Within Purge missions, you players gain a stacking buff increasing damage and movement speed. Slain enemies may also explode to enhance the carnage, and as you progress, their aggro radius increases.
Players now have 10 minutes to defeat 10 extremely strong waves within the new Unholy Cathedral. A new Leaderboard for the fastest times has been implemented along with new, special rewards that can be acquired once per day, per character.

Killstreak Rework


There are now 7 Killstreak effects that grant increasing Damage / XP bonuses for 10 seconds. These can be enhanced via the new Seasonal Items as well.


Seasonal Mechanics

Bodycount Bar

  • Killing Champion, Commander, Villain, and Elite enemies fills up the Bodycount bar up to its maximum value of 250 points
    • Champion enemies: 1 point
    • Commander enemies: 3 points
    • Villain enemies: 5 points
    • Elite enemies: 10 points
    • Revenant enemies: Double points


Empyrean Elites

Upon reaching 250 Bodycount points, an Empyrean Elite spawns nearby. It's going to be hard to miss...

  • Empyrean Elites are extremely strong and match the enemy subset of each mission when they spawn
  • There are 19 different Empyrean Elites to hunt down
  • Empyrean Elites can drop Seasonal Loot
  • Empyrean Elites always Drop Empyrean Sliver, a special, new Seasonal Currency. Each Seasonal Tier completed increases the dropped amount by 1.
  • Empyrean Elites unlock the Empyrean Key, an unique Void key that can be used to open an extra Void Chest
  • In Multiplayer, when an Empyrean Elite spawns, the other players' Bodycount bar is paused until the Empyrean Elite has been defeated and continues to be paused for 10 more seconds afterwards
  • All players in Multiplayer have individual Bodycount progress


Name
Origin
Most Commonly Found In
Red Eye
Tyranid
Tyranid Missions
Nox Extrema
Tyranid
Tyranid Missions
Glowlance
Aeldari
Aeldari Missions
Brightsting
Aeldari
Aeldari Missions
Asurbaer
Aeldari
Aeldari Missions
Kasso'ryon
Chaos Engine
Khorne Missions
The Spite Engine
Dark Eldar
Dark Eldar Missions
Timekiller
Dark Eldar
Dark Eldar Missions
Nozgul the Shadowforged
Chaos Engine
Alpha Legion Missions
Urzhin the Plaguesworn
Chaos Engine
Nurgle Missions
Pestfather
Chaos Engine
Nurgle Missions
Crux Hades
Rebel Engine
Rebel Guard Missions
Vigilant
Rebel Engine
Rebel Guard Missions
Chainborn
Chaos Engine
Word Bearer Missions
Cyclops
Rebel Engine
Tainted Rebel Guard Missions
Matador
Rebel Engine
Tainted Rebel Guard Missions
Gorebreath
Chaos Daemon Engine
Black Legion Missions
Ashbreaker
Chaos Daemon Engine
Word Bearer Missions
Tormentos
Chaos Daemon
Alpha & Black Legion Missions


Revenant Enemies

Besides Empyrean Elites, players will be able to meet other strong adversaries known as Revenants.

  • Each Villain, Commander, and Elite enemy has 25% chance to spawn as a Revenant enemy when a mission loads
  • In Void Crusades, this chance is 100%
  • Revenant enemies are 15% stronger (HP/Damage) than their normal versions
  • There are 47 Revenant enemies to hunt down
  • Revenant enemies are worth double value on the Bodycount bar


Empyrean Sliver & Stashes

Empyrean Elites drop a special new Currency, Empyrean Sliver. Players can spend this new currency at Ragna Van Wynter's Shop to buy 3 types of Seasonal Loot Stash.

Seasonal Tiers Completed grant an increasing discount to these Stashes. See the Seasonal Loot table below to see what's inside them!



Name
Cost
Empyrean Stash I
15 Empyrean Sliver
Empyrean Stash II
25 Empyrean Sliver

Empyrean Stash III
50 Empyrean Sliver


Empyrean Echo Spells

As players fight their way through missions to fill the Bodycount bar, various Empyrean spells are cast from within the Warp. These spells are divided into 3 tiers, each occurring less frequently than the previous one. These spells are tied to Bodycount value triggers, so the bigger the carnage, the more frequent are these spells triggered.

Pool 1
Pool 2
Pool 3
Corpus Warp Fleck
Recharges HP/Armor Skill
Digital Weapons
Bonus Critical Hit Chance
Empyrean Carnage
+400% Damage & 50% Faster Movement for 30 seconds
Elemental Warp Fleck
Recharges Utility, Inoculator, and Suppression
Empyrean Defense
Invulnerability for 5 seconds
Empyrean Pulse
Damages nearby Enemies heavily
Warp Nova
Stuns Nearby Enemies
Scatter Field
Damages nearby enemies
Empyrean Destruction
Slain enemies explode on death, dealing damage
Shock Nova
Shocks Nearby Enemies
Empyrean Devastation
+100% Damage Bonus for 60 seconds
Empyrean Obliteration
Nearby enemies are instantly slain
Chain Lightning
Strikes Nearby Enemies
Empyrean Protection
+15% Supreme Damage Reduction for 60 seconds
Empyrean Ascendancy
Invulnerability for 10 seconds
Empyrean Salvation
Free Inoculator trigger
Empyrean Haste
+25% Supreme Movement Speed for 60 seconds
Empyrean Ally
Gain the aid of an Astartes Marine
Tarantula Turret
Drops a free Turret nearby
Empyrean Plunder
+25% Loot Rarity Bonus for 30 seconds

Empyrean Inferno
All Heat damage Ignites enemies



Empyrean Tech-Shrine

  • Every shrine has a 35% chance to be converted to a Seasonal Shrine that can either spawn a Revenant Commander, or drop high quality loot and grant a buff that deals 300% Weapon Damage to nearby players for 60 seconds.


Killstreak Bonuses

Since many Seasonal items are built around Killstreaks, here is a list of all Killstreak bonuses. All Killstreaks last for 10 seconds:

Name
Damage Bonus
Experience Bonus
Killstreak
15%
5%
Decimation
30%
10%
Slaughter
45%
20%
Massacre
60%
30%
Total Destruction
75%
50%
Annihilation
90%
65%
Extermination
105%
85%


Seasonal Loot Table

Here you can find the chances and sources for various Seasonal items. These values are valid before difficulty/loot bonus modifiers apply.

Source
Gems
Seasonal Items
Other Loot
Empyrean Stash I
4x 50%
70% for one ; 25% for a second one
Crafting Materials, Credits, and Void Shards
Empyrean Stash II
4x 60%
1x guaranteed ; 50% for a second one
Crafting Materials, Credits, and Void Shards
Empyrean Stash III
4x 70%
2x guaranteed; 30% for a third one
Low chance for Deathbringer
Empyrean Elite
Standard
10%
Very Low chance for Deathbringer
Revenant
Standard
Commander: 1% ; Vilalin: 2%; Elite: 3%


Seasonal Items

Of course, no new Season is complete without new rewards - we have added 16 new Seasonal items with brand new Relic enchants to help you synergize your build around the new Seasonal Mechanics.


