Welcome, Inquisitor!

Here you will find all the insider information about Inquisitor in detail. The 2.0 update was a free overhaul of W40K: Inquisitor, designed to push the game towards a more traditional ARPG feel, while adding more content and variety to the game. You can use the navigation panel at the right to quickly access sections.


Note: The values and mechanics described here are subject to change upon release and future updates.

Last update: 2021. 07. 12.


Quick Facts


Crafting has been revamped to give players a better access to useful items while not being overly complicated. Therefore, the number of crafting materials have been reduced, and the Tech Tree has been altered as well.

  • All crafting times have been removed so items are now instantly created upon crafting them.
  • The blueprint system has been altered. Old blueprints have been removed, and numerous new ones have been added. 
  • Crafted items create items based on player level.
  • Relic items can now be crafted occassionally via the Crafting panel.
  • Fusion is now the name of the feature that allows players to fuse sockets onto an item.

Current crafting materials include:

  • Artificer material: Ancient Mechanism
  • Relic material: Machine God's Spark
  • Archeotech Relic material: Spark of Glory

Modify



  • Relic enchants can be modified. Secondary enchants can be rerolled as well to support the main Relic enchant better.
  • Players can now reroll the value of a single enchant. Price: 1 Ancient Mechanism for lower tier items, and 1 Machine God's Spark for items above Artificer level.
  • Players can now reroll an item's full enchantment list for credits.
  • Players can now reroll a single enchant's type. Price: 1 Ancient Mechanism for lower tier items, and 1 Machine God's Spark for items above Artificer level.
  • Players can now reroll an item's base value (e.g. damage for weapons) for credits


Crafting Capacity

Items have Crafting Capacity which determines how many times that item can be modified. Integrity can be enhanced via the Crafting panel as well, using credits and materials. Integrity is displayed in the top right corner of an item's tooltip.


Modify Type
Cost in CreditsMaterials RequiredCraft Capacity
Increase Item Levelno. of increase * item level * rarity * 1000
(Rarity value is 1 for Rare or below, 2 for Artificer, 10 for Relic, 20 for tiers above)
#1: Ancient Mechanism x1
#2: Ancient Mechanism x3
#3: Machine God's Spark x1
#4: Machine God's Spark x4
#5: Spark of Glory x1
0
Increase Integrityitem level * rarity * 200Machine God's Spark x1
0
Reroll All Enchantsitem level * rarity * 100
Rare or below: Ancient Mechanism x1
Artificer: Ancient Mechanism x2
Tiers above: Machine God's Spark x1
1
Reroll Specific Enchant Typeitem level * rarity * 50
Rare or below: Ancient Mechanism x1
Artificer: Ancient Mechanism x3
Tiers above: Machine God's Spark x1
1
Reroll Single Enchant Valueitem level * rarity * 50
Rare or below: Ancient Mechanism x1
Artificer: Ancient Mechanism x3
Tiers above: Machine God's Spark x1
1
Reroll Single Attribute Valueitem level * rarity * 100
Rare or below: Ancient Mechanism x1
Artificer: Ancient Mechanism x3
Tiers above: Machine God's Spark x1
1


Salvage


Relic items provide 1 piece of Machine God's Spark, Archeotech Relics provide 1 Sparks of Glory, while Ancient and Morality Relics provide 3 Sparks of Glory.

Players can increase an item's level in the following way:

  • 1 level: 1x Ancient Mechanism
  • 2 levels: 3x Ancient Mechanism
  • 3 levels: 1x Machine God's Spark
  • 4 levels: 3x Machine God's Spark
  • 5 levels: 1x Spark of Glory

By gaining an item level, a piece of gear will have increased base and enchant values.

Patch 2.0 introduces socketed items, Archeotech Shards, and Psalm-Codes to the game. These items can drop during missions and can be found in loot caches as well. Both socketable item types are designed to enhance and reinforce the Inquisitor's gear. Below you will find the bonuses applied by each item in a table.


  • A number of sockets can now be rolled on items above item level 20. The maximum number of sockets depend on the item type.
  • Sockets can only be rolled on Artificer items or better.
  • A level 20 item will have a 2% chance for a socket, with a 0.1% increase per item level.
    • This increase bumps up to 0.15% above item level 70.
  • Sockets can be added to items of all quality via the Crafting panel, using 1 Spark of Glory and Credits.
  • Prices will increase by 2% per level above level 20.
  • Both Archeotech Shards and Psalm-Codes can be simultaneously used in a single item.

Possible Socket Numbers per item type:

Note: Higher tier items have a better chance to gain more sockets, while lower tier items will tend to have socket numbers from the lower range of the spectrum.

  • One-Handed weapons: 1-4 sockets
  • Two-Handed weapons: 1-6 sockets
  • Armor: 1-6 sockets
  • Main Implant: 1-3 sockets
  • Inoculator: 1-3 sockets
  • Belt: 1-2 sockets

Here you will find a complete list of all available Archeotech Shards within the game, as well as their applied bonuses.

Archeotech Shards have a quality modifier. You will be able to combine Shards of the same quality to a higher tier Shard. This can be done at the crafting panel. 

The crafting table of Archeotech Shards goes like this:

Quality LevelCombine costCombine cost (credits)Drop RangeHighest Drop Chance Level
Magic (Blue)Base Shard0lvl 20-7520
Rare (Green)3x Level 1 Shards5 000lvl 20-9045
Artificer (Purple)3x Level 2 Shards20 000lvl 20-10565
Relic (Orange)3x Level 3 Shards75 000lvl 55+105
Archeotech (Red)3x Level 4 Shards250 000lvl 80+129

The full list of Archeotech Shards can be found below:


Corpus Shard




Magic (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
+ HP
+20
+40
+80
+200
+600
Weapon
+ HP/Hit
2
3
4
8
20
Other
HP regen
2
3
4
8
20








Invictus Shard




Magic (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
Reflect DMG
1%
2%
3%
5%
10%
Weapon
DoT %
2%
3%
4%
8%
20%
Other
Supp. regen
3
4.5
6
12
30


Resistor Shard






Magic (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
DMG reduce
0.4%
0.6%
1%
2%
4%
Weapon
Supp. per hit
2
4
8
20
50
Other
+ All Res
0,4%
0,6%
1%
2%
4%


Sicarian Shard




Magic (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect






Armor
+Suppression
30
60
120
300
900
Weapon
+ Crit %
0.4%
0.6%
1%
2%
4%
Other
+ Crit Power
1
2
3
5
10


Fulgurite Shard




Magic (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
+ Movement Speed
0.5%
0.7%
1%
2%
5%
Weapon
CD Reduction
0.5%
0.7%
1%
2%
5%
Other
Energy Shield %
3%
4.5%
6%
12%
30%


Secutor Shard




Magic (Blue)
Rare (Green)
Artificer (Purple)
Relic (Orange)
Archeotech (Red)
Type
Effect





Armor
Physical Resist
0.7%
1%
1.5%
3%
7%
Weapon
Heat Resist
0.7%
1%
1.5%
3%
7%
Other
Warp Resist
0.7%
1%
1.5%
3%
7%


Cybersmith Shard 




Magic (Blue)
Rare (Green)
Artificer (Purple)
Level 4
Archeotech (Red)
Type
Effect





Armor
Melee DMG Reduce
0.7%
1%
1.5%
3%
7%
Weapon
+ Melee DMG
1.3%
2%
3%
6%
15%
Other
+ AoE DMG
1.3%
2%
3%
6%
15%


Cognis Shard




Magic (Blue)
Rare (Green)
Artificer (Purple)
Level 4
Archeotech (Red)
Type
Effect





Armor
Ranged DMG Reduce
0.7%
1%
1.5%
3%
7%
Weapon
+ Ranged DMG
1.3%
2%
3%
6%
15%
Other
+ Single Target DMG
1.3%
2%
3%
6%
15%

Psalm-Codes can be obtained by players in a similar way to Archeotech Shards, but give different bonuses. In addition, there exist specific Psalm-Code Doctrines that result in an unique, powerful bonus.

Psalm-Codes can be combined in a pyramid-manner, e.g. combining three Psalm-Codes of the same kind will result in a single Psalm-Code of higher quality.


The full list of Psalm-Codes can be found below:



NameEffectQuality
Hermeticon Psalm+3% DMG reduce upon killMagic
Terminus Psalm+5% DMG upon killMagic
Voltaic Psalm+50 Energy Shield Charge and +50 to Energy Shield upon killMagic
Galvanic Psalm5% chance upon kill to reset all cooldownsMagic
Iron Psalm1% Crit Chance & +1 Crit Power for 2 seconds upon killMagic
Volkite Psalm+1 sec DoT durationRare
Static-burst Psalm+1 sec Slow / Shock durationRare
Electro-haze Psalm+1 sec Blind / Hallucination durationRare
Technomartyr PsalmWhen struck, gain +20% damage for 2 seconds. Does not stack.
Rare
Hypergheist PsalmWhen struck, gain +20% movement speed for 2 seconds. Does not stack.
Rare
Emanatus Psalm+0.5 sec Stun durationArtificer
Phosphoenic Psalm+10% DMG on Ignited enemies
Artificer
Hyper-rad Psalm+10% DMG on Poisoned enemies
Artificer
Haemo-drain Psalm+10% DMG on Bleeding enemies
Artificer
Uncreator PsalmVulnerability bonus increased from 10 to 15%Artificer
Transonic Psalm+15% DMG to Slowed, Stunned, or Shocked enemiesRelic
Animus Psalm+15% DMG to Blinded and Hallucinating enemiesRelic
Shroud PsalmWhen struck, gain +5% DMG reduce for 2 seconds. Does not stack.Relic
Binharic Psalm+1 sec duration to Psalm-Code effect durationsRelic
Nova Psalm10% chance to Shock enemies within 3 m when struckRelic
Ordinatus PsalmReduce the Target's armor by 5% per HitArcheotech
Icarus Psalm10% chance on kill to Slow enemies within 3 mArcheotech
Neuralis PsalmGain +1% damage for each hit for 2 secArcheotech
Aegis Psalm+10 Energy Shield HP per hitArcheotech
Voltagheist PsalmGain 10 Shield Charges on hitArcheotech


Psalm-Code Doctrines are unique bonuses attainable by using a specific combination of Psalm-Codes. Of course, the original bonuses of each individual Psalm-Code are preserved and in effect. The table only lists the additional bonus effects gained by applying the Psalm-Code Doctrine.


