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- WHAT IS THE PURPOSE OF THIS GAME?
WHAT IS THE PURPOSE OF THIS GAME?
Warhammer 40K DiscussionWhat is the point of this game? Once you have completed the story mode if offers nothing at all. Compare it to every other successful ARPG, it has no end game content, no special or interesting loot, No rewards, no XP bonuses, No character tweaks or cosmetics, no collectable pets/items, no extra lore. I’m really struggling to find a single reason to play it other than I wasted money and steam refund system skips around the law for 14 day return of goods.
Its buggy as hell, ½ the skills don’t work, textures are missing, text is missing, any number of itemised bugs (snipers guns shooting backwards etc) The Devs don’t provide any feedback on their own forums and look to have all but given up with the exception of a few micro patches that offer nothing new at all.
So to players that are still bothering, can you please tell me is there any point to this, what do you find is keeping you playing?
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Mighty Snakefist doesn't know how many hours you actually invested, but the game is quite intensive so far (at least if you're participating in current Event). It's just 3 weeks since release, what kind of secrets are you actually expect + stuff is added CONSTANTLY - every week since release there were some new models and in Event another terrain type is added.
I expect they're (not all, but some) busy with console release, but soon the new Chapter (or Free DLC) will be added, with more story + another sector (yes, He would like them, too) + another race. Also, He thinks that stupid hard-cap on levels AND skills will be removed - not to come in WoW-style, but honestly current 56 skill-points covers basic and more skill-points (not necessarily levels!) will allow character customization - *nobody* will max Support now, but after filling the needed, it may become viable choice.
Funnily enough I play games for fun, having a blast in my 36 Crusader and have a pskyer at 15 and a assassin at 10, still going to make a few more to try different builds. I really enjoyed the story and love the look and feel of the game, Sure I've encountered bugs but none that are so game breaking I feel the need to rage quit.
Warzones are coming and if people bothered to read where the Dev's want the game to head and how they are going to be going about it I think I for one will be here for some time. The game is being patched, the Dev's are talking to the community all in all things are moving in the right direction. However if the same bugs are still here in two years from now I will get down off this high horse and put down my white knight amour and complain along with the rest.
But there is no purpose, all you are doing is running the end game for the same junk you get from the go, over an over. there are no uniques, no rewards, no titles to speak off. its a case of repetitive play on the same maps, with the same enemies over and over. Ive always enjoyed a good grind, but at the end of the day i need to be grinding towards a goal, be it gear, titles, pets, etc. IM has none of that. nothing feels unique or wow, even the battles are more or less the same as the mobs dont differ. i can play most APRG's for thousands of hours, exploring new areas, finding secrets, or just tweaking my toon and when i kill a boss lookign at the shiny loot. IM is run the same corridors over and over and end up with the same junk over and over. So i ask, why do it.
Funnily enough I play games for fun, having a blast in my 36 Crusader and have a pskyer at 15 and a assassin at 10, still going to make a few more to try different builds. I really enjoyed the story and love the look and feel of the game, Sure I've encountered bugs but none that are so game breaking I feel the need to rage quit.
Warzones are coming and if people bothered to read where the Dev's want the game to head and how they are going to be going about it I think I for one will be here for some time. The game is being patched, the Dev's are talking to the community all in all things are moving in the right direction. However if the same bugs are still here in two years from now I will get down off this high horse and put down my white knight amour and complain along with the rest.
More Story (and arcs) will be added next month. The one that unrolled so far lets us in a bit of cliffhanger, but Free DLCs will be released every month or so (next one will unlock another sector, new creatures and more story.
And yes, there's that 'bug-situation', which no other game has.
And there IS an endgame, it's what we actually are playing - the missions.
So, the purpose of this game is either:
1) to have fun, forgive a bug and advance their characters
2) not to play at all, but complain at forums, and never-ever forget any bug that happened, it's like very very important
Players with (2) are dominating the forums, last event - at least half of threads was how it's stupid boring mind-numbing. It wasn't good event, true, but guess what - We Won! I was skeptical, at one point it seemed like nobody wants it anymore - but at the end, 50,000,000 was reached. Well over time, well over the number asked. I actually started to kill them Rebels again, even being well over 5,000. So, it was ~10,000 players playing stupid boring mind-numbing.
Off the about 5 things that I reported twice... back in alpha and recently due to nothing happening....after asking for it directly...
- 2 are low priority (turret bugs), though they are basically preventing anyone to play with turrets
- 1 got fixed (self flagellation was broken for psyker)
- some issues are "being looked into" (buff removal on stuns and other things)
What is annoying me most currently, is that OD is broken so bad but there is no reason to go without it so you can't even tell how good builds are as everyone has infinite dmg,
though, on the good side, it allows me to run with 70%+ movement speed and OD-damage to do the "event" mission grinding quick, a slight solace at least.
But I seriously wonder why they are taking that long to fix it, on other games they'd stop immediately, roll-back even, and fix it.
Things are getting better apparently, slowly but it's happening.
After breaking my performance completely, and breaking the graphics, it probably is on a good way, whereas after release I crashed on cathedral after 7 minutes, last time it took 22 minutes for that.
Though I still wonder if I'll ever be able to play this game in high settings again. ;-;
I used to run it super smooth at high setttings back in alpha, now I run all lowest possible and it is still barely playable on some maps.
On the other hand, there were a lot of nice things added with beta/release, like:
- teleporters in mission to spare you the walking back
- "sell all" buttons
- genuinely good/smart new perks like the double buff duration
- many more things I can't remember right now
So... it's getting somewhere, and maybe soon we will have some endgame besides hunting for better relics and finding bugs. :D
Set this current order state as My default.