I am not looking to make this a flame-post, it's clear to me that this game has been crafted by people who really know the lore and have a passion for what they created. I am posting this in the feedback section of the forum as I have seen many people commend the devs for their attention to feedback.
With that out of the way, the impression I have after getting the Alpha version of the game on Steam yesterday is that the level progression for this game is BRUTAL. I saw some videos on new level systems and whatnot, not sure what they used to use but dear lord I have done so many missions and I'm still at level 3 or 4? I can't do any of the levels that progress me up because I keep getting junk loot drops and skill points are very seldom seen.
The addicting part of RPG's is leveling your character, seeing them become noticeably more powerful as you defeat enemies and improve your skills and gear. With the current leveling system in place I don't see this being a game people can commit to, as there is just no dragon to chase.
Example: I have a heavy weapons crusader who I was enjoying quite a bit. I would really love to use a heavy weapon besides the flamer (the walking backwards attack doesn't work btw, stops every step) so I bought the blueprints for a Plasma Cannon, only to see I need to be level 10 to use it! At the rate this is going, I will not see level 10 for a week of playing this game in every minute of my spare time. It honestly made me feel that it wasn't worth it.
I hope there is something in the works to change the rate at which characters level up, or perhaps some guidance on what missions I should be doing to level my character faster. I did a purple mission rated at 125, the next was 200 and when I tried to tackle it with a rating of ~155 I just got murdered--I know that may be a low level to try the mission but I wanted SOMETHING to happen rather than rinse and repeat the same generic missions over and over again.
Great game, but please give players some incentive to keep coming back.