Required Runes
Effect


Terminus Psalm + Iron Psalm + Technomartyr PsalmAll Warp Damage becomes Armour Breaking
Hermeticon Psalm + Galvanic Psalm + Volkite Psalm +50% Damage bonus and +30% Supreme Dodge when in Surprise state
Hermeticon Psalm + Galvanic Psalm + Iron Psalm
100% Physical Damage is converted to Warp Damage
Gain +20% Warp Damage
Voltaic Psalm + Voltaic Psalm + Technomartyr Psalm+100% Damage taken to Energy Shield is Reflected to Melee attackers as Warp
Terminus Psalm + Haemo-drain Psalm + Volkite Psalm+200% Bleeding damage bonus against enemies in 8 meter radius
Galvanic Psalm + Iron Psalm + Terminus Psalm-50% from the remaining cooldown on Single Target Skill kill
Volkite Psalm + Terminus Psalm + Phospoenic Psalm10% of all DoT Damage caused is gained as Suppression
Static-burst Psalm + Galvanic Psalm + Iron Psalm+125% Grenade and Mine Damage
Emanatus Psalm + Galvanic Psalm + Volkite Psalm
+100% Constuct HP
Terminus Psalm + Technomartyr Psalm + Uncreator PsalmCritical Hit Chance is reduced to zero but weapon base damage is increased by 30%
Phosphoenic Psalm + Volkite Psalm + Hypergheist Psalm+70% Heat Damage. Affects Constructs as well.
Emanatus Psalm + Electro-haze Psalm + Iron Psalm+70% Physical Damage. Affects Constructs as well.
Uncreator Psalm + Binharic Psalm + Static-burst Psalm+70% Warp Damage. Affects Constructs as well.
Nova Psalm + Volkite Psalm + Transonic PsalmKilling a Shocked enemy creates an explosion causing Shock and dealing damage equal to Damage from the killing blow
Phosphoenic Psalm + Binharic Psalm + Volkite Psalm + Terminus Psalm+125% Heat Damage. Affects Constructs as well.
Haemo-drain Psalm + Animus Psalm + Aegis Psalm + Uncreator Psalm+125% Physical Damage. Affects Constructs as well.
Neuralis Psalm + Transonic Psalm + Hypergheist Psalm + Phosphoenic Psalm+100% Warp Damage
Aegis Psalm + Voltaic Psalm + Hypergheist Psalm + Technomartyr PsalmReduces Damage Reflect from enemies by 80%
Aegis Psalm + Hypergheist Psalm + Shroud Psalm + Nova PsalmGain 50% of your max HP as a Regenerating Energy Shield, 2% Shield HP regeneration, +100% Maximum Shield Cap
Phosphoenic Psalm + Technomartyr Psalm + Neuralis Psalm + Binharic PsalmCreates a damaging aura dealing +100% Heat damage per second. 6m radius, ticks every .25 seconds
Neuralis Psalm + Transonic Psalm + Terminus Psalm + Shroud PsalmCombo attacks deal 300% increased Damage
Galvanic Psalm + Icarus Psalm + Phosphoenic Psalm + Hypergheist Psalm+1 bonus to class resource recharge rate
Transonic Psalm + Haemo-drain Psalm + Neuralis Psalm + Volkite PsalmAll Fleshbane attacks also cause Bleed
Iron Psalm + Emanatus Psalm + Ordinatus Psalm + Binharic PsalmAll Critical hits also Stun enemies
Aegis Psalm + Neuralis Psalm + Iron Psalm + Uncreator PsalmAll AoE attacks affect a 30% smaller area but gain +150% Damage
Neuralis Psalm + Hypergheist Psalm + Phosphoenic Psalm + Galvanic PsalmAll Heat type attacks have a 10% chance to Ignite enemies as well
Ordinatus Psalm + Transonic Psalm + Phosphoenic Psalm + Hermeticon Psalm+100% damage bonus to Construct
Hyper-rad Psalm + Terminus Psalm + Uncreator Psalm + Aegis Psalm+100% Damage to all Rifle Skills
Static-burst Psalm + Phosphoenic Psalm + Iron Psalm + Hypergheist Psalm+100% Damage to all Pistol Skills
Shroud Psalm + Icarus Psalm + Static-burst Psalm + Hermeticon Psalm+100% Damage to all Heavy Weapon Skills
Ordinatus Psalm + Shroud Psalm + Emanatus Psalm + Voltaic Psalm+100% Damage to all One-Handed Melee Weapon Skills
Transonic Psalm + Voltaic Psalm + Hyper-rad Psalm + Animus Psalm+100% Damage to all Two-Handed Melee Weapon Skills
Uncreator Psalm + Phosphoenic Psalm + Icarus Psalm + Ordinatus Psalm + Binharic Psalm+50% Heat Damage and Heat Resistance of enemies is halved
Hyper-rad Psalm + Haemo-drain Psalm + Ordinatus Psalm + Technomartyr Psalm + Shroud Psalm+50% Physical Damage and Physical Resistance of enemies is halved
Animus Psalm + Electro-haze Psalm + Voltagheist Psalm + Nova Psalm + Shroud Psalm+50% Warp Damage and Warp Resistance of enemies is halved
Hyper-rad Psalm + Haemo-drain Psalm + Binharic Psalm + Hermeticon Psalm + Voltagheist Psalm+1 to all DoT durations
Technomartyr Psalm + Haemo-drain Psalm + Icarus Psalm + Static-burst Psalm + Uncreator PsalmEach vulnerability stack has a 300% increased effect on DoT effects
Ordinatus Psalm + Neuralis Psalm + Animus Psalm + Hermeticon Psalm + Emanatus PsalmThe Spread of any skill is reduced to +4
Voltaic Psalm + Aegis Psalm + Hermeticon Psalm + Shroud Psalm + Emanatus PsalmGives 12% Life Drain and Energy Shield Drain
Technomartyr Psalm + Hypergheist Psalm + Shroud Psalm + Nova Psalm + Galvanic PsalmGain Ethereal and an Inoculator charge when taking damage under 30% HP or when taking a potentially lethal blow
Terminus Psalm + Phosphoenic Psalm + Icarus Psalm + Phosphoenic Psalm + Volkite PsalmInflicting a Burn DoT on an enemy also puts Burn DoT on nearby enemies
Hyper-rad Psalm + Hyper-rad Psalm + Transonic Psalm + Voltagheist Psalm + Hermeticon PsalmInflicting a Poison effect on an enemy also puts Poison on nearby enemies
Static-burst Psalm + Static-burst Psalm + Nova Psalm + Transonic Psalm + Emanatus Psalm + Transonic Psalm+200% Damage against Shocked, Slowed or Stunned enemies
Hermeticon Psalm + Voltagheist Psalm + Galvanic Psalm + Electro-haze Psalm + Animus Psalm + Shroud Psalm50% of all Damage is substracted from Suppression instead of HP
Transonic Psalm + Nova Psalm + Icarus Psalm + Aegis Psalm + Animus Psalm + Technomartyr Psalm
Causing Shock on an enemy creates an explosion dealing halved Damage and Shock to nearby enemies
Aegis Psalm + Voltagheist Psalm + Voltaic Psalm + Technomartyr Psalm + Shroud Psalm + Transonic Psalm+100% Suppression regeneration and +10% Damage Reduction per second while channeling skills (maximum +40% Damage Reduction)
Nova Psalm + Haemo-drain Psalm + Technomartyr Psalm + Hypergheist Psalm + Hermeticon Psalm + Binharic Psalm+20% Damage bonus on Hit Taken for 3 seconds (maximum 300%)
Ordinatus Psalm + Neuralis Psalm + Terminus Psalm + Galvanic Psalm + Terminus Psalm + Icarus PsalmFor each projectile with physical damage, two additional projectiles are created in a 10° cone but Critical hit chance is reduced by 30% (this effect is not marked on the character sheet)

The Tarot System has been reworked in the following way:

  • Tarot Cards can be achieved through leveling up or through the loot system.
  • Tarot Mission generation from the old UI has been removed.
  • Every Open World mission can be applied a Tarot Card.
  • Tarot cards can now be leveled up to level 5 for increased effect.

Major Arcana cards can now be applied onto missions with major difficulty modifiers and gameplay elements.

Tarot Card leveling works like this:

Level
Combine amount
Credit cost
1
Base Tarot Card
0
2
10 Cards
25 000
3
50 Cards
100 000
4
100 Cards
500 000
5
200 Cards
1 000 000

Tarot cards accumulate and stack up over time, and to level them up, you need to spend credits in order to level them.


Major Arcana


Note:  Major Arcana cards have 2 types. The cards in the first category do not adjust mission level - The Possessed, The Archeotech Vault, The Crucible, The Pure, The Treasure Trove, The Heretek Forge fall into this first category.
The rest of the Major Arcana cards adjust mission level, so players can gain more XP and loot during high-level adventures.


The following info applies for for level 1 Tarot Cards:


The Possessed
Increases chance to get Psalm-Code drops by Card level * 100% per mission. Guarantees a drop per successful mission.
  • Unlocks at: Starts dropping via the loot system at Level 60
  • General effect: +70% Reward Bonus

The Archeotech Vault
Increased chance per mission to get Archeotech Shard drops by Card level * 100%. Guarantees a drop per successful mission.
  • Unlocks at: Starts dropping via the loot system at Level 50
  • General effect: +70% Reward Bonus

The Crucible
Increases bonus Glory by Card level * 100% per mission.
  • Unlocks at: Starts dropping via the loot system at Level 20, players gain one at Level 30.
  • General effect: +60% Reward Bonus

The Pure
Increases bonus Influence  by Card level * 100% per mission.
  • Unlocks at: Starts dropping via the loot system at Level 20, players gain one at Level 20.
  • General effect: +100% Reward Bonus

The Treasure Trove
At every item drop chance, there is a Card Level * 10% chance to drop an item with the same chances. Effect only applies to mid-mission loot.
  • Unlocks at: Starts dropping via the loot system at Level 30, players gain one at Level 40.
  • General effect: +80% Reward Bonus

The Heretek Forge
Increases drop chance by Card Level * 40% for Relic items and above at the expense of lower tiered items.
  • Unlocks at: Starts dropping via the loot system at Level 20, players gain one at Level 20.
  • General effect: +80% Reward Bonus

Hourglass
Sets mission difficulty level to 70 + Card Level * 2.
At every item drop chance, there is a 6% + Card Level * 3% chance to drop an item with the same chances. Effect only applies to mid-mission loot.

  • Unlocks at: Reach 200 influence in the Dagnor System
  • General effect: +70% Reward Bonus

The Martyr
Sets mission difficulty level to 70 + Card Level * 2.
Increases drop chance by +50% + Card Level * 25% for Relic items and above at the expense of lower tiered items.

