- Home
- Games
- Company
- Community
- Roadmap
- Media
- Store
- Store Support
- Feedback
- Contact Us
- Warhammer 40K
- Home
- Community
- Hub
- Random Nurgle Psyker Board Mini-Boss WAY OP
I ran into a Pskyer on a lvl 110 mission. Never seen this class or the power he used on a nurgle mob, though I didn't get a good look at him. It was a blue line running across the ground I believe, like lightning. He KO'ed me in one hit with full shields and health which is upwards of 15k points of damage I can take, my inoculator enchant convert 60% of the damage taken to shield into HP, and I regen almost 400 HP a second. Yet he still knocked me on my ass twice before I could even take more than a step into the room . So he must of been doing over 20k damage instantly with one move.....
Nurgle Demon are mean, the plagueridden guardians DOT