The Redeemer
Shotgun
  • Burst Shot does 50-75% more damage while you have a Killstreak effect active


Sight of the Empyrean
Sniper Rifle
  • Gain +25% Damage and 5% Critical Hit Chance while there are no enemies within 10m of your character

Staff of Woes
Force Staff, Pyrokinetic Staff, Wyrdvane Staff
  • 15% Chance on hit to apply 1 stack of Warp Vulnerability

Fortitude of the Mechanicus
Radium Carbine/Omnissian Axe
  • Constructs Deal 30-40% more Damage when you have a Killstreak effect active

Bane of the Unworthy
Signum
  • 20% chance on hit to cause generic Vulnerability

Executioner's Celerity
Digital Weapons
  • Gain 20% Supreme Movement Speed for 10 seconds upon triggering a Killstreak Effect

Infinity
Rosarius Force Field
  • 40-60% chance to gain a charge per Killstreak

Redemption
Inoculator
  • Free Inoculator trigger on every Killstreak

Deathbringer
Neural Implant
  • Doubles the duration of all Killstreak Effects
  • NOTE: This item can only be received from an Empyrean Stash III or from an Empyrean Elite

Empyrean Bulwark
Main Implant
  • 5% chance to gain a Personal Void Shield upon taking damage from Champion/Revenant Enemies

Battlemaster's Longevity
Eye Implant
  • Killing a Champion enemy extends the currently active Killstreak effect by 1 second

Seal of the Stalwart
Purity Seal
  • 15% Supreme Damage Reduction while you have a Killstreak effect active


The following Relic Enchants can only be rolled on weapons dropped during the Season of Empyrean Echoes:

  • +10-30% Supreme Crit Chance vs. Empyrean Elite & Elite enemies
  • Killing an Empyrean Elite triggers the Total Destruction Killstreak Effect

The following Relic Enchants can only be rolled on armor dropped during the Season of the Void Brethren:

  • +25-35% Damage Reduction against Empyrean Elites. A third of this value applies against Elites as well
  • 10-15% chance to cast a Warp Nova when struck

The following Relic Enchants can be rolled on any items dropped during the Season of the Void Brethren:

  • Character Level / 2 % chance for double Bodycount value gain on kill. Does not stack
  • 100% Critical Hit chance for 2-4 seconds after triggering an Empyrean Echo spell


Empyrean Echo Shard

The new Seasonal Shards work against the new enemy types as well as increase Loot Quality:

Empyrean Echo Shard
Effect
Tier I
Tier II
Tier III
Tier IV
Tier V
Armor
Bonus DR against Elites / Empyrean Elites
2%
4%
6%
8%
10%
Weapon
Bonus Damage against Elites / Empyrean Elites
2%
4%
6%
8%
10%
Other
Increased Loot Quality
3%
5%
7%
10%
15%


Our goal with Season 4 was to shake up the enemy pool and drive players to alternate between normal and endgame game modes while hunting down the dozens of new, stronger adversaries.

The new Seasonal Journey reflects this as well, with new objectives and new rewards! Obliterate the heretics and gain new Portrait frames and Trophies!


Tier I: Agent

Name
Objective
Rewards
Sacred Duty I.
Reach Level 20
  • Ivory Empyrean Cipher
  • Empyrean Echo Shard I (and drop unlock)
  • +1 Empyrean Sliver from Revenant Elites
  • 10% Store Discount
  • 50 Fate
  • +5 Favour
  • 1x Epsylon Cache
Article of Sanctity
Equip a Relic Item
Laudable Commitment
Complete a Random or a DLC Assignment
Empyrean Discernment
Find Uther's Tarot & Complete 5 Tarot Missions
Homage to the Omnissiah
Learn your First Blueprint
Tribute to the Omnissiah
Craft an Add-on from any Blueprint
Faith in the Omnissiah
Research Reforging Protocols & Enhance an Item
Studies in Adaptation
Use the 'Reroll all Enchantments' crafting function on an Item
Informal Affiliations
Visit the Keeper of the Forge (Custodian Rebus)
Ambitious Prosecution
Complete an Intel Mission
Full Gear
Equip Artificer or better quality Items in all of Your equipment Slots (Set I & Set II too)
Curio Collector
Collect 100 Cortex Fragments
Echoes of Power I.
Harness the power of the Empyrean Echoes 10 times
Empyrean Idol
Activate a Seasonal Shrine
Banishment I
Defeat a Revenant enemy
Augmented Means
Use a Consumable Buff Item
Benediction of Reprocessing
Salvage 100 Items
Display of Authority
Modify Your Inquisitor's Appearance
Formula of Dedication
Modify Your Inquisitor's Inoculator


Tier II: Interrogator

Name
Objective
Rewards
Sacred Duty II.
Reach level 40
  • Amber Empyrean Cipher
  • Portrait Frame
  • Empyrean Echo Shard II (and drop unlock)
  • +1 Empyrean Sliver from Revenant Elites
  • 15% Store Discount
  • 100 Fate
  • +5 Favour
  • 1x Delta Cache


Asset Reclamation
Hunt down a Wandering Servoskull in any Void Crusade
Crusade Minoris
Complete a Void Crusade
Shaper of Fate
Collect 500 Fate
Small Favours
Collect & Exchange 200 Cortex Fragments for Favour with Custodian Rebus
Confiscation Protocols
Discover, Protect & Open Up 5 "Spoils of War" Chests
Venerate the Omnissiah
Learn 10 Blueprints
Aegis of the Omnissiah
Craft a Relic item from a Blueprint
Studies in Fabrication
Unlock the Rerolling Feature and Reroll an Enchantment
Banishment Maioris
Defeat an Empyrean Elite
Banishment II.
Defeat each type of Revenant Enemies (Commander / Villain / Elite)
Gifts of the Empyrean I.
Purchase an Empyrean Stash I from Captain Ragna van Wynter
Unlock the Empyrean
Use an Empyrean key in a Void Crusade
Extended Duty
Complete 20 Random Missions
Studies in Augmentation
Reroll a Base Attribute on an Item
Tactical Alertness
Defuse 10 Skull Traps (by destroying them before they activate)
Empyrean Journey
Complete 15 Tarot Missions
Refined Competence
Have 3 Active Perks
Righteous Struggle
Complete 3 Challenges


Tier III: Master

Name
Objective
Rewards
Binharic Scripture
Apply a Psalm-Code Doctrine
  • Emerald Empyrean Cipher
  • Portrait Frame
  • Empyrean Echo Shard III (and drop unlock)
  • +1 Empyrean Sliver from Revenant Elites
  • 20% Store Discount
  • 100 Fate
  • +5 Favour
  • 1x Gamma Cache



Archeotech Composition
Combine one type of Archeotech Shards to reach Level 3
Radiant Glory
Collect 10 Spark of Glory
Archeotech Bulwark
Wear an Archeotech Relic Armour
Archeotech Armament
Equip an Archeotech Relic Weapon
Machine Enlightenment
Max Out the Tech Tree
Gift of the Empyrean II.
Purchase an Empyrean Stash II from Captain Ragna van Wynter
Echoes of Power II.
Harness the power of the Empyrean Echoes 50 times
Expropriated Repository
Open up 20 Void Chests
Archeo-Enhancement
Socket a Shard into Your Gear
Thorough Crusade
Complete a Void Crusade with all Info Fragments within 60 minutes (On-mission Timer)
Prognosticated Offensive
Complete 10 Intel Missions Combined with at least One Tarot Card
Comprehensive Proficiency
Max Out 3 Passive Skill Trees
Accouterment of Authority
Use a Unique Avatar Frame


Tier IV: Grandmaster

Name
Objective
Rewards
Sacred Duty III.
Reach level 70
  • Sapphire Empyrean Cipher
  • Portrait Frame
  • Empyrean Echo Shard IV (and drop unlock)
  • +1 Empyrean Sliver from Revenant Elites
  • 25% Store Discount
  • 150 Fate
  • +5 Favour
  • 1x Beta Cache