  • Unlocks at: Reach 200 influence in the Malcorum System
  • General effect: +70% Reward Bonus

The Deceiver
Sets mission difficulty level to 80 + Card Level * 2.
Increases drop chance by +50% + Card Level * 25% for Relic items and above at the expense of lower tiered items.

  • Unlocks at: Reach 400 influence in the Nereus System
  • General effect: +70% Reward Bonus

The Fallen Hero
Sets mission difficulty level to 80 + Card Level * 2.
Increases drop chance by +50% + Card Level * 25% for Relic items and above at the expense of lower tiered items.

  • Unlocks at: Reach 800 influence in the Clamoris System
  • General effect: +70% Reward Bonus

The Arch Enemy
Sets mission difficulty level to 90 + Card Level * 2.
At every item drop chance, there is a 6% + Card Level * 3% chance to drop an item with the same chances. Effect only applies to mid-mission loot.

  • Unlocks at: Reach 200 influence in the Aureus System
  • General effect: +70% Reward Bonus

The Grim Reaper
Sets mission difficulty level to 90 + Card Level * 2.
Increases drop chance by +50% + Card Level * 25% for Relic items and above at the expense of lower tiered items.

  • Unlocks at: Reach 800 influence in the Dagnor System
  • General effect: +70% Reward Bonus



Minor Arcana


Perseverance
All Intel and Consumable items receive a Card Level * 100% increase to their drop rates.
  • Unlocks at: Reach 400 influence in the Malcorum System
  • General effect: +60% Reward Bonus

Venom
All Tarot Cards and Empyrean Seals receive a Card Level * 50% increase to their drop rates.
  • Unlocks at: Starts dropping via the loot system at Level 20, players gain one at Level 20.
  • General effect: +60% Reward Bonus

Ordeal
All blueprints receive a Card Level * 50% increase to their drop rates.
  • Unlocks at: Reach 200 influence in the Torque System
  • General effect: +60% Reward Bonus

Treachery
All Void Shards receive a Card Level * 50% increase to their drop rates.
  • Unlocks at: Starts dropping via the loot system at Level 20.
  • General effect: +60% Reward Bonus

Execution
All crafting materials receive a Card Level * 40% increase to their drop rates. Within these rates, a Card Level * 40% increase is applied to Relic materials and above at the expense of lower tiered items.
  • Unlocks at: First Card is achieved from Influence, starts dropping from the loot system afterwards.
  • General effect: +70% Reward Bonus

Murder
Increases XP gain from the mission by Card Level * 30%.
  • Unlocks at: Starts dropping via the loot system at Level 20, players gain one at Level 20.
  • General effect: +50% Reward Bonus

Resilience
Increased chance to gain high quality items (relic or higher)
  • Unlocks at: First Card is achieved from Influence, starts dropping from the loot system afterwards.
  • General effect: +70% Reward Bonus

Onslaught
Increases Credit gains for the mission by Card Level * 100%.
  • Unlocks at: First Card is achieved from Influence, starts dropping from the loot system afterwards.
  • General effect: +80% Reward Bonus

Insanity
Increases Glory gains for the mission by Card Level * 50%.
  • Unlocks at: Occult Siege DLC assignment reward
  • General effect: +80% Reward Bonus

Martyrdom
Increases Influence gains for the mission by Card Level * 50%.
  • Unlocks at: Desperate Crusade DLC assignment reward
  • General effect: +80% Reward Bonus

Momentum
At every item drop chance, there is a Card Level * 6% chance to drop an item with the same chances. Effect only applies to mid-mission loot.
  • Unlocks at: First Card is achieved from Influence, starts dropping from the loot system afterwards.
  • General effect: +80% Reward Bonus

Superstition
Increases drop chance by Card Level * 25% for Relic items and above at the expense of lower tiered items.
  • Unlocks at: Starts dropping via the loot system at Level 88at 25% of the original drop chance. This is raised to 100% at Level 90, and to 200% at Level 93.
  • General effect: +80% Reward Bonus


Empyrean Seals are a new addition to the Tarot system. Players can find Empyrean Seals through the general loot system.

Every time a Tarot item (Seal or Card) would be dropped, the drop type is determined in the following way:

  • Tarot Card drop: 80% chance
  • Empyrean Seal: 20% chance

These Seals can be applied onto the Minor Arcana Tarot slots, and are consumed upon usage. Empyrean Seals can not be leveled.

The weighted drop rate modifier built into the Seals is 50.


Seal of Uncreation
Increases the chance to get Ranged weapons from a mission.
  • General effect: +60% Reward Bonus

Seal of Righteous Fury
Increases the chance to get Melee weapons from a mission.
  • General effect: +60% Reward Bonus

Seal of Adamantium
Increases the chance to get Armor items from a mission.
  • General effect: +60% Reward Bonus

Seal of Apparatus
Increases the chance to get Belt slot items from a mission.
  • General effect: +60% Reward Bonus

Seal of Burning Cog
Increases the chance to get Implants from a mission.
  • General effect: +60% Reward Bonus

Seal of Divine Choir
Increases the chance to get Signums, Inoculators, and Purity Seals from a mission.
  • General effect: +60% Reward Bonus

Seal of Hereticus
Increases the chance to get Psalm Codes from a mission.
  • General effect: +60% Reward Bonus

Seal of Xenos
Increases the chance to get Archeotech Shards from a mission.
  • General effect: +60% Reward Bonus

Seal of Malleus
Increases the chance to get Archeotech Relics from a mission.
  • General effect: +60% Reward Bonus


The Void Crusade is a new, endgame campaign that can be assembled and started via the new Tarot System. Players can combine and choose between mission routes in order to gain the best possible endgame loot, both quantity and quality-wise. You can gain access to the Void Crusade via launching it from the Command Bridge by using the Void Crusade stone that previously opened the old Tarot panel.


Quick Facts


  • Unlocks at Level 35.
  • Void Shards start dropping from the loot system at Level 30 to make Starting the first Void Crusade easier.
  • When Void Crusades are unlocked, the first Crusade started by the player (any color) is free.
  • Players can gain Shards from Challenges, Major Arcana mission rewards, or from the Void Crusade itself.
  • Assembling 5 shards of the same type creates the Void Crusade map that can be accessed from the Command Bridge.
  • Players have a limited amount of tries on the entire Void Crusade map before having to recreate it again from Shards.
  • Each completed mission on the Void Crusade map will add to a stacking loot bonus and slight difficulty modifier.

  • Hidden and Covert Missions can be unlocked by completing hidden events or finding secret info-fragments. These missions give further unique loot bonuses or allow more tries for the player
  • Supreme Missions are located at the end with challenging bosses and missions
  • Completing objectives and missions on the Void Crusade map rewards players with Keys
  • Players may acquire a total of 6 keys from the Void Crusade
  • After finishing a Supreme Mission, players can use a teleporter on the map to get transported to the final loot room where they can open Void Chests
  • Players may open as many Loot Caches as they can with the number of acquired Keys at hand, besides the Supreme Void Chest which does not require a key to open

Cogitators are hidden across some of the maps which give clues about the Loot Caches' content at the final loot screen

  • Unique scripts and seven new game modes are available, such as Secure the Artifact, Sabotage, or Nurgle Hunt
  • New tilesets are available: Deathworld, Desert, Monastery, and Factory


Detailed Void Crusade mechanics


There are available 9 Void Chests after completing a Supreme Mission, but the maximum amount of keys a player can get is six.

  • 2 keys are granted by an End Mission
  • A key is granted after completing 5 missions of any kind
  • A key is granted after completing at least 2 Bonus missions
  • A key is granted after completing all Covert and Hidden missions
  • A key is granted after defeating the Wandering Servoskull

You can find 5 Cogitators across the whole Void Crusade map. These will give players Info-fragments about the content of one loot cache from the final loot screen. All loot caches contain different loot types, so players can rely on luck or on the information gained from the Info-fragment Cogitators to access the type of loot they exactly need.

The 9 Void Chests always contain specialized loot:


Void Chest #1
Psalm-Codes
Void Chest #2
Archeotech Shards
Void Chest #3
Tarot Cards, Empyrean Seals, & Void Shards
Void Chest #4
Crafting Materials
Void Chest #5
Blueprints
Void Chest #6
Consumables
Void Chest #7
Items (Higher chance for Morality Relics)
Void Chest #8
Items (Higher chance for Ancient Relics)
Void Chest #9
Items (Higher chance for Archeotech Relics)

There are 2 types of secret missions scattered across the Void Crusade map - Hidden and Covert missions. These have special unlock conditions and give a neat bonus to players completing them:

  • Hidden Missions need to be unlocked first by completing certain basic Missions
  • Covert Missions are unlocked by completing special events completed in Hidden and Bonus missions.
  • Completing all 3 Bonus Missions grants the player +2 extra lives
  • Hidden & Covert Missions contribute to the Loot Modifiers greatly, so it is always worth to do them!

Every map completed on the Void Crusade has 3 modifiers:

  • End Loot Bonus: Increases the quantity of loot within the Supreme Void Chest
  • Mission Loot Rarity Bonus: Increases the chance for higher quality drops during missions
  • Mission Loot Quality Bonus: Increases rolled enchant values on dropped items

The bravest of Inquisitors can apply Tarot Cards to these missions, further increasing the rewards gained from individual missions (Tarot Cards do not modify the stacking loot bonus on the Void Crusade map). However, players should be aware of the two following factors:

  • Failing a mission will make that whole branch of the Void Crusade unavailable
  • Dying six times in total fails the entire Void Crusade map, which needs to be relaunched afterwards from new Shards.



Wandering Servoskull

During Void Crusades, players may encounter a Wandering Servoskull. The presence of a Servoskull is indicated by a special icon on the Void Crusade map when the player arrives to a nearby mission. Within the mission, the player will receive a message when the encounter with the Servoskull starts. The Servoskull tries to escape fast, and the player has a limited time to defeat it before the Servoskull disappears. If succesful, the player is rewarded with high quality loot, increased mission loot bonuses, and an extra Void Chest Key. The location of the Wandering Servoskull is picked at random when a Void Crusade is generated, and it also randomly spawns on various spots within missions.

Hardcore Void Crusade

Players can launch a Hardcore Void Crusade - however, this will increase the Shard requirement from 5 to 7 Void Shards. Within a Hardcore Crusade, players have only one life, one opportunity to pull off a perfect run, as the Crusade is instantly failed after the first death. The mechanics that give extra lives for players (completing Bonus missions, for example) are locked in Hardcore mode and do not work.

