First of all, I can't really see a reason why they had to wipe for that "beta patch", as despite the long patch notes, there wasn't really anything game changing.
Second, I wonder what sense it makes to hand out a new version with a wipe, and having the next wipe coming just a few weeks after.
In other games that might even make sense, but this game is of such a grindy nature, that any casual player would not even get anywhere in that time frame.
So, in short, I would love to play, but I can't convince myself to start grinding for something that is gone in a little more than a week. -.-
Or is there any reason I should?
I did not really see anything "brand new" in the patch notes that I'd "need" to try, or did I just overlook something?
Oh, and just in case some dedicated and helpful player is reading this, I'd really love some info if you happen to have tested this already in the beta version:
previously, the perk "self flaggelation" was bugged for psykers, increasing warp heat instead of reducing it per second,
has this been fixed? (would need to grind 5k fate to just test this ;-;)
previously, the turrets that you can spawn as a crusader were bugged, staying indefinitely most of the time (critical in combo with the next one), has this been fixed?
previously, the turrets that you can spawn as a crusader would not allow you to spawn another one if you had 3 already, so instead of destroying the oldest one, you could not ever spawn another if you had 3 already, and with them staying forever, you were usually unable to spawn any turrets anymore after 1/4 of a map, has this been fixed?
Many thanks in advance to anyone answering these questions! :-)