Please change the way cutscenes force relocate player characters, and the cutscene removing all buffs or wards that the player has cast in preparation for the combat.
It is incredibly frustrating to be playing a ranged character and have you force me into melee range to have polite boasting and discussion with a known enemy. In some instances it has almost been game breaking as I get shot or beaten to death before being able to get out of range and engage as my character needs to.
It implies that the inquisitor is a complete idiot and just wanders up to talk to nefarious and deadly enemies while their army stands around aiming at him.
Please correct this in the campaign and subsequent DLC.
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