High-risk Offensive
Complete a Void Crusade in "Hardcore Mode" (One Life Only)
Archeotech Masterpiece
Combine one type of Archeotech Shards to reach Level 5
Impeccable Crusade
Master a Void Crusade (complete all missions plus one Supreme mission) with all Keys and Info Fragments
Ambitious Requisition
Pick Up 1.000.000 Credits
Banishment Extremis
Defeat an Empyrean Elite from all Enemy Origins
Gifts of the Empyrean III.
Purchase an Empyrean Stash III from Captain Ragna van Wynter
Echoes of Power III.
Harness the power of the Empyrean Echoes 150 times
Binharic Library
Collect at least one of Each Type of Psalm-Codes
Venerable Aegis
Fully Unlock an Ancient Relic Armour
Venerable Armament
Fully Unlock an Ancient Relic Weapon
Inquisitorial Auxiliary
Buy a Summon from Custodian Rebus
Exalted Equipment
Gear up with "Archeotech Relic" Items of any Level (Minimum "5" pieces)
Brink of Perfection
Max Out an Attribute Bar (Tier V)
Interpreter of Fate
Collect 2000 Fate
Adept Augury
Level up a Tarot Card to Level 3


Tier V: Heroic

Name
Objective
Rewards
Duty Eternal
Reach level 100
  • Hall of Heroes Name Plate
  • Ruby Empyrean Cipher
  • Portrait Frame
  • Empyrean Echo Shard V (and drop unlock)
  • +1 Empyrean Sliver from Revenant Elites
  • 30% Store Discount
  • 200 Fate
  • +10 Favour
  • 1x Alpha Cache



Sweeping Crusade
Complete all 9 Void Crusades
Legendary Crusade
Master a Void Crusade in "Hardcore Mode" (One Life Only)
Expert Augury
Level up a Tarot Card to the Max (Level 5)
Transcendent Armament
Gear up with Fully Unlocked "Ancient Relic" Level 90 Items (Minimum "5" pieces)
Protector Magna
Reach maximum influence in a whole Subsector (All solar systems within the subsector)
Unravel the Empyrean
Use an Empyrean Key in all 9 Void Crusades
Banishment III.
Defeat all Revenant Commanders
Empyrean Foray I.
Defeat all Revenant Villains
Empyrean Foray II.
Defeat all Revenant Elites
Empyrean Foray III.
Defeat all Empyrean Elites
Echoes of Power IV.
Harness the power of the Empyrean Echoes 500 times
Ultimate Penance
Complete a max-level Intel mission while only wearing Mastercrafted items
Binharic Choir
Wear 3 Different Psalm-Code Doctrines at the same Time
Empyrean Odyssey
Complete 20 Full Deck Tarot Missions at level 85 or above
Contempt for Peril
Complete 5 Missions on Difficulty Level 110 without Death


The Caligari sector is beset by a new threat, a newly formed Chaos cult called the Void Brethren. Previously just an inconsequential cabal of void pirate gangs, they have been bestowed upon the blessings of Nurgle, a horrid gift that gives them power beyond mere mortals. With their ships they carry this gift far and wide, absorbing the dregs of the Imperium into their ranks. Other pirate gangs, fledgling cults, criminals and deserters, the Void Brethren grow stronger each day. The Caligari Conclave can ignore them no longer, they must be stamped out before their filth spreads too far.


Season 3 - The Season of the Void Brethren


New Quality of Life features (affecting the whole game, regardless of Seasons):

Co-Op Void Crusades
Void Shard Exchange
Currency tab
You asked for it, we delivered - from now on, you can conquer the Void with your friends. Read more about the challenges during the development of this feature [here].
You can now turn Void Shards into Void Dust, then form new types of Void Shards. This allows players to start Void Crusades for which they did not originally have the required shards.
Void Shards, Cortex Fragments, Seasonal Currencies, Tarot Cards and the like will no longer hog inventory space. Everything can be found neatly organized in the new Currency panel.
Loot from Destructible Objects
Loot Auto Pickup filter
Tarot Card Removal
Crates, barrels, and the like will now drop loot upon destruction. Mostly you will find Credits in them, but sometimes there are supplies, inoculator charges, and even relics in them!
You can now filter the Loot Auto Pickup feature so your character will only pick up items of your desired quality.
You can now remove already selected Tarot Cards and Empyrean Seals from missions.
Tech Adept Rebalance
Although the Tech Adept was popular there was a lot of criticism involving its itemization, the lack of lategame build options and overall game feel. We agreed with some of these and reworked his kit to reduce unnecessary micromanagement, simplify itemization while keeping his customizability and overall improve his synergy with his constructs. The Tech Adept's gameplay should feel more fluid, his build options were widely extended and he's very much capable of tackling lategame challenges in his new state.

Seasonal Mechanics

Thunderbolt of Authority

  • Dealing and taking hits, as well as using your Inoculator now grant a chance to cast a Chain Lightning that hits the closest enemy target and jumps to the next 2 enemies, dealing damage. Thunderbolt of Authority has a 15-meter range, and deals 500+CharacterLevel*50 damage. Every jump halves the damage caused. Also, every cast of ToA breaks destructible objects in a small radius (5m) around the player. ToA has an internal Cooldown of 2 seconds that can be reduced with the various new items.
  • To increase your chances of casting ToA, you can use the new Seasonal Shards.

Seasonal Missions

Of course, Seasonal Missions had to play an integral part in the gameplay of Inquisitor, so we have decided to spice it up a little by adding in 59 new seasonal maps, divided into 3 tiers:

  • Tier 1 - "Basic" Seasonal missions, each having a 50% chance of spawning a Pirate Spoil Trove
  • Tier 2 - Tougher, "Advanced" Seasonal missions, each containing 3 Pirate Spoil Troves
  • Tier 3 - "Boss" maps, with a new enemy, the Soul Grinder, with each map containing 5 Pirate Spoil Troves

How to reach these maps?

  • To enter Seasonal Missions, the players need to collect Void Brethren Insignias. These Insignias can be looted from high ranking Pirate officers, destructible objects, Void Plunder Caches, and of course the Soul Grinder.
  • You can use these Insignias on any mission as they are Empyrean Seals. When you use an Insignia on a mission, the mission will transform into a Void Pirate mission based on the type of the insignia you have used.

Players can loot and use 3 types of Void Brethren Insignias:




Void Brethren Insignia I
Can grant missions from 2 tiers, with a low chance of granting Tier 2 maps. (25%)
Void Brethren Insignia II
Can grant only Tier 2 and Tier 3 missions (85/15% chance)
Void Brethren Insignia III
Can only grant Boss type missions.


What can I find within these Seasonal Missions?

Contraband Servoskull
  • Contraband Servoskulls can spawn instead of Villain type enemies, and work in a similar way to Void Crusade Servoskulls, e.g. you have a limited timeframe to kill them before they disappear. These grant you a stack of the Bounty of the Void Brethren buff and have a high chance of dropping Void Plunder Keys.



Pirate Spoil Trove (Locked)
  • These are special chests that can be found on Seasonal missions only (the higher tier the mission, the more of these you can find). You can only open these chests with Void Plunder keys, the main source of which are going to be Contraband Servoskulls. These contain a lot of high quality items including Seasonal items.

    If you do not have the key to the Cache, you will spawn enemies upon interacting with it.


Void Plunder Cache
  • These are the "regular" seasonal chests that can spawn instead of normal chests
    on every mission. Guarding them is Spoil Warden Kilgers who has a moderate chance of dropping Seasonal items and Void Plunder Keys.


Pilfered Tech-Shrine

  • Every shrine has a 35% chance to be converted to a Seasonal Shrine that will always spawn a Contraband Servoskull upon interaction.

Bounty of the Void Brethren
  • By completing Seasonal Missions, or killing the Contraband Servoskull, you gain the Bounty of the Void Brethren. The Bounty is a special buff that lasts for 3 missions or until death and it can stack to 5.