Of course, as the stakes are higher, the rewards that go with a Hardcore Crusade are increased as well. Players receive a whopping 50% bonus for all loot bonuses within a Hardcore Void Crusade.


The Challenge system is a quick and simple way for Inquisitors to earn some additional bonus loot. Players will receive a new Challenge every Monday, Wednesday, and Friday, and upon completing a challenge, players will receive bonus loot.

  • Players can have 5 active Challenges up at once.
  • If a Player does not have a free Challenge slot, they will do not receive a new Challenge
  • Players will be able to swap a Challenge a day to a new one in a future update
  • Challenges are displayed on the right side panel of the GUI
  • Completing a challenge gifts players with powerful loot with a chance to receive Archeotech Relics. If a player does not receive an Archeotech Relic from a Challenge, the chance to receive one increases greatly with the next Challenge. Therefore, Challenges will be a reliable source of Archeotech Relics.
  • Challenges also give players a high amount of experience, similar to that of a Tarot mission.

Currently available Challenges:

  1. Complete 2 missions in a row, at least 4 Levels higher than your Character Level without dying
  2. Complete 3 missions in a row, at least on the same Level as your Character Level without dying
  3. Complete 2 missions in a row, at least 4 Levels higher than your Character Level without using Belt or Armour skills
  4. Complete 3 missions in a row, at least on the same Level as your Character Level without using Belt or Armour skills
  5. Complete a mission at least on the same Level as your Character Level without using your Inoculator
  6. Complete 3 missions in a row, at least 4 Levels higher than your Character Level
  7. Complete 2 Purge missions in a row within 30 minutes of game time, at least 4 Levels higher than your Character Level
  8. Eliminate 10 Elites without dying, at least on the same Level as your Character Level
  9. Eliminate 5 Villains without dying, at least on the same Level as your Character Level
  10. Eliminate 200 enemies within a minute, at least on the same Level as your Character Level
  11. Eliminate 200 enemies within 2 minutes, at least 4 Levels higher than your Character Level
  12. Eliminate 10 Champion enemies within a minute, at least on the same Level as your Character Level
  13. Eliminate 10 Champion enemies within 2 minutes, at least 4 Levels higher than your Character Level

The Warzone now has a hundred random missions to increase variety, but the Leaderboards will work similarly than before.

The First stage of the Warzone in progress


  • A total of 100 Warzone maps are implemented.
  • New tilesets are available: Deathworld, Desert, Monastery, and Factory.
  • These are grouped into ten blocks of ten missions with a mini-story that links them together.
  • Every mission will have Warzone Hazards, with one Hazard for the first 20 missions, then two for the next 20, and so on.
  • The last mission of every Warzone mission group will have an extra difficulty modifier.
  • Failing a Warzone mission group will result in having to start that block of 10 missions over.
  • The Warzone GUI has been reworked to accomodate these changes.
  • Favour has been removed along with the Warzone Vendor.

Warzone Hazards:
These apply to the specific monster type mentioned in the header of the table.

lvlType I (Horde&Normal)Type II (Medium type)Type III (Villains & Commanders)Type IV (Elites)Type V (Resistances)
1+100% Horde HP
+1 Medium unit per group; +20% speed+30% DMG+30% DMG+40% Physical resistance for all enemies
2+30% DMG and +20% Horde speed+30% DMG+20%DMG and +20% speed+20% DMG and +20% speed +40% Heat resistance for all enemies
3+25% speed + Armored for Normal+25% DMG and +20% speed+2 Villains per mapDouble Elite followers+40% Warp resistance for all enemies
4+30% DMG for Normal+1 Medium unit per group; +20% DMG+30% HP and +40% Physical resist+30% HP and +40% Physical resist
+80% Resist for 3 seconds for the first suffered damage type
5+1 Normal unit per group; +40% Normal HP+50% HP+30% HP and +40% Heat resist+30% HP and +40% Heat resist
All enemies become Armored






lvlType VI (Curses)Type VII (Reflect)Type VIII (Damage)Type IX (Major Curses)Type X (Doom)
1-50% Inoculator Capacity (Starting & Found)3% of all Heat damage is reflected+40% melee DMG for all enemiesInoculator disabled25% chance per enemy death to summon a demon
2-20 Warp damage/sec3% of all Warp damage is reflected
+40% ranged DMG for all enemies
Deaths reduce max HP by 25%All enemies immune to strikes hitting below 200 damage
3Time limit for each map, kills increase this limit3% of all Physical damage is reflected
+25% speed for all enemiesIron Man mode (1 death)All enemies gain Heavy Armor
415% slower movement and cooldowns2% of all damage is reflected as Warp
+30% damage for all enemiesLose a life every 5 minutes30% HP boost per 60 seconds for non-damaged enemies
525% slower cooldowns and class resource2% of all damage is reflected
+40% HP for all enemiesCriticals disabled25% DMG boost per 60 seconds for non-damaged enemies


Intels can be found occassionally from the standard loot system, appearing as items in the player's Inventory. Using an Intel opens a brand new mission on the Starmap, which of course will appear on the Mission Deployment window as well. These missions will be distinguished on the Starmap as well.

The level of the Intel Mission is determined when the item drops for the player as such:

  • Same level: 40% chance
  • +1 level: 20% chance
  • +2 levels: 20% chance
  • +3 levels: 20% chance

Each of these missions will have difficulty modifiers, based on Warzone Hazards. Each difficulty modifier is applied a bonus loot value - but the base rewards of the intel missions will be a lot better on its own as well than regular open world mission rewards.

The number of difficulty modifiers is rolled as such:

  • 1x diff. modifier: 10%
  • 2x diff. modifiers: 30%
  • 3x diff. modifiers: 30%
  • 4x diff. modifiers: 20%
  • 5x diff. modifiers: 10%

Loot bonuses include:

  • A chance to increase to Relic drop rates at the expense of lower tier items
  • Raising the minimum base and enchant values on dropped items
  • A chance per every item drop chance that another item will be dropped with the same chances
  • Greatly increased Archeotech Shard drop chances
  • Greatly increased Psalm-Code drop chances

You can apply Tarot Cards to these missions as well.

Weekly Buffs are rotating mini-events that take place in the Caligari Sector each week. With each freshly activated buff, players will gain an advantage in different activities. Weekly Buffs reset on Mondays with Glory.

Icon
Name
Bonus

Week of Wisdom
+20% XP gained from missions

Week of the Conqueror
+20% Influence and +100% Ordo reputation gained

Week of Predestination
+20% Fate gained from missions

Week of Glory
+20% Glory gained from missions

Week of Plunder
+20% Credits gained from missions

Week of the Archeotech Vault
Increased chance to get Psalm-Codes and Archeotech Shards through the loot system

Week of the Heretek Forge
Increased chance to get Crafting Materials through the loot system

Week of the Squadron
+5% XP gain bonus per party member (up to 20%)

Week of the Void
All Void Crusades start with 3 extra lives; Launching a Crusade takes 1 less Void Shard

Week of the Villain
+100% Increased chance to find Villains within missions

Week of the Challenger
PvP victories yield 10-15 Fate
Week of the Omnissiah
Salvaged items yield 100% more materials; Increased chance to find Socketed items
Week of the Hoard
100% increased mid-mission loot quantity from Intel missions; 25% increased Intel drop rate.
Fate and XP gain from Intel missions increased by 50%


Players can now farm Reputation for three different Ordos: Ordo Xenos, Ordo Hereticus, and Ordo Malleus. Completing Ordo missions boosts the player's Reputation to that specific Ordo, and unlocks certain perks. Each Ordo has their own store where players can buy unique items. Ordo stores reset weekly. Players can access the Ordo panel from the Hub by interacting with the Herald Cherub NPC.

The Ordo Interface is unlocked after encountering all three Ordos during the Prophecy campaign.

NOTE: Ordos are exclusive content to the Prophecy expansion.



Ordo Xenos
Gear

Reputation gains increase the chance to get items from  the Store with 5 or 6 enchants.

  • 20 Reputation: Improves the Ordo Xenos store's selection of wares by adding Relic items.
  • 50 Reputation: Improves the Ordo Xenos store's selection of wares by adding a unique tarot seal that improves the chance of getting Shards on certain missions.
  • 100 Reputation: Improves the Ordo Xenos store's selection of wares by adding Archeotech Relic items.
  • 200 Reputation: Reduces the cost of purchases made in this store by 25%.
  • 300 Reputation: +10% Damage Bonus against all Xenos enemies (Drukhari, Tyranid, Eldar).


Ordo Hereticus
Crafting Materials and Blueprints

Reputation gains increase the chance to get Artificer Crafting materials from the Store.

  • 20 Reputation: Improves the Ordo Hereticus store's selection of wares by adding Machine God's Spark crafting materials and Relic blueprints.
  • 50 Reputation: Improves the Ordo Hereticus store's selection of wares by adding a unique Tarot seal that improves the chance of getting Psalm Codes on certain missions.
  • 100 Reputation: Improves the Ordo Hereticus store's selection of wares by adding Spark of Glory crafting materials and Archeotech Relic blueprints.
  • 200 Reputation: Reduces the cost of purchases made in this store by 25%.
  • 300 Reputation: +10% Damage Bonus against all Rebel and Heretic enemies.


Ordo Malleus
Gear

Reputation gains increase the chance to get items from the Store with 5 or 6 enchants.

  • 20 Reputation: Improves the Ordo Malleus store's selection of wares by adding Shards.
  • 50 Reputation: Improves the Ordo Malleus store's selection of wares by adding a unique Tarot seal that improves the chance of getting Archeotech Relic items on certain missions.
  • 100 Reputation: Improves the Ordo Malleus store's selection of wares by adding Psalm Codes.
  • 200 Reputation: Reduces the cost of purchases made in this store by 25%.
  • 300 Reputation: +10% Damage Bonus against all Daemon enemies.

Tip: All Intel missions have a 33% chance to add Ordo reputation to the players, depending on the enemy type.

The Caligari sector is beset by a new threat, a newly formed Chaos cult called the Void Brethren. Previously just an inconsequential cabal of void pirate gangs, they have been bestowed upon the blessings of Nurgle, a horrid gift that gives them power beyond mere mortals. With their ships they carry this gift far and wide, absorbing the dregs of the Imperium into their ranks. Other pirate gangs, fledgling cults, criminals and deserters, the Void Brethren grow stronger each day. The Caligari Conclave can ignore them no longer, they must be stamped out before their filth spreads too far.


