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Road Map Suggestion
Warhammer 40K Feedback13. October 2018: Drukhari DLC
Level Cap 70, Trait Cap 4
1. January 2019: Tyranid DLC
Level Cap 90
1. May 2019: Tzeentch DLC
Level Cap 110, Trait Cap 5
1. September 2019: Tau DLC
Level Cap 130
1. January 2020: Khorne DLC
Level Cap 150, Trait Cap 6
1. May 2020: Aeldari DLC
Level Cap 170
September 2020: Slaanesh DLC
Level Cap 190, Trait Cap 7
1. January 2021: Orc DLC
Level Cap 210
1. May 2021: Nurgle DLC
Level Cap 230, Trait Cap 8
1. September 2021: Necron DLC
Level Cap 250
Each DLC contains a Story Campaign, A New Star System, 1 New Wave Mode like the Cathetdral and 1 New Warzone. Warzones should have 4-8 Different Boss Battles like the Nemesis Knight.
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The Story is far from finished - and it's planned like that. Guess that side-stories and arcs could come during the seasons, but the main story must go on - and it's a very good story.
Personally, I'm against Hard-capping levels, and am bugging devs to transfer it to 'soft' or 'wide' system, where Hard-capped lvl would add *some* things like new Perks or increase their number, open something useful in game but it ends here - 'wide' system would allow getting skillpoints, perhaps attributes as well and allow much better development of the character. Shouldn't be too hard to implement - we actually HAD it in alpha, well - kindof...
Mighty Snakefist,
Wise and Powerful
thank you for your feedback but we already have our plans for the future regarding the DLCs:)
Set this current order state as My default.