Tech adept feedback after 2.1.1 patch

1
  • The construct in the equipment screen do not show correct values for damage.
    For example: Vivisector have base damage 100. I equip 3 different items which each will give +3% melee damage, but the damage updates only after one of them.
  • The items give constructs +phys or +heat damage. But it would really help to indicate, which weapon deals which damage type. For example for Vivisectors, is chainsaw heat and claw phys? if not, what is the difference between them
  • The ancient relics should really really be unlocked by construct dealing damage/criticals/killing stuff/taking damage because teach adept is built that it do not deal much damage and is not in the front of the battle line
  • I think the reserve related buffs do not work well, but since there is no indication of damage I cannot really tell.
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Tech adept feedback after 2.1.1 patch
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4 years 233 days ago
The ancient relic enchant unlock requirement will get fixed as soon as possible!


We will polish the tooltips of the constructs. The rest has been forwarded to our testers, they will check them out!