One stack of the Bounty of the Void Brethren grants the player

  • +20% Chance for Relic or better items
  • +10% Chance for Void Brethren Insignia drops
  • +15 Base Damage

Seasonal Loot Table

Here you can find the chances and sources for various Seasonal items. These values are valid before difficulty/loot bonus modifiers apply.

Source
VB Insignia I
VB Insignia II
VB Insignia III
Void Plunder Key
Seasonal Items
Other Loot
Destructible objects
0.05%
0.01%
0%
0%
0.01%
Credits; very low chance for items, 1% for Supplies
Void Plunder Chest
15%
10%
0%
0%
2x 2.5%
Standard Chest Loot
Pirate Spoil Trove (Locked)
20%
20%
1.5%
0%
3x 15%
High Tier Items
Alpha Legion Soul Grinder
2x 80%
2x 30%
5%
50%
3x 45%
Boss Loot
Contraband Servoskull
10%
10%
3.5%
45%
0%
Standard Chest Loot
Normal Pirates
1%
1%
0%
0%
0%
Standard Normal Loot
Medium Pirates
5%
2%
0.5%
0%
0%
Medium Loot
Spoil Warden Kilgers
10%
10%
1%
0%
3%
Commander Loot

Seasonal Items

Of course, no new Season is complete without new rewards - we have added 26 new Seasonal items with brand new Relic enchants to help you synergize your build around the new Seasonal Mechanics.


Ward of Thunder
Crusader Armor
  • +5-12% chance on hit taken to trigger ToA when the player is in a Surrounded State


Reverberating Fury
Greatsword, Heavy Flamer, Multi-melta, Thunder Hammer
  • +3-5% chance to trigger ToA on kill

Eversor's Shelter
Assassin Armor
  • +8-15% chance to trigger ToA upon using a Dodge move

Blade of the Merciless
Arc Sword, Assassin Power Sword
  • +12-20% chance to trigger ToA after using Dash type skills

Hand of Desolation
Force Staff, Pyrokinetic Staff, Wyrdvane Staff
  • ToA grants +10-20% Heat Damage Bonus per enemy hit for 2 seconds

Stormrage Staff
Force Staff ,Pyrokinetic Staff, Wyrdvane Staff
  • ToA applies 3 stacks of Warp vulnerability on hit

Static-flux Armor
Tech Adept Armor
  • 5-15% chance to trigger ToA upon spending Data-flux

Will of the Omnissiah
Tech Adept Weapons
  • ToA applies general Vulnerability on Hit

Signum of Fulmination
Signum
  • ToA applies general Vulnerability on Hit

Signum of Rampage
Signum
  • 20% chance for ToA to reset its cooldown upon a critical strike

Tempest's Wrath
Deflector Field Generator, Digital Weapons, Fabricator Scatter Field
  • ToA applies general Vulnerability on hit

Touch of the Void
Stun Grenade, Stun Mine
  • 25-40% chance to trigger ToA upon hitting enemies with the Stun gadget

Genetor's Redeem
Inoculator
  • ToA has a 1-2% chance to trigger the Inoculator for free

Reach of the Storm
Neural Implant
  • ToA only loses 25% damage per jump, +1 jump count

Spoil Warden's Bane
Main Implant
  • +20% to trigger ToA when there is an energy shield active

Fulgur's Alacrity
Main Implant
  • 20-50% cooldown reduction for ToA

Gaze of Doom
Eye Implant
  • +50% jump range for ToA, +1.3-1.75 damage multiplier

Acolyte's Heed
Purity Seal
  • ToA restores 2-5% health for every enemy hit

Harbinger of Refuge
Purity Seal
  • ToA grants 1% Supreme All Resist and 1% Supreme Damage Reduction on hit for 2 seconds. Stacks.


The following Relic Enchants can only be rolled on weapons dropped during the Season of the Void Brethren:

  • 30-75% damage bonus for ToA, +1 jump count (1 handed)
  • 60-150% damage bonus for ToA, +1 jump count (2 handed)
  • ToA causes 5 stacks of Burn
  • ToA gains 200-350% damage bonus against Elite, Villain, and Boss type enemies (2 handed)

The following Relic Enchants can only be rolled on armor dropped during the Season of the Void Brethren:

  • +50% of the Hero's reflect chance is added to your chance to trigger ToA on hit taken
  • ToA grants 50-550 Energy Shield Charge on hit

The following Relic Enchants can be rolled on any items dropped during the Season of the Void Brethren:

  • Restores 20% of maximum Suppression on triggering ToA by taking hits
  • +66% Crit damage for ToA

Magistratus Shard

The new Seasonal Shards increase the chance to cast ToA:

Magistratus Shard
Effect
Tier I
Tier II
Tier III
Tier IV
Tier V
Armor
Chance on Hit Taken: ToA
1%
2%
2.5%
3%
4%
Weapon
Chance on Hit: ToA
1%
2%
2.5%
3%
4%
Other
Chance on Inoculator Use: ToA
3%
4%
5%
6%
7%


Our goal with Season 3 was to create an interesting and rewarding gameplay flow, as players can encounter Seasonal enemies on basic missions, and from the items they acquire from these enemies, they can open up new, more challenging missions with unique fights and rewards.

The new Seasonal Journey reflects this as well, with new objectives and new rewards! Obliterate the heretic Void Brethren and gain new Portrait frames and Trophies!


  

Tier I: Agent

Name
Objective
Rewards
Sacred Duty I.
Reach Level 20
  • Ivory Badge of Tenacity
  • Warp Shard I (and drop unlock)
  • 10% Store Discount
  • 5x Void Token
  • 50 Fate
  • 1x Epsylon Cache
Article of Sanctity
Equip a Relic Item
Laudable Commitment
Complete a Random or a DLC Assignment
Empyrean Discernment
Find Uther's Tarot & Complete 5 Tarot Missions
Homage to the Omnissiah
Learn your First Blueprint
Tribute to the Omnissiah
Craft an Add-on from any Blueprint
Faith in the Omnissiah
Research Reforging Protocols & Enhance an Item
Studies in Adaptation
Use the 'Reroll all Enchantments' crafting function on an Item
Informal Affiliations
Visit the Keeper of the Forge (Custodian Rebus)
Ambitious Prosecution
Complete an Intel Mission
Full Gear
Equip Artificer or better quality Items in all of Your equipment Slots (Set I & Set II too)
Curio Collector
Collect 100 Cortex Fragments
Void Chase
Complete a Seasonal Mission
Rites of Confiscation
Use the Seasonal Shrine once
Effect Chain
Destroy 5 objects with Thunderbolt of Authority
Crackdown Protocol
Kill 10 enemies with Thunderbolt of Authority
Augmented Means
Use a Consumable Buff Item
Benediction of Reprocessing
Salvage 100 Items
Display of Authority
Modify Your Inquisitor's Appearance
Formula of Dedication
Modify Your Inquisitor's Inoculator


Tier II: Interrogator

Name
Objective
Rewards
Sacred Duty II.
Reach level 40
  • Amber Badge of Tenacity
  • Portrait Frame
  • Warp Shard II (and drop unlock)
  • 15% Store Discount
  • 5x Void Token
  • 100 Fate
  • 1x Delta Cache