Season 3 - The Season of the Void Brethren


New Quality of Life features (affecting the whole game, regardless of Seasons):

Co-Op Void Crusades
Void Shard Exchange
Currency tab
You asked for it, we delivered - from now on, you can conquer the Void with your friends. Read more about the challenges during the development of this feature [here].
You can now turn Void Shards into Void Dust, then form new types of Void Shards. This allows players to start Void Crusades for which they did not originally have the required shards.
Void Shards, Cortex Fragments, Seasonal Currencies, Tarot Cards and the like will no longer hog inventory space. Everything can be found neatly organized in the new Currency panel.
Loot from Destructible Objects
Loot Auto Pickup filter
Tarot Card Removal
Crates, barrels, and the like will now drop loot upon destruction. Mostly you will find Credits in them, but sometimes there are supplies, inoculator charges, and even relics in them!
You can now filter the Loot Auto Pickup feature so your character will only pick up items of your desired quality.
You can now remove already selected Tarot Cards and Empyrean Seals from missions.
Tech Adept Rebalance
Although the Tech Adept was popular there was a lot of criticism involving its itemization, the lack of lategame build options and overall game feel. We agreed with some of these and reworked his kit to reduce unnecessary micromanagement, simplify itemization while keeping his customizability and overall improve his synergy with his constructs. The Tech Adept's gameplay should feel more fluid, his build options were widely extended and he's very much capable of tackling lategame challenges in his new state.

Seasonal Mechanics

Thunderbolt of Authority

  • Dealing and taking hits, as well as using your Inoculator now grant a chance to cast a Chain Lightning that hits the closest enemy target and jumps to the next 2 enemies, dealing damage. Thunderbolt of Authority has a 15-meter range, and deals 500+CharacterLevel*50 damage. Every jump halves the damage caused. Also, every cast of ToA breaks destructible objects in a small radius (5m) around the player. ToA has an internal Cooldown of 2 seconds that can be reduced with the various new items.
  • To increase your chances of casting ToA, you can use the new Seasonal Shards.

Seasonal Missions

Of course, Seasonal Missions had to play an integral part in the gameplay of Inquisitor, so we have decided to spice it up a little by adding in 59 new seasonal maps, divided into 3 tiers:

  • Tier 1 - "Basic" Seasonal missions, each having a 50% chance of spawning a Pirate Spoil Trove
  • Tier 2 - Tougher, "Advanced" Seasonal missions, each containing 3 Pirate Spoil Troves
  • Tier 3 - "Boss" maps, with a new enemy, the Soul Grinder, with each map containing 5 Pirate Spoil Troves

How to reach these maps?

  • To enter Seasonal Missions, the players need to collect Void Brethren Insignias. These Insignias can be looted from high ranking Pirate officers, destructible objects, Void Plunder Caches, and of course the Soul Grinder.
  • You can use these Insignias on any mission as they are Empyrean Seals. When you use an Insignia on a mission, the mission will transform into a Void Pirate mission based on the type of the insignia you have used.

Players can loot and use 3 types of Void Brethren Insignias:




Void Brethren Insignia I
Can grant missions from 2 tiers, with a low chance of granting Tier 2 maps. (25%)
Void Brethren Insignia II
Can grant only Tier 2 and Tier 3 missions (85/15% chance)
Void Brethren Insignia III
Can only grant Boss type missions.


What can I find within these Seasonal Missions?

Contraband Servoskull
  • Contraband Servoskulls can spawn instead of Villain type enemies, and work in a similar way to Void Crusade Servoskulls, e.g. you have a limited timeframe to kill them before they disappear. These grant you a stack of the Bounty of the Void Brethren buff and have a high chance of dropping Void Plunder Keys.



Pirate Spoil Trove (Locked)
  • These are special chests that can be found on Seasonal missions only (the higher tier the mission, the more of these you can find). You can only open these chests with Void Plunder keys, the main source of which are going to be Contraband Servoskulls. These contain a lot of high quality items including Seasonal items.

    If you do not have the key to the Cache, you will spawn enemies upon interacting with it.


Void Plunder Cache
  • These are the "regular" seasonal chests that can spawn instead of normal chests
    on every mission. Guarding them is Spoil Warden Kilgers who has a moderate chance of dropping Seasonal items and Void Plunder Keys.


Pilfered Tech-Shrine

  • Every shrine has a 35% chance to be converted to a Seasonal Shrine that will always spawn a Contraband Servoskull upon interaction.

Bounty of the Void Brethren
  • By completing Seasonal Missions, or killing the Contraband Servoskull, you gain the Bounty of the Void Brethren. The Bounty is a special buff that lasts for 3 missions or until death and it can stack to 5.

One stack of the Bounty of the Void Brethren grants the player

  • +20% Chance for Relic or better items
  • +10% Chance for Void Brethren Insignia drops
  • +15 Base Damage

Seasonal Loot Table

Here you can find the chances and sources for various Seasonal items. These values are valid before difficulty/loot bonus modifiers apply.

Source
VB Insignia I
VB Insignia II
VB Insignia III
Void Plunder Key
Seasonal Items
Other Loot
Destructible objects
0.05%
0.01%
0%
0%
0.01%
Credits; very low chance for items, 1% for Supplies
Void Plunder Chest
15%
10%
0%
0%2x 2.5%
Standard Chest Loot
Pirate Spoil Trove (Locked)
20%
20%
1.5%
0%
3x 15%
High Tier Items
Alpha Legion Soul Grinder
2x 80%
2x 30%
5%
50%
3x 45%
Boss Loot
Contraband Servoskull
10%
10%
3.5%
45%
0%
Standard Chest Loot
Normal Pirates
1%
1%
0%
0%
0%
Standard Normal Loot
Medium Pirates
5%
2%
0.5%
0%
0%
Medium Loot
Spoil Warden Kilgers
10%
10%
1%
0%
3%
Commander Loot

Seasonal Items

Of course, no new Season is complete without new rewards - we have added 26 new Seasonal items with brand new Relic enchants to help you synergize your build around the new Seasonal Mechanics.


Ward of Thunder
Crusader Armor
  • +5-12% chance on hit taken to trigger ToA when the player is in a Surrounded State


Reverberating Fury
Greatsword, Heavy Flamer, Multi-melta, Thunder Hammer
  • +3-5% chance to trigger ToA on kill

Eversor's Shelter
Assassin Armor
  • +8-15% chance to trigger ToA upon using a Dodge move

Blade of the Merciless
Arc Sword, Assassin Power Sword
  • +12-20% chance to trigger ToA after using Dash type skills

Hand of Desolation
Force Staff, Pyrokinetic Staff, Wyrdvane Staff
  • ToA grants +10-20% Heat Damage Bonus per enemy hit for 2 seconds

Stormrage Staff
Force Staff ,Pyrokinetic Staff, Wyrdvane Staff
  • ToA applies 3 stacks of Warp vulnerability on hit

Static-flux Armor
Tech Adept Armor
  • 5-15% chance to trigger ToA upon spending Data-flux

Will of the Omnissiah
Tech Adept Weapons
  • ToA applies general Vulnerability on Hit

Signum of Fulmination
Signum
  • ToA applies general Vulnerability on Hit

Signum of Rampage
Signum
  • 20% chance for ToA to reset its cooldown upon a critical strike

Tempest's Wrath
Deflector Field Generator, Digital Weapons, Fabricator Scatter Field
  • ToA applies general Vulnerability on hit

Touch of the Void
Stun Grenade, Stun Mine
  • 25-40% chance to trigger ToA upon hitting enemies with the Stun gadget

Genetor's Redeem
Inoculator
  • ToA has a 1-2% chance to trigger the Inoculator for free

Reach of the Storm
Neural Implant
  • ToA only loses 25% damage per jump, +1 jump count

Spoil Warden's Bane
Main Implant
  • +20% to trigger ToA when there is an energy shield active

Fulgur's Alacrity
Main Implant
  • 20-50% cooldown reduction for ToA

Gaze of Doom
Eye Implant
+50% jump range for ToA, +1.3-1.75 damage multiplier

Acolyte's Heed
Purity Seal
  • ToA restores 2-5% health for every enemy hit

Harbinger of Refuge
Purity Seal
  • ToA grants 1% Supreme All Resist and 1% Supreme Damage Reduction on hit for 2 seconds. Stacks.


The following Relic Enchants can only be rolled on weapons dropped during the Season of the Void Brethren:

  • 30-75% damage bonus for ToA, +1 jump count (1 handed)
  • 60-150% damage bonus for ToA, +1 jump count (2 handed)
  • ToA causes 5 stacks of Burn
  • ToA gains 200-350% damage bonus against Elite, Villain, and Boss type enemies (2 handed)

The following Relic Enchants can only be rolled on armor dropped during the Season of the Void Brethren:

  • +50% of the Hero's reflect chance is added to your chance to trigger ToA on hit taken
  • ToA grants 50-550 Energy Shield Charge on hit

The following Relic Enchants can be rolled on any items dropped during the Season of the Void Brethren:

  • Restores 20% of maximum Suppression on triggering ToA by taking hits
  • +66% Crit damage for ToA

Magistratus Shard

The new Seasonal Shards increase the chance to cast ToA:

Magistratus Shard
Effect
Tier I
Tier II
Tier III
Tier IV
Tier V
Armor
Chance on Hit Taken: ToA
1%
2%
2.5%
3%
4%
Weapon
Chance on Hit: ToA
1%
2%
2.5%
3%
4%
Other
Chance on Inoculator Use: ToA
3%
4%
5%
6%
7%


Our goal with Season 3 was to create an interesting and rewarding gameplay flow, as players can encounter Seasonal enemies on basic missions, and from the items they acquire from these enemies, they can open up new, more challenging missions with unique fights and rewards.

The new Seasonal Journey reflects this as well, with new objectives and new rewards! Obliterate the heretic Void Brethren and gain new Portrait frames and Trophies!


