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- (ANSWERED) Suppression Damage Reduction Bug?
(ANSWERED) Suppression Damage Reduction Bug?
Warhammer 40K Bug ReportEDIT - Thanks to Boro for the answer. Per an old set of patch notes:
- Added Suppression damage reduce affixes, and a 75% hard cap for its maximum value
Hey all, for a build I'm trying, I decided to try to max out the suppression damage reduction stat. I noticed that, despite having 101% suppression damage reduction, I still seemed to take suppression damage. Is this skill secretly capped like normal damage reduction, or is it maybe bugged? I've included a video to show this in action:
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Dang. I'm a little bummed that it's capped, but at the same time it makes sense that they'd wanna prevent you from being fully immune. I just wish I didn't try to reroll for the stats >_<
Thanks for the help, Boro!
@Rigg: Suppression DR is multiplicative with enemy attack suppression bonuses, AFIAK. So if the game did let you have 100%, you'd be immune. This is much like the DR and resist stats---if you could get 100%, you'd be immune. The invincible double-armoured bug that's been floating around is actually a result of this: armour is an internal 40%/80% additive stat, and the bug was a condition where it accidentally didn't get capped properly, rendering enemies immune.
101% suppression damage reduction not guarantee 100% immunate to sup damage. just + 100% то basic. but enemies can attack +150% +500% for example from basic depending on the level difference.
Set this current order state as My default.