Asset Reclamation
Hunt down a Wandering Servoskull in any Void Crusade
Crusade Minoris
Complete a Void Crusade
Shaper of Fate
Collect 500 Fate
Small Favours
Collect & Exchange 200 Cortex Fragments for Favour with Custodian Rebus
Confiscation Protocols
Discover, Protect & Open Up 5 "Spoils of War" Chests
Venerate the Omnissiah
Learn 10 Blueprints
Aegis of the Omnissiah
Craft a Relic item from a Blueprint
Studies in Fabrication
Unlock the Rerolling Feature and Reroll an Enchantment
Contraband Liquidation
Find and eliminate the Contraband Servoskull 10 times
Extended Effect Chain
Destroy 25 objects with Thunderbolt of Authority
Imperious Crackdown
Kill 3 enemies with a single Thunderbolt of Authority
Void Prosecution
Use all three types of Void Brethren Insignia
Bounty Abound
Open a Locked Seasonal Chest
Extended Duty
Complete 20 Random Missions
Studies in Augmentation
Reroll a Base Attribute on an Item
Tactical Alertness
Defuse 10 Skull Traps (by destroying them before they activate)
Empyrean Journey
Complete 15 Tarot Missions
Refined Competence
Have 3 Active Perks
Righteous Struggle
Complete 3 Challenges


Tier III: Master

Name
Objective
Rewards
Binharic Scripture
Apply a Psalm-Code Doctrine
  • Emerald Badge of Tenacity
  • Portrait Frame
  • Warp Shard III (and drop unlock)
  • 20% Store Discount
  • 5x Void Token
  • 100 Fate
  • 1x Gamma Cache
Archeotech Composition
Combine one type of Archeotech Shards to reach Level 3
Radiant Glory
Collect 10 Spark of Glory
Archeotech Bulwark
Wear an Archeotech Relic Armour
Archeotech Armament
Equip an Archeotech Relic Weapon
Machine Enlightenment
Max Out the Tech Tree
Punitive Measures
Defeat Spoil Warden Kilgers 10 times
Bounty Aplenty
Open 5 Locked Seasonal Chests
Persistent Crackdown
Kill 100 enemies with Thunderbolt of Authority
Dramatic Effect Chain
Destroy 50 objects with Thunderbolt of Authority
Expropriated Repository
Open Up 20 Void Chests
Archeo-Enhancement
Socket a Shard into Your Gear
Thorough Crusade
Complete a Void Crusade with all Info Fragments within 60 minutes (On-mission Timer)
Prognosticated Offensive
Complete 10 Intel Missions Combined with at least One Tarot Card
Comprehensive Proficiency
Max Out 3 Passive Skill Trees
Accouterment of Authority
Use a Unique Avatar Frame


Tier IV: Grandmaster

Name
Objective
Rewards
Sacred Duty III.
Reach level 70
  • Sapphire Badge of Tenacity
  • Portrait Frame
  • Warp Shard IV (and drop unlock)
  • 25% Store Discount
  • 5x Void Token
  • 150 Fate
  • 1x Beta Cache
High-risk Offensive
Complete a Void Crusade in "Hardcore Mode" (One Life Only)
Archeotech Masterpiece
Combine one type of Archeotech Shards to reach Level 5
Impeccable Crusade
Master a Void Crusade (complete all missions plus one Supreme mission) with all Keys and Info Fragments
Ambitious Requisition
Pick Up 1.000.000 Credits
Abhorrence Incarnate
Defeat an Alpha Legion Soul Grinder
Magnificent Crackdown
Kill 300 enemies with Thunderbolt of Authority
Obsessive Prosecution
Acquire 50 Void Brethren Insignias
Binharic Library
Collect at least one of Each Type of Psalm-Codes
Venerable Aegis
Fully Unlock an Ancient Relic Armour
Venerable Armament
Fully Unlock an Ancient Relic Weapon
Inquisitorial Auxiliary
Buy a Summon from Custodian Rebus
Exalted Equipment
Gear up with "Archeotech Relic" Items of any Level (Minimum "5" pieces)
Brink of Perfection
Max Out an Attribute Bar (Tier V)
Interpreter of Fate
Collect 2000 Fate
Adept Augury
Level up a Tarot Card to Level 3


Tier V: Heroic

Name
Objective
Rewards
Duty Eternal
Reach level 100
  • Ruby Badge of Tenacity
  • Portrait Frame
  • Warp Shard V (and drop unlock)
  • 30% Store Discount
  • 10x Void Token
  • 200 Fate
  • 1x Alpha Cache
Sweeping Crusade
Complete all 9 Void Crusades
Legendary Crusade
Master a Void Crusade in "Hardcore Mode" (One Life Only)
Expert Augury
Level up a Tarot Card to the Max (Level 5)
Transcendent Armament
Gear up with Fully Unlocked "Ancient Relic" Level 90 Items (Minimum "5" pieces)
Protector Magna
Reach maximum influence in a whole Subsector (All solar systems within the subsector)
Den of Abhorrence
Defeat an Alpha Legion Soul Grinder on all 3 Battlefields
Perennial Bounty
Preserve the Bounty of the Void Brethren for 10 missions in a row
Ultimate Penance
Complete a max-level Intel mission while only wearing Mastercrafted items
Binharic Choir
Wear 3 Different Psalm-Code Doctrines at the same Time
Empyrean Odyssey
Complete 20 Full Deck Tarot Missions at level 85 or above
Contempt for Peril
Complete 5 Missions on Difficulty Level 110 without Death



Welcome to the Warp Surge

Our main design goals for Season 2 were to implement the feedback we received during Inferno from the players into the new Season, while creating mechanics that encourage players to constantly adapt and react to the changing events on the field of battle. Therefore we came up with the idea of Warp Anomalies that appear during missions, each providing a different bonus that you can benefit from. But beware! The warp is treacherous and the price of toying with such power may be high.

  • Creating a Seasonal Character means a fresh start for every player
  • Seasonal Characters can not interact with non-seasonal characters in any way but the chat
  • Seasonal Characters benefit from various Seasonal Mechanics
  • Seasonal Characters can receive Season-only items
  • Seasonal Characters can find Season-only random missions on the Starmap
  • Seasonal Characters are distinguished by the  icon in chat and near the portrait frame, and by various indicators in the Main Menu
  • At the end of the Season, all Seasonal Characters become regular, non-season characters along with all their items and other possessions.

Warp Anomalies will pop up as you progress through the missions. Most of them have combined effects on the player, meaning that you can gain an advantage if you interact with them, but they will also have negative effects on the side, such as damage, or other, more mysterious effects.

Here are the anomalies you will be able to meet during your travels:


Zone of Manifestation

  • When you slay your foes in the Zone of Manifestation, beware: they can, and they will respawn as Demons from the Warp, with a 80% chance.
  • ...or Warp Flecks might emerge from their slain corpses with a 20% chance.


Warp Nova

  • Interacting with this anomaly will stun nearby enemies around the player. Use it to defeat your foes quickly!

Corpus Warp Fleck

  • This anomaly charges your health and your armor skill resources to full.
  • Psyker Warp Heat resets to zero.
  • However, your melee Damage Reduction is reduced by 15% for 10 seconds.

Elemental Warp Fleck

  • A similar anomaly, this one will fill your utility and suppression bars up along with recharging your Inoculator.
  • The trade-off is a 15% decreased ranged Damage Reduction for 10 seconds.

Veil of Carnage

An unique Warp creation, this anomaly will follow you after interacting with it.
  • It will grant +400% damage bonus and +50% Supreme Movement Speed for 10 seconds.
  • However, it will take away 2 of your Inoculator Charges and your slain enemies will have a 5% chance to come back from the dead as Demons!
  • Respawn chances: 40% - Blightbearer; 25% - Chaos Spawn; 25% - Bloodletter; 10% - Plagueridden

Warp Pillar

  • A volatile power surge, the Warp Pillar will randomly follow enemies or players alike, dealing periodic damage to everyone in its wake.
  • The damage of the Pillar ramps up over 3 seconds to reach its maximum, 950% weapon damage/sec, scaling with Warp damage modifiers.