  

Tier I: Agent

Name
Objective
Rewards
Sacred Duty I.
Reach Level 20
  • Ivory Badge of Tenacity
  • Warp Shard I (and drop unlock)
  • 10% Store Discount
  • 5x Void Token
  • 50 Fate
  • 1x Epsylon Cache
Article of Sanctity
Equip a Relic Item
Laudable Commitment
Complete a Random or a DLC Assignment
Empyrean Discernment
Find Uther's Tarot & Complete 5 Tarot Missions
Homage to the Omnissiah
Learn your First Blueprint
Tribute to the Omnissiah
Craft an Add-on from any Blueprint
Faith in the Omnissiah
Research Reforging Protocols & Enhance an Item
Studies in Adaptation
Use the 'Reroll all Enchantments' crafting function on an Item
Informal Affiliations
Visit the Keeper of the Forge (Custodian Rebus)
Ambitious Prosecution
Complete an Intel Mission
Full Gear
Equip Artificer or better quality Items in all of Your equipment Slots (Set I & Set II too)
Curio Collector
Collect 100 Cortex Fragments
Void Chase
Complete a Seasonal Mission
Rites of Confiscation
Use the Seasonal Shrine once
Effect Chain
Destroy 5 objects with Thunderbolt of Authority
Crackdown Protocol
Kill 10 enemies with Thunderbolt of Authority
Augmented Means
Use a Consumable Buff Item
Benediction of Reprocessing
Salvage 100 Items
Display of Authority
Modify Your Inquisitor's Appearance
Formula of Dedication
Modify Your Inquisitor's Inoculator


Tier II: Interrogator

Name
Objective
Rewards
Sacred Duty II.
Reach level 40
  • Amber Badge of Tenacity
  • Portrait Frame
  • Warp Shard II (and drop unlock)
  • 15% Store Discount
  • 5x Void Token
  • 100 Fate
  • 1x Delta Cache


Asset Reclamation
Hunt down a Wandering Servoskull in any Void Crusade
Crusade Minoris
Complete a Void Crusade
Shaper of Fate
Collect 500 Fate
Small Favours
Collect & Exchange 200 Cortex Fragments for Favour with Custodian Rebus
Confiscation Protocols
Discover, Protect & Open Up 5 "Spoils of War" Chests
Venerate the Omnissiah
Learn 10 Blueprints
Aegis of the Omnissiah
Craft a Relic item from a Blueprint
Studies in Fabrication
Unlock the Rerolling Feature and Reroll an Enchantment
Contraband Liquidation
Find and eliminate the Contraband Servoskull 10 times
Extended Effect Chain
Destroy 25 objects with Thunderbolt of Authority
Imperious Crackdown
Kill 3 enemies with a single Thunderbolt of Authority
Void Prosecution
Use all three types of Void Brethren Insignia
Bounty Abound
Open a Locked Seasonal Chest
Extended Duty
Complete 20 Random Missions
Studies in Augmentation
Reroll a Base Attribute on an Item
Tactical Alertness
Defuse 10 Skull Traps (by destroying them before they activate)
Empyrean Journey
Complete 15 Tarot Missions
Refined Competence
Have 3 Active Perks
Righteous Struggle
Complete 3 Challenges


Tier III: Master

Name
Objective
Rewards
Binharic Scripture
Apply a Psalm-Code Doctrine
  • Emerald Badge of Tenacity
  • Portrait Frame
  • Warp Shard III (and drop unlock)
  • 20% Store Discount
  • 5x Void Token
  • 100 Fate
  • 1x Omega Cache
Archeotech Composition
Combine one type of Archeotech Shards to reach Level 3
Radiant Glory
Collect 10 Spark of Glory
Archeotech Bulwark
Wear an Archeotech Relic Armour
Archeotech Armament
Equip an Archeotech Relic Weapon
Machine Enlightenment
Max Out the Tech Tree
Punitive Measures
Defeat Spoil Warden Kilgers 10 times
Bounty Aplenty
Open 5 Locked Seasonal Chests
Persistent Crackdown
Kill 100 enemies with Thunderbolt of Authority
Dramatic Effect Chain
Destroy 50 objects with Thunderbolt of Authority
Expropriated Repository
Open Up 20 Void Chests
Archeo-Enhancement
Socket a Shard into Your Gear
Thorough Crusade
Complete a Void Crusade with all Info Fragments within 60 minutes (On-mission Timer)
Prognosticated Offensive
Complete 10 Intel Missions Combined with at least One Tarot Card
Comprehensive Proficiency
Max Out 3 Passive Skill Trees
Accouterment of Authority
Use a Unique Avatar Frame


Tier IV: Grandmaster

Name
Objective
Rewards
Sacred Duty III.
Reach level 70
  • Sapphire Badge of Tenacity
  • Portrait Frame
  • Warp Shard IV (and drop unlock)
  • 25% Store Discount
  • 5x Void Token
  • 150 Fate
  • 1x Beta Cache
High-risk Offensive
Complete a Void Crusade in "Hardcore Mode" (One Life Only)
Archeotech Masterpiece
Combine one type of Archeotech Shards to reach Level 5
Impeccable Crusade
Master a Void Crusade (complete all missions plus one Supreme mission) with all Keys and Info Fragments
Ambitious Requisition
Pick Up 1.000.000 Credits
Abhorrence Incarnate
Defeat an Alpha Legion Soul Grinder
Magnificent Crackdown
Kill 300 enemies with Thunderbolt of Authority
Obsessive Prosecution
Acquire 50 Void Brethren Insignias
Binharic Library
Collect at least one of Each Type of Psalm-Codes
Venerable Aegis
Fully Unlock an Ancient Relic Armour
Venerable Armament
Fully Unlock an Ancient Relic Weapon
Inquisitorial Auxiliary
Buy a Summon from Custodian Rebus
Exalted Equipment
Gear up with "Archeotech Relic" Items of any Level (Minimum "5" pieces)
Brink of Perfection
Max Out an Attribute Bar (Tier V)
Interpreter of Fate
Collect 2000 Fate
Adept Augury
Level up a Tarot Card to Level 3


Tier V: Heroic

Name
Objective
Rewards
Duty Eternal
Reach level 100
  • Ruby Badge of Tenacity
  • Portrait Frame
  • Warp Shard V (and drop unlock)
  • 30% Store Discount
  • 10x Void Token
  • 200 Fate
  • 1x Alpha Cache
Sweeping Crusade
Complete all 9 Void Crusades
Legendary Crusade
Master a Void Crusade in "Hardcore Mode" (One Life Only)
Expert Augury
Level up a Tarot Card to the Max (Level 5)
Transcendent Armament
Gear up with Fully Unlocked "Ancient Relic" Level 90 Items (Minimum "5" pieces)
Protector Magna
Reach maximum influence in a whole Subsector (All solar systems within the subsector)
Den of Abhorrence
Defeat an Alpha Legion Soul Grinder on all 3 Battlefields
Perennial Bounty
Preserve the Bounty of the Void Brethren for 10 missions in a row
Ultimate Penance
Complete a max-level Intel mission while only wearing Mastercrafted items
Binharic Choir
Wear 3 Different Psalm-Code Doctrines at the same Time
Empyrean Odyssey
Complete 20 Full Deck Tarot Missions at level 85 or above
Contempt for Peril
Complete 5 Missions on Difficulty Level 110 without Death



Welcome to the Warp Surge

Our main design goals for Season 2 were to implement the feedback we received during Inferno from the players into the new Season, while creating mechanics that encourage players to constantly adapt and react to the changing events on the field of battle. Therefore we came up with the idea of Warp Anomalies that appear during missions, each providing a different bonus that you can benefit from. But beware! The warp is treacherous and the price of toying with such power may be high.

  • Creating a Seasonal Character means a fresh start for every player
  • Seasonal Characters can not interact with non-seasonal characters in any way but the chat
  • Seasonal Characters benefit from various Seasonal Mechanics
  • Seasonal Characters can receive Season-only items
  • Seasonal Characters can find Season-only random missions on the Starmap
  • Seasonal Characters are distinguished by the  icon in chat and near the portrait frame, and by various indicators in the Main Menu
  • At the end of the Season, all Seasonal Characters become regular, non-season characters along with all their items and other possessions.

Warp Anomalies will pop up as you progress through the missions. Most of them have combined effects on the player, meaning that you can gain an advantage if you interact with them, but they will also have negative effects on the side, such as damage, or other, more mysterious effects.

Here are the anomalies you will be able to meet during your travels:


Zone of Manifestation

  • When you slay your foes in the Zone of Manifestation, beware: they can, and they will respawn as Demons from the Warp, with a 80% chance.
  • ...or Warp Flecks might emerge from their slain corpses with a 20% chance.


Warp Nova

  • Interacting with this anomaly will stun nearby enemies around the player. Use it to defeat your foes quickly!

Corpus Warp Fleck

  • This anomaly charges your health and your armor skill resources to full.
  • Psyker Warp Heat resets to zero.
  • However, your melee Damage Reduction is reduced by 15% for 10 seconds.

Elemental Warp Fleck

  • A similar anomaly, this one will fill your utility and suppression bars up along with recharging your Inoculator.
  • The trade-off is a 15% decreased ranged Damage Reduction for 10 seconds.

Veil of Carnage

An unique Warp creation, this anomaly will follow you after interacting with it.
  • It will grant +400% damage bonus and +50% Supreme Movement Speed for 10 seconds.
  • However, it will take away 2 of your Inoculator Charges and your slain enemies will have a 5% chance to come back from the dead as Demons!
  • Respawn chances: 40% - Blightbearer; 25% - Chaos Spawn; 25% - Bloodletter; 10% - Plagueridden

Warp Pillar

  • A volatile power surge, the Warp Pillar will randomly follow enemies or players alike, dealing periodic damage to everyone in its wake.
  • The damage of the Pillar ramps up over 3 seconds to reach its maximum, 950% weapon damage/sec, scaling with Warp damage modifiers.

Zone of Malevolence

  • This Warp anomaly gives players a +100% damage bonus while standing in it.
  • However, it deals 5% HP as damage per second.

Further Season Mechanics and itemization

Besides the Warp Anomalies, our goal was to create an array of Seasonal Items that draw power and utility from Warp Anomalies while staying useful outside of Warp environments. With this vision, we created 15 new Seasonal Items with unique enchants, and along with them, 6 new Relic Enchants independent from items, meaning they can be rolled on any freshly obtained Seasonal items.





Here is the full list of Seasonal items and enchants that you can find during the Season of the Warp Surge:



Storms of Judgement
Heavy Bolter
  • Picking up a Corpus Fleck grants you [Suppression Damage * 0.1]% Lifesteal for 10 seconds; Picking up an Elemental Fleck grants you 40-60% Suppression Damage for 10 seconds

Hell's Gullet
Chainsword or Eviscerator
  • 30-40% Chance on kill to gain an Inoculator charge

Siren's Storm
Death Cult Blade
  • Using the Phasing Assault skill has a 50% chance to trigger a Shock Nova on arrival

The Dark Maw
Warp Rod
  • 15-35% [Based on ilvl] chance to apply Slow, [Enchant/2 %] chance to apply Stun on Warp damage hits

Omicron's Enigma
Omnissian Axe
  • +2.5% All Resist for each active Construct

Desperation's Futility
Signum
  • 10-20% Reduced Warp Damage taken

Celtor's Flux
Rosarius Force Field
  • Killing an enemy extends the duration of the Rosarius field by 0.5 seconds, up to the maximum duration of 10 seconds

Warpsmith's Fury
Personal Teleporter
  • Using the Personal Teleporter gives you a 200% damage bonus for 2 seconds.

