Trying to leap into combat on PS4 using the Thunderhammer normallly ends up with my character floating in mid air in the same spot and then hitting the floor where he started, there is no forward movement at all. Looks great when he is "flying" and the impact is brilliant but currently it is more of a "centre on self" AOE attack which is not really the idea.
Hope this can get fixed. If you have an email address I can send a list of the other minor bugs I have discovered to date (its to be expected with the size of the game though!)
Great job, even with the bugs it is probably my favourite ARPG ever