Zone of Malevolence

  • This Warp anomaly gives players a +100% damage bonus while standing in it.
  • However, it deals 5% HP as damage per second.

Further Season Mechanics and itemization

Besides the Warp Anomalies, our goal was to create an array of Seasonal Items that draw power and utility from Warp Anomalies while staying useful outside of Warp environments. With this vision, we created 15 new Seasonal Items with unique enchants, and along with them, 6 new Relic Enchants independent from items, meaning they can be rolled on any freshly obtained Seasonal items.





Here is the full list of Seasonal items and enchants that you can find during the Season of the Warp Surge:



Storms of Judgement
Heavy Bolter
  • Picking up a Corpus Fleck grants you [Suppression Damage * 0.1]% Lifesteal for 10 seconds; Picking up an Elemental Fleck grants you 40-60% Suppression Damage for 10 seconds

Hell's Gullet
Chainsword or Eviscerator
  • 30-40% Chance on kill to gain an Inoculator charge

Siren's Storm
Death Cult Blade
  • Using the Phasing Assault skill has a 50% chance to trigger a Shock Nova on arrival

The Dark Maw
Warp Rod
  • 15-35% [Based on ilvl] chance to apply Slow, [Enchant/2 %] chance to apply Stun on Warp damage hits

Omicron's Enigma
Omnissian Axe
  • +2.5% All Resist for each active Construct

Desperation's Futility
Signum
  • 10-20% Reduced Warp Damage taken

Celtor's Flux
Rosarius Force Field
  • Killing an enemy extends the duration of the Rosarius field by 0.5 seconds, up to the maximum duration of 10 seconds

Warpsmith's Fury
Personal Teleporter
  • Using the Personal Teleporter gives you a 200% damage bonus for 2 seconds.

Vortex of Rapidity
Digital Weapons
  • Picking up Warp Flecks you +25% movement speed for 10 seconds [stacks up to 100%]

Refugee's Wail
Inoculator
  • 40-60% to gain a personal Void Shield [ilvl * 35 amount] upon using the Inoculator

The Bleak Coil
Neural Implant
  • Killing an enemy increases XP gained by 2% for 5 seconds. Stacks up to 20 times.

Heart of Darkness
Main Implant
  • 10% Chance on Hit taken to cause Blind around the player and to gain 1 berserk token

Vortex of Despair
Eye Implant
  • Upon interacting with a Warp anomaly gain an aura and cause 150% Weapon Damage as Warp damage every second for 12 seconds. Stacks up to 5 times.

Annihilus Seal
Purity Seal
  • Interacting with a Warp Anomaly gives Focused state for 20 seconds


The following Relic Enchants can only be rolled on weapons dropped during the Season of the Warpsurge:

  • 50% of All Damage is Converted to Warp Damage
  • 5-10% chance on hit : All strikes are guaranteed critical strikes for the next 3 seconds [8 seconds internal cooldown]

The following Relic Enchants can only be rolled on armor dropped during the Season of the Warpsurge:

  • Interacting with Warp Anomalies increases Loot Rarity from Monsters by 5% for 15 seconds. Stacks up to 5 times.
  • Getting a Massacre Bonus grants an Inoculator charge (this applies to Killstreak and Massacre)

The following Relic Enchants can be rolled on any items dropped during the Season of the Warpsurge:

  • Picking up Warp Flecks also increases your movement speed by 15% for 35 seconds
  • 20-30% chance (scaling to 40-50% on level 100) to Spawn a Warp Fleck on killing a Champion enemy

The following Relic Enchants can only be rolled on Melee Weapons dropped during the Season of the Warpsurge:

  • Interacting with Warp Zones creates a Gravity Well, pulling up to 5 nearby enemies to melee range


Of course, a new Season required a new Shard as well, so we added a new Warp Shard into the game, which grants the players Supreme Warp Resist, Warp Damage, or Warp Reflect, depending on where they use them.


Warp Shard
Effect
Tier I
Tier II
Tier III
Tier IV
Tier V
Armor
+ Supreme Warp Resist
1%
3%
5%
7%
10%
Weapon
+ Warp Damage Bonus
2%
4%
7%
12%
25%
Other
+ Warp Reflect
2%
3%
5%
10%
15%


The Seasonal Journey was altered a bit as well, based on player feedback as we tweaked around the more tedious tasks and added some new, Warp themed ones to fit the bill of the new Season.

Warp-tainted Missions

A completely fresh addition to the new Season will be an unique mission type, named Warp-tainted Missions. These missions can spawn if the player uses Intels, which now have a 33% chance to spawn Warp-tainted missions, now indicated in their tooltip as well. These missions will have unique terrain elements and effects to them, and of course the rewards for completing such missions will not be scarce.

Within these missions, unique Warp Gate anomalies can occur where the player will encounter new enemies from the Void.


Warp Chests

Loot chests will appear randomly during Warp-tainted missions, and players will have to scramble to find them before they disappear into the Warp - only to reappear again somewhere else on that map! These chests have a 30 second timer, which is also displayed above them.


Warp Shrines

Just like in the previous season, Shrines across all missions will have a 35% chance to transform into Warp Shrines, granting players the Veil of Carnage bonus for 30 seconds.


Unlock unique rewards

Unlock 4 unique portrait frames, and bolster your Trophy Desk with swirling Empyrean Rifts as rewards for your Seasonal Journey. These will be visible to other players as well so they will know you have done a great service for the Emperor.




Tier I: Agent

Name
Objective
Rewards
Sacred Duty I.
Reach Level 20
  • Ivory Empyrean Rift
  • Warp Shard I (and drop unlock)
  • 10% Store Discount
  • 5x Void Token
  • 50 Fate
  • 1x Epsylon Cache


Article of Sanctity
Equip a Relic Item
Laudable Commitment
Complete 3 Random Assignments
Empyrean Discernment
Find Uther's Tarot & Complete 5 Tarot Missions
Homage to the Omnissiah
Learn your First Blueprint
Tribute to the Omnissiah
Craft an Add-on from any Blueprint
Faith in the Omnissiah
Research Reforging Protocols & Enhance an Item
Studies in Adaptation
Use the 'Reroll all Enchantments' crafting function on an Item
Informal Affiliations
Visit the Keeper of the Forge (Custodian Rebus)
Ambitious Prosecution
Complete an Intel Mission
Full Gear
Equip Artificer or better quality Items in all of Your equipment Slots (Set I & Set II too)
Curio Collector
Collect 100 Cortex Fragments
Empyrean Catalogue
Interact with All Seasonal Warp Anomalies
Augmented Means
Use a Consumable Buff Item
Benediction of Reprocessing
Salvage 100 Items
Display of Authority
Modify Your Inquisitor's Appearance
Formula of Dedication
Modify Your Inquisitor's Inoculator


Tier II: Interrogator

Name
Objective
Rewards
Sacred Duty II.
Reach level 40
  • Amber Empyrean Rift
  • Portrait Frame
  • Warp Shard II (and drop unlock)
  • 15% Store Discount
  • 5x Void Token
  • 100 Fate
  • 1x Delta Cache
Asset Reclamation
Hunt down a Wandering Servoskull in any Void Crusade
Crusade Minoris
Complete a Void Crusade
Shaper of Fate
Collect 500 Fate
Small Favours
Collect & Exchange 300 Cortex Fragments for Favour with Custodian Rebus
Confiscation Protocols
Discover, Protect & Open Up 10 "Spoils of War" Chests
Venerate the Omnissiah
Learn 10 Blueprints
Aegis of the Omnissiah
Craft a Relic item from a Blueprint
Studies in Fabrication
Unlock the Rerolling Feature and Reroll an Enchantment
Boon of The Empyrean
Pick up 10 Corpus Warp Flecks
Offerings of the Empyrean
Pick up 10 Elemental Warp Flecks
Extended Duty
Complete 20 Random Missions
Studies in Augmentation
Reroll a Value on an Item
Tactical Alertness
Defuse 10 Skull Traps (by destroying them before they activate)
Empyrean Journey
Complete 15 Tarot Missions
Refined Competence
Have 3 Active Perks
Righteous Struggle
Complete 3 Challenges