Vortex of Rapidity
Digital Weapons
  • Picking up Warp Flecks you +25% movement speed for 10 seconds [stacks up to 100%]

Refugee's Wail
Inoculator
  • 40-60% to gain a personal Void Shield [ilvl * 35 amount] upon using the Inoculator

The Bleak Coil
Neural Implant
  • Killing an enemy increases XP gained by 2% for 5 seconds. Stacks up to 20 times.

Heart of Darkness
Main Implant
  • 10% Chance on Hit taken to cause Blind around the player and to gain 1 berserk token

Vortex of Despair
Eye Implant
  • Upon interacting with a Warp anomaly gain an aura and cause 150% Weapon Damage as Warp damage every second for 12 seconds. Stacks up to 5 times.

Annihilus Seal
Purity Seal
  • Interacting with a Warp Anomaly gives Focused state for 20 seconds


The following Relic Enchants can only be rolled on weapons dropped during the Season of the Warpsurge:

  • 50% of All Damage is Converted to Warp Damage
  • 5-10% chance on hit : All strikes are guaranteed critical strikes for the next 3 seconds [8 seconds internal cooldown]

The following Relic Enchants can only be rolled on armor dropped during the Season of the Warpsurge:

  • Interacting with Warp Anomalies increases Loot Rarity from Monsters by 5% for 15 seconds. Stacks up to 5 times.
  • Getting a Massacre Bonus grants an Inoculator charge (this applies to Killstreak and Massacre)

The following Relic Enchants can be rolled on any items dropped during the Season of the Warpsurge:

  • Picking up Warp Flecks also increases your movement speed by 15% for 35 seconds
  • 20-30% chance (scaling to 40-50% on level 100) to Spawn a Warp Fleck on killing a Champion enemy

The following Relic Enchants can only be rolled on Melee Weapons dropped during the Season of the Warpsurge:

  • Interacting with Warp Zones creates a Gravity Well, pulling up to 5 nearby enemies to melee range


Of course, a new Season required a new Shard as well, so we added a new Warp Shard into the game, which grants the players Supreme Warp Resist, Warp Damage, or Warp Reflect, depending on where they use them.


Warp Shard
Effect
Tier I
Tier II
Tier III
Tier IV
Tier V
Armor
+ Supreme Warp Resist
1%
3%
5%
7%
10%
Weapon
+ Warp Damage Bonus
2%
4%
7%
12%
25%
Other
+ Warp Reflect
2%
3%
5%
10%
15%


The Seasonal Journey was altered a bit as well, based on player feedback as we tweaked around the more tedious tasks and added some new, Warp themed ones to fit the bill of the new Season.

Warp-tainted Missions

A completely fresh addition to the new Season will be an unique mission type, named Warp-tainted Missions. These missions can spawn if the player uses Intels, which now have a 33% chance to spawn Warp-tainted missions, now indicated in their tooltip as well. These missions will have unique terrain elements and effects to them, and of course the rewards for completing such missions will not be scarce.

Within these missions, unique Warp Gate anomalies can occur where the player will encounter new enemies from the Void.


Warp Chests

Loot chests will appear randomly during Warp-tainted missions, and players will have to scramble to find them before they disappear into the Warp - only to reappear again somewhere else on that map! These chests have a 30 second timer, which is also displayed above them.


Warp Shrines

Just like in the previous season, Shrines across all missions will have a 35% chance to transform into Warp Shrines, granting players the Veil of Carnage bonus for 30 seconds.


Unlock unique rewards

Unlock 4 unique portrait frames, and bolster your Trophy Desk with swirling Empyrean Rifts as rewards for your Seasonal Journey. These will be visible to other players as well so they will know you have done a great service for the Emperor.




Tier I: Agent

Name
Objective
Rewards
Sacred Duty I.
Reach Level 20
  • Ivory Empyrean Rift
  • Warp Shard I (and drop unlock)
  • 10% Store Discount
  • 5x Void Token
  • 50 Fate
  • 1x Epsylon Cache


Article of Sanctity
Equip a Relic Item
Laudable Commitment
Complete 3 Random Assignments
Empyrean Discernment
Find Uther's Tarot & Complete 5 Tarot Missions
Homage to the Omnissiah
Learn your First Blueprint
Tribute to the Omnissiah
Craft an Add-on from any Blueprint
Faith in the Omnissiah
Research Reforging Protocols & Enhance an Item
Studies in Adaptation
Use the 'Reroll all Enchantments' crafting function on an Item
Informal Affiliations
Visit the Keeper of the Forge (Custodian Rebus)
Ambitious Prosecution
Complete an Intel Mission
Full Gear
Equip Artificer or better quality Items in all of Your equipment Slots (Set I & Set II too)
Curio Collector
Collect 100 Cortex Fragments
Empyrean Catalogue
Interact with All Seasonal Warp Anomalies
Augmented Means
Use a Consumable Buff Item
Benediction of Reprocessing
Salvage 100 Items
Display of Authority
Modify Your Inquisitor's Appearance
Formula of Dedication
Modify Your Inquisitor's Inoculator


Tier II: Interrogator

Name
Objective
Rewards
Sacred Duty II.
Reach level 40
  • Amber Empyrean Rift
  • Portrait Frame
  • Warp Shard II (and drop unlock)
  • 15% Store Discount
  • 5x Void Token
  • 100 Fate
  • 1x Delta Cache
Asset Reclamation
Hunt down a Wandering Servoskull in any Void Crusade
Crusade Minoris
Complete a Void Crusade
Shaper of Fate
Collect 500 Fate
Small Favours
Collect & Exchange 300 Cortex Fragments for Favour with Custodian Rebus
Confiscation Protocols
Discover, Protect & Open Up 10 "Spoils of War" Chests
Venerate the Omnissiah
Learn 10 Blueprints
Aegis of the Omnissiah
Craft a Relic item from a Blueprint
Studies in Fabrication
Unlock the Rerolling Feature and Reroll an Enchantment
Boon of The Empyrean
Pick up 10 Corpus Warp Flecks
Offerings of the Empyrean
Pick up 10 Elemental Warp Flecks
Extended Duty
Complete 20 Random Missions
Studies in Augmentation
Reroll a Value on an Item
Tactical Alertness
Defuse 10 Skull Traps (by destroying them before they activate)
Empyrean Journey
Complete 15 Tarot Missions
Refined Competence
Have 3 Active Perks
Righteous Struggle
Complete 3 Challenges


Tier III: Master

Name
Objective
Rewards
Protracted Warfare
Complete Warzone Stage 50
  • Emerald Empyrean Rift
  • Portrait Frame
  • Warp Shard III (and drop unlock)
  • 20% Store Discount
  • 5x Void Token
  • 100 Fate
  • 1x Omega Cache

Binharic Scripture
Apply a Psalm-Code Doctrine
Archeotech Composition
Combine one type of Archeotech Shards to reach Level 3
Radiant Glory
Collect 10 Spark of Glory
Archeotech Bulwark
Wear an Archeotech Relic Armour
Archeotech Armament
Equip an Archeotech Relic Weapon
Machine Enlightenment
Max Out the Tech Tree
Banish the Warp Spawn
Kill 100 Demons summoned by Warp Anomalies
Motionless Massacre
Kill 100 enemies stunned by the Warp Nova Anomaly
Malevolent Onslaught
Kill 100 enemies while under the effect of the Zone of Malevolence Anomaly
Warp Unleashed
Kill 100 enemies with the Warp Pillar Anomaly
Expropriated Repository
Open Up 20 Void Chests
Archeo-Enhancement
Socket a Shard into Your Gear
Thorough Crusade
Complete a Void Crusade with all Info Fragments within 60 minutes (On-mission Timer)
Prognosticated Offensive
Complete 10 Intel Missions Combined with at least One Tarot Card
Comprehensive Proficiency
Max Out 3 Passive Skill Trees
Accouterment of AuthorityUse a Unique Avatar Frame


Tier IV: Grandmaster

Name
Objective
Rewards
Sacred Duty III.
Reach level 70
  • Sapphire Empyrean Rift
  • Portrait Frame
  • Warp Shard IV (and drop unlock)
  • 25% Store Discount
  • 5x Void Token
  • 150 Fate
  • 1x Beta Cache

High-risk Offensive
Complete a Void Crusade in "Hardcore Mode" (One Life Only)
Archeotech Masterpiece
Combine one type of Archeotech Shards to reach Level 5
Impeccable Crusade
Master a Void Crusade (complete all missions plus one Supreme mission) with all Keys and Info Fragments
Ambitious Requisition
Pick Up 1.000.000 Credits
Manifest Carnage
Kill 50 enemies while under the effect of Veil of Carnage anomaly
Binharic Library
Collect at least one of Each Type of Psalm-Codes
Venerable Aegis
Fully Unlock an Ancient Relic Armour
Venerable Armament
Fully Unlock an Ancient Relic Weapon
Inquisitorial Auxiliary
Buy a Summon from Custodian Rebus
Exalted Equipment
Gear up with "Archeotech Relic" Items of any Level (Minimum "5" pieces)
Brink of Perfection
Max Out an Attribute Bar (Tier V)
Interpreter of Fate
Collect 2000 Fate
Adept Augury
Level up a Tarot Card to Level 3


Tier V: Heroic

Name
Objective
Rewards
Duty Eternal
Reach level 100
  • Ruby Empyrean Rift
  • Portrait Frame
  • Warp Shard V (and drop unlock)
  • 30% Store Discount
  • 10x Void Token
  • 200 Fate
  • 1x Alpha Cache

Sweeping Crusade
Complete all 9 Void Crusades
Legendary Crusade
Master a Void Crusade in "Hardcore Mode" (One Life Only)
Expert Augury
Level up a Tarot Card to the Max (Level 5)
Transcendent Armament
Gear up with Fully Unlocked "Ancient Relic" Level 90 Items (Minimum "5" pieces)
Protector Magna
Reach maximum influence in a whole Subsector (All solar systems within the subsector)
Ultimate Penance
Complete a max-level Intel mission while only wearing Mastercrafted items
Binharic Choir
Wear 3 Different Psalm-Code Doctrines at the same Time
Empyrean Odyssey
Complete 20 Full Deck Tarot Missions at level 85 or above
Contemp for Peril
Complete 5 Missions on Difficulty Level 110 without Death


It is time, Inquisitors, to prepare for the upcoming Warp Surge… the Inferno has now been reduced to cinders and ashes thanks to your effort, but soon enough you will face a new, darker challenge arising from the void - the Warp Surge is upon us!


