As it says in the title, the Telekinetic Blast / Shock masteries are listed twice for Shockwave. Also noticed generally the modifications for each skill seem to be haphazardly organized, yellow tags coming after purple etc on several skills.
I also noticed the DoT mastery was removed from Shockwave and Bio-lightning. I can't say I'm happy about this. These were the only two skills available in the prior update that could inflict warp DoT. Without these, Psykers only have access to burns and bleeds without using a pistol or something to inflict poison. I suppose there may be a warp wand that inflicts DoT (I don't feel like researching), but the inconsistency and need to inflict damage via attack instead of skill would make this pretty lackluster imo. Makes the final perk on the DoT tree very nerfed and pretty boring.
I know that DoT stacks now and all, but the rebalancing shouldn't be removing options from the player. Builds already feel constrained, putting further limitations isn't really getting me excited.