Tier III: Master

Name
Objective
Rewards
Protracted Warfare
Complete Warzone Stage 50
  • Emerald Empyrean Rift
  • Portrait Frame
  • Warp Shard III (and drop unlock)
  • 20% Store Discount
  • 5x Void Token
  • 100 Fate
  • 1x Gamma Cache

Binharic Scripture
Apply a Psalm-Code Doctrine
Archeotech Composition
Combine one type of Archeotech Shards to reach Level 3
Radiant Glory
Collect 10 Spark of Glory
Archeotech Bulwark
Wear an Archeotech Relic Armour
Archeotech Armament
Equip an Archeotech Relic Weapon
Machine Enlightenment
Max Out the Tech Tree
Banish the Warp Spawn
Kill 100 Demons summoned by Warp Anomalies
Motionless Massacre
Kill 100 enemies stunned by the Warp Nova Anomaly
Malevolent Onslaught
Kill 100 enemies while under the effect of the Zone of Malevolence Anomaly
Warp Unleashed
Kill 100 enemies with the Warp Pillar Anomaly
Expropriated Repository
Open Up 20 Void Chests
Archeo-Enhancement
Socket a Shard into Your Gear
Thorough Crusade
Complete a Void Crusade with all Info Fragments within 60 minutes (On-mission Timer)
Prognosticated Offensive
Complete 10 Intel Missions Combined with at least One Tarot Card
Comprehensive Proficiency
Max Out 3 Passive Skill Trees
Accouterment of AuthorityUse a Unique Avatar Frame


Tier IV: Grandmaster

Name
Objective
Rewards
Sacred Duty III.
Reach level 70
  • Sapphire Empyrean Rift
  • Portrait Frame
  • Warp Shard IV (and drop unlock)
  • 25% Store Discount
  • 5x Void Token
  • 150 Fate
  • 1x Beta Cache

High-risk Offensive
Complete a Void Crusade in "Hardcore Mode" (One Life Only)
Archeotech Masterpiece
Combine one type of Archeotech Shards to reach Level 5
Impeccable Crusade
Master a Void Crusade (complete all missions plus one Supreme mission) with all Keys and Info Fragments
Ambitious Requisition
Pick Up 1.000.000 Credits
Manifest Carnage
Kill 50 enemies while under the effect of Veil of Carnage anomaly
Binharic Library
Collect at least one of Each Type of Psalm-Codes
Venerable Aegis
Fully Unlock an Ancient Relic Armour
Venerable Armament
Fully Unlock an Ancient Relic Weapon
Inquisitorial Auxiliary
Buy a Summon from Custodian Rebus
Exalted Equipment
Gear up with "Archeotech Relic" Items of any Level (Minimum "5" pieces)
Brink of Perfection
Max Out an Attribute Bar (Tier V)
Interpreter of Fate
Collect 2000 Fate
Adept Augury
Level up a Tarot Card to Level 3


Tier V: Heroic

Name
Objective
Rewards
Duty Eternal
Reach level 100
  • Ruby Empyrean Rift
  • Portrait Frame
  • Warp Shard V (and drop unlock)
  • 30% Store Discount
  • 10x Void Token
  • 200 Fate
  • 1x Alpha Cache

Sweeping Crusade
Complete all 9 Void Crusades
Legendary Crusade
Master a Void Crusade in "Hardcore Mode" (One Life Only)
Expert Augury
Level up a Tarot Card to the Max (Level 5)
Transcendent Armament
Gear up with Fully Unlocked "Ancient Relic" Level 90 Items (Minimum "5" pieces)
Protector Magna
Reach maximum influence in a whole Subsector (All solar systems within the subsector)
Ultimate Penance
Complete a max-level Intel mission while only wearing Mastercrafted items
Binharic Choir
Wear 3 Different Psalm-Code Doctrines at the same Time
Empyrean Odyssey
Complete 20 Full Deck Tarot Missions at level 85 or above
Contemp for Peril
Complete 5 Missions on Difficulty Level 110 without Death


It is time, Inquisitors, to prepare for the upcoming Warp Surge… the Inferno has now been reduced to cinders and ashes thanks to your effort, but soon enough you will face a new, darker challenge arising from the void - the Warp Surge is upon us!


Seasonal ladders are an iconic element of modern ARPGs, and we are excited to announce this new feature coming to Inquisitor. Ladders are built around a key theme, which will affect gameplay in- and outside of combat. New buffs and spells, challenging quests and exciting rewards await - who will be the one to ascend the highest on the ladder and complete all Tier Objectives?

Welcome to the Inferno

Season of the Inferno will be built around one of the most primal elements - fire. Are you going to strike down on the enemies of the Emperor with righteous flame, or will you be the one to be burned? This is for you to decide. The fiery theme will be present across the entire game for ladder characters, from the selection screen to the deepest, Nurgle-infested nests.

  • Creating a Seasonal Character means a fresh start for every player
  • Seasonal Characters can not interact with non-seasonal characters in any way but the chat
  • Seasonal Characters benefit from various Seasonal Mechanics
  • Seasonal Characters can receive Season-only items
  • Seasonal Characters can find Season-only random missions on the Starmap
  • Seasonal Characters are distinguished by the  icon in chat and near the portrait frame, and by various indicators in the Main Menu
  • At the end of the Season, all Seasonal Characters become regular, non-season characters along with all their items and other possessions.

Seasonal Mechanics

  • Inferno: Your attacks have a 5% chance to ignite enemies and cause 10% weapon damage/s for 5 seconds. This chance is increased by 4% with every completed Seasonal Tier.

  • Blaze of Glory: Killing Ignited enemies or Exploding enemies grants you a stack of Blaze of Glory. 1 Stack gives the player 2% Movement Speed, 5 Heat Resistance, and 10 Hp Regeneration. Stacks up to 5 times.

  • Explosion: 15% of all Normal and Horde type enemies explode when killed. This deals 30% of their maximum HP within a radius and an additional 10% of their maximum HP per second for 3 seconds in the same area.

  • Shrines: All Shrines across maps have a 3% chance to turn into Inferno Shrines. While under the effect of an Inferno Shrine (60 seconds), all slain enemies explode.

  • Seasonal Weekly Buff: +5% Heat Resist and +5% Heat Damage. This applies to Season and Non-Season characters as well.

Seasonal Items

During their Season adventures, players may receive unique, Season-only items with enchantments tailored to fit the fiery menace of the Inferno. There are several such items added to the Season, and some of them are rewarded within Tier Objective caches as well.




Seasonal Enchants

Besides Seasonal Items, there are a few Relic Enchants that can be rolled on any items for Seasonal Characters:

  • Hellraiser (Tech Adept Weapons): All Construct Heat attacks apply Inferno on Hit with a 15% chance
  • Fiery Wrath (Weapons): 10% Damage bonus against enemies affected by Inferno
  • Glow (Signums): Enemies have halved resistances against heat attacks

It is important to note that with the Season update, numerous new enchants become available for Season and non-Season chaaracters alike. One of these is a 10-15% XP bonus enchant that can be rolled on any of the items to make leveling a lot easier. For the full list of new enchants and balance changes, head to the changelog.

Archeotech Shards

In Season of the Inferno, we have introduced the Inferno Shard. Each tier starts dropping after completing the corresponding Seasonal Tier. After completing each Seasonal Tier, players receive one Shard, and from that point on, that level of the Shard starts dropping from various ingame sources.

Inferno Shard
Effect
Tier I
Tier II
Tier III
Tier IV
Tier V
Armor
+ Heat Resist
1%
3%
5%
7%
10%
Weapon
+ Heat Damage Bonus
2%
5%
7%
10%
15%
Other
+ Heat Reflect
2%
3%
5%
10%
15%


Seasonal Tier Objectives


As you progress through your Seasonal Journey, you'll have to complete various objectives. You can keep track of these by pressing Shift+J or opening the Seasonal Window from the right side widget. Completing all of the objectives in a Season Tier will net you various rewards, including guaranteed Season-only items from Tier III onwards. Each tier rewards the player with a Skull that they can display at the Command Bridge on their Trophy Desk.


Tier I: Agent

Name
Objective
Rewards
Sacred Duty I.
Reach Level 20
  • Ivory Skull
  • Inferno Shard I (and drop unlock)
  • 10% Store Discount
  • +4% Seasonal Buff Chance
  • 5x Void Token
  • 50 Fate
  • 1x Epsylon Cache


Article of Sanctity
Equip a Relic Item
Laudable Commitment
Complete 3 Random Assignments
Empyrean Discernment
Find Uther's Tarot & Complete 5 Tarot Missions
Homage to the Omnissiah
Learn your First Blueprint
Tribute to the Omnissiah
Craft an Add-on from any Blueprint
Faith in the Omnissiah
Research Reforging Protocols & Enhance an Item
Informal Affiliations
Visit the Keeper of the Forge (Custodian Rebus)
Ambitious Prosecution
Complete an Intel Mission
Full Gear
Equip Artificer or better quality Items in all of Your equipment Slots (Set I & Set II too)
Augmented Means
Use a Consumable Buff Item
Benediction of Reprocessing
Salvage 100 Items
Display of Authority
Modify Your Inquisitor's Appearance
Formula of Dedication
Modify Your Inquisitor's Inoculator


Tier II: Interrogator

Name
Objective
Rewards
Sacred Duty II.
Reach level 40
  • Amber Skull
  • Portrait Frame
  • Inferno Shard II (and drop unlock)
  • 15% Store Discount
  • +4% Seasonal Buff Chance
  • 5x Void Token
  • 100 Fate
  • 1x Delta Cache
Asset Reclamation
Hunt down a Wandering Servoskull in any Void Crusade
Crusade Minoris
Complete a Void Crusade
Shaper of Fate
Collect 500 Fate
Small Favours
Collect & Exchange 300 Cortex Fragments for Favour with Custodian Rebus
Confiscation Protocols
Discover, Protect & Open Up 10 "Spoils of War" Chests
Venerate the Omnissiah
Learn 10 Blueprints
Aegis of the Omnissiah
Craft a Relic item from a Blueprint
Studies in Fabrication
Unlock the Rerolling Feature and Reroll an Enchantment
Extended Duty
Complete 20 Random Missions
Studies in Augmentation
Reroll a Value on an Item
Tactical Alertness
Defuse 10 Skull Traps (by destroying them before they activate)
Empyrean Journey
Complete 15 Tarot Missions
Refined Competence
Have 3 Active Perks
Righteous Struggle
Complete 3 Challenges


Tier III: Master

Name
Objective
Rewards
Protracted Warfare
Complete Warzone Stage 50
  • Emerald Skull
  • Portrait Frame
  • Inferno Shard III (and drop unlock)
  • 20% Store Discount
  • +4% Seasonal Buff Chance
  • 5x Void Token
  • 100 Fate
  • 1x Gamma Cache

Binharic Scripture
Apply a Psalm-Code Doctrine
Studies in Adaptation
Use the 'Reroll all Enchantments' crafting function on an Item
Archeotech Composition
Combine one type of Archeotech Shards to reach Level 3
Radiant Glory
Collect 10 Spark of Glory
Archeotech Bulwark
Wear an Archeotech Relic Armour
Archeotech Armament
Equip an Archeotech Relic Weapon
Machine Enlightenment
Max Out the Tech Tree
Expropriated Repository
Open Up 20 Void Chests
Archeo-Enhancement
Socket a Shard into Your Gear
Thorough Crusade
Complete a Void Crusade with all Info Fragments within 60 minutes (On-mission Timer)
Prognosticated Offensive
Complete 10 Intel Missions Combined with at least One Tarot Card
Test of Conviction
Complete 5 Challenges
Comprehensive Proficiency
Max Out two Passive Skill Trees


Tier IV: Grandmaster

Name
Objective
Rewards
Sacred Duty III.
Reach level 70
  • Sapphire Skull
  • Portrait Frame
  • Inferno Shard IV (and drop unlock)
  • 25% Store Discount
  • +4% Seasonal Buff Chance
  • 5x Void Token
  • 150 Fate
  • 1x Beta Cache

High-risk Offensive
Complete a Void Crusade in "Hardcore Mode" (One Life Only)
Unending Warfare
Complete Warzone Stage 80
Supreme Requisition
Collect 10,000,000 Credits
Archeotech Masterpiece
Combine one type of Archeotech Shards to reach Level 5
Impeccable Crusade
Master a Void Crusade (complete all missions plus one Supreme mission) with all Keys and Info Fragments
Venerable Aegis
Fully Unlock an Ancient Relic Armour
Venerable Armament
Fully Unlock an Ancient Relic Weapon
Inquisitorial Auxiliary
Buy a Summon from Custodian Rebus
Accouterment of Authority
Use a Unique Avatar Frame (of any colour)
Exalted Equipment
Gear up with "Archeotech Relic" Items of any Level (Minimum "5" pieces)
Brink of Perfection
Max Out an Attribute Bar (Tier V)
Interpreter of Fate
Collect 2000 Fate
Adept Augury
Level up a Tarot Card to Level 3


Tier V: Heroic

Name
Objective
Rewards
Duty Eternal
Reach level 100
  • Ruby Skull
  • Portrait Frame
  • Inferno Shard V (and drop unlock)
  • 30% Store Discount
  • +4% Seasonal Buff Chance
  • 10x Void Token
  • 200 Fate
  • 1x Alpha Cache

Binharic Library
Collect at least one of Each Type of Psalm-Codes
Eternal War
Complete Warzone Stage 110
Legendary Crusade
Master a Void Crusade in "Hardcore Mode" (One Life Only)
Expert Augury
Level up a Tarot Card to the Max (Level 5)
Transcendent Armament
Gear up with Fully Unlocked "Ancient Relic" Level 90 Items (Minimum "5" pieces)
Protector Magna
Reach maximum influence in a whole Subsector (All solar systems within the subsector)
Ultimate Penance
Complete a max-level Intel mission while only wearing Mastercrafted items
Supreme Service
Complete all of the Available Challenges
Binharic Choir
Wear 3 Different Psalm-Code Doctrines at the same Time
Empyrean Odyssey
Complete 20 Full Deck Tarot Missions at level 85 or above
Contemp for Peril
Complete 5 Missions on Difficulty Level 110 without Death
Tireless Acquisition
Collect 2000 Cortex Fragments
Unwavering Principles
Max Out the Morality Bar (Radical or Puritan)
 Stun Blind
 Shock
 Restrain
 Death Mark
 Flee  Hallucination
 Concussive Trauma
 Slow
 Bleed
 Burn
 Poison/Corrosion
 Fear
 Toxin Token
 Needler Toxin
 Warp Vulnerability
 Physical Vulnerability
 Heat Vulnerability



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