Inculator and HP regen/gains from mechanics

2

After a short while in any kind of mission (random, intel, void etc. w/w Tarot cards ) i lose Inculator without use and they do not rise automatically... only when i press "E" but it doesn't count anyway...

HP regen from focus has no effect... my base regen is: 15

...with active Focus is still: 15 (this is not visual bug i checked w/w Focus and regen speed is the same)


Mechanics from Attrition Feedback and Regenerative Bionics + (10% of all DoT Damage caused is gained as Suppression) works only at the beginning of the mission and after a short while regenerates only Suppression...

I don't know if it matters but i have: +472% effectiveness to Vulnerability debuff and: +600% more effective for DoT effects.


• Edit:

I forgot to mention... yesterday didn't have this problem.


This post was edited 3 years 321 days ago by Bocimy
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Inculator and HP regen/gains from mechanics
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3 years 321 days ago

@BUSTY‍  Ok, you're right ;-)

Veil of Carnage makes lose your Inculator and then it no longer rises automatically... only through pressing "E" but it doesn't count.


Now remains problem with HP regen/gain...

3 years 321 days ago
+1

In regards to the loss of inoculator charges, did you interact with a warp shrine or warp AoEaura/movement speed season mechanic? I noticed that those remove 2 inoculator charges upon interaction.