Seasonal ladders are an iconic element of modern ARPGs, and we are excited to announce this new feature coming to Inquisitor. Ladders are built around a key theme, which will affect gameplay in- and outside of combat. New buffs and spells, challenging quests and exciting rewards await - who will be the one to ascend the highest on the ladder and complete all Tier Objectives?

Welcome to the Inferno

Season of the Inferno will be built around one of the most primal elements - fire. Are you going to strike down on the enemies of the Emperor with righteous flame, or will you be the one to be burned? This is for you to decide. The fiery theme will be present across the entire game for ladder characters, from the selection screen to the deepest, Nurgle-infested nests.

  • Creating a Seasonal Character means a fresh start for every player
  • Seasonal Characters can not interact with non-seasonal characters in any way but the chat
  • Seasonal Characters benefit from various Seasonal Mechanics
  • Seasonal Characters can receive Season-only items
  • Seasonal Characters can find Season-only random missions on the Starmap
  • Seasonal Characters are distinguished by the  icon in chat and near the portrait frame, and by various indicators in the Main Menu
  • At the end of the Season, all Seasonal Characters become regular, non-season characters along with all their items and other possessions.

Seasonal Mechanics

  • Inferno: Your attacks have a 5% chance to ignite enemies and cause 10% weapon damage/s for 5 seconds. This chance is increased by 4% with every completed Seasonal Tier.

  • Blaze of Glory: Killing Ignited enemies or Exploding enemies grants you a stack of Blaze of Glory. 1 Stack gives the player 2% Movement Speed, 5 Heat Resistance, and 10 Hp Regeneration. Stacks up to 5 times.

  • Explosion: 15% of all Normal and Horde type enemies explode when killed. This deals 30% of their maximum HP within a radius and an additional 10% of their maximum HP per second for 3 seconds in the same area.

  • Shrines: All Shrines across maps have a 3% chance to turn into Inferno Shrines. While under the effect of an Inferno Shrine (60 seconds), all slain enemies explode.

  • Seasonal Weekly Buff: +5% Heat Resist and +5% Heat Damage. This applies to Season and Non-Season characters as well.

Seasonal Items

During their Season adventures, players may receive unique, Season-only items with enchantments tailored to fit the fiery menace of the Inferno. There are several such items added to the Season, and some of them are rewarded within Tier Objective caches as well.




Seasonal Enchants

Besides Seasonal Items, there are a few Relic Enchants that can be rolled on any items for Seasonal Characters:

  • Hellraiser (Tech Adept Weapons): All Construct Heat attacks apply Inferno on Hit with a 15% chance
  • Fiery Wrath (Weapons): 10% Damage bonus against enemies affected by Inferno
  • Glow (Signums): Enemies have halved resistances against heat attacks

It is important to note that with the Season update, numerous new enchants become available for Season and non-Season chaaracters alike. One of these is a 10-15% XP bonus enchant that can be rolled on any of the items to make leveling a lot easier. For the full list of new enchants and balance changes, head to the changelog.

Archeotech Shards

In Season of the Inferno, we have introduced the Inferno Shard. Each tier starts dropping after completing the corresponding Seasonal Tier. After completing each Seasonal Tier, players receive one Shard, and from that point on, that level of the Shard starts dropping from various ingame sources.

Inferno Shard
Effect
Tier I
Tier II
Tier III
Tier IV
Tier V
Armor
+ Heat Resist
1%
3%
5%
7%
10%
Weapon
+ Heat Damage Bonus
2%
5%
7%
10%
15%
Other
+ Heat Reflect
2%
3%
5%
10%
15%


Seasonal Tier Objectives


As you progress through your Seasonal Journey, you'll have to complete various objectives. You can keep track of these by pressing Shift+J or opening the Seasonal Window from the right side widget. Completing all of the objectives in a Season Tier will net you various rewards, including guaranteed Season-only items from Tier III onwards. Each tier rewards the player with a Skull that they can display at the Command Bridge on their Trophy Desk.


Tier I: Agent

Name
Objective
Rewards
Sacred Duty I.
Reach Level 20
  • Ivory Skull
  • Inferno Shard I (and drop unlock)
  • 10% Store Discount
  • +4% Seasonal Buff Chance
  • 5x Void Token
  • 50 Fate
  • 1x Epsylon Cache


Article of Sanctity
Equip a Relic Item
Laudable Commitment
Complete 3 Random Assignments
Empyrean Discernment
Find Uther's Tarot & Complete 5 Tarot Missions
Homage to the Omnissiah
Learn your First Blueprint
Tribute to the Omnissiah
Craft an Add-on from any Blueprint
Faith in the Omnissiah
Research Reforging Protocols & Enhance an Item
Informal Affiliations
Visit the Keeper of the Forge (Custodian Rebus)
Ambitious Prosecution
Complete an Intel Mission
Full Gear
Equip Artificer or better quality Items in all of Your equipment Slots (Set I & Set II too)
Augmented Means
Use a Consumable Buff Item
Benediction of Reprocessing
Salvage 100 Items
Display of Authority
Modify Your Inquisitor's Appearance
Formula of Dedication
Modify Your Inquisitor's Inoculator


Tier II: Interrogator

Name
Objective
Rewards
Sacred Duty II.
Reach level 40
  • Amber Skull
  • Portrait Frame
  • Inferno Shard II (and drop unlock)
  • 15% Store Discount
  • +4% Seasonal Buff Chance
  • 5x Void Token
  • 100 Fate
  • 1x Delta Cache
Asset Reclamation
Hunt down a Wandering Servoskull in any Void Crusade
Crusade Minoris
Complete a Void Crusade
Shaper of Fate
Collect 500 Fate
Small Favours
Collect & Exchange 300 Cortex Fragments for Favour with Custodian Rebus
Confiscation Protocols
Discover, Protect & Open Up 10 "Spoils of War" Chests
Venerate the Omnissiah
Learn 10 Blueprints
Aegis of the Omnissiah
Craft a Relic item from a Blueprint
Studies in Fabrication
Unlock the Rerolling Feature and Reroll an Enchantment
Extended Duty
Complete 20 Random Missions
Studies in Augmentation
Reroll a Value on an Item
Tactical Alertness
Defuse 10 Skull Traps (by destroying them before they activate)
Empyrean Journey
Complete 15 Tarot Missions
Refined Competence
Have 3 Active Perks
Righteous Struggle
Complete 3 Challenges


Tier III: Master

Name
Objective
Rewards
Protracted Warfare
Complete Warzone Stage 50
  • Emerald Skull
  • Portrait Frame
  • Inferno Shard III (and drop unlock)
  • 20% Store Discount
  • +4% Seasonal Buff Chance
  • 5x Void Token
  • 100 Fate
  • 1x Omega Cache

Binharic Scripture
Apply a Psalm-Code Doctrine
Studies in Adaptation
Use the 'Reroll all Enchantments' crafting function on an Item
Archeotech Composition
Combine one type of Archeotech Shards to reach Level 3
Radiant Glory
Collect 10 Spark of Glory
Archeotech Bulwark
Wear an Archeotech Relic Armour
Archeotech Armament
Equip an Archeotech Relic Weapon
Machine Enlightenment
Max Out the Tech Tree
Expropriated Repository
Open Up 20 Void Chests
Archeo-Enhancement
Socket a Shard into Your Gear
Thorough Crusade
Complete a Void Crusade with all Info Fragments within 60 minutes (On-mission Timer)
Prognosticated Offensive
Complete 10 Intel Missions Combined with at least One Tarot Card
Test of Conviction
Complete 5 Challenges
Comprehensive Proficiency
Max Out two Passive Skill Trees


Tier IV: Grandmaster

Name
Objective
Rewards
Sacred Duty III.
Reach level 70
  • Sapphire Skull
  • Portrait Frame
  • Inferno Shard IV (and drop unlock)
  • 25% Store Discount
  • +4% Seasonal Buff Chance
  • 5x Void Token
  • 150 Fate
  • 1x Beta Cache

High-risk Offensive
Complete a Void Crusade in "Hardcore Mode" (One Life Only)
Unending Warfare
Complete Warzone Stage 80
Supreme Requisition
Collect 10,000,000 Credits
Archeotech Masterpiece
Combine one type of Archeotech Shards to reach Level 5
Impeccable Crusade
Master a Void Crusade (complete all missions plus one Supreme mission) with all Keys and Info Fragments
Venerable Aegis
Fully Unlock an Ancient Relic Armour
Venerable Armament
Fully Unlock an Ancient Relic Weapon
Inquisitorial Auxiliary
Buy a Summon from Custodian Rebus
Accouterment of Authority
Use a Unique Avatar Frame (of any colour)
Exalted Equipment
Gear up with "Archeotech Relic" Items of any Level (Minimum "5" pieces)
Brink of Perfection
Max Out an Attribute Bar (Tier V)
Interpreter of Fate
Collect 2000 Fate
Adept Augury
Level up a Tarot Card to Level 3


Tier V: Heroic

Name
Objective
Rewards
Duty Eternal
Reach level 100
  • Ruby Skull
  • Portrait Frame
  • Inferno Shard V (and drop unlock)
  • 30% Store Discount
  • +4% Seasonal Buff Chance
  • 10x Void Token
  • 200 Fate
  • 1x Alpha Cache

Binharic Library
Collect at least one of Each Type of Psalm-Codes
Eternal War
Complete Warzone Stage 110
Legendary Crusade
Master a Void Crusade in "Hardcore Mode" (One Life Only)
Expert Augury
Level up a Tarot Card to the Max (Level 5)
Transcendent Armament
Gear up with Fully Unlocked "Ancient Relic" Level 90 Items (Minimum "5" pieces)
Protector Magna
Reach maximum influence in a whole Subsector (All solar systems within the subsector)
Ultimate Penance
Complete a max-level Intel mission while only wearing Mastercrafted items
Supreme Service
Complete all of the Available Challenges
Binharic Choir
Wear 3 Different Psalm-Code Doctrines at the same Time
Empyrean Odyssey
Complete 20 Full Deck Tarot Missions at level 85 or above
Contemp for Peril
Complete 5 Missions on Difficulty Level 110 without Death
Tireless Acquisition
Collect 2000 Cortex Fragments
Unwavering Principles
Max Out the Morality Bar (Radical or Puritan)
 Stun Blind
 Shock
 Restrain
 Death Mark
 Flee  Hallucination
 Concussive Trauma
 Slow
 Bleed
 Burn
 Poison/Corrosion
 Fear
 Toxin Token
 Needler Toxin
 Warp Vulnerability
 Physical Vulnerability
 Heat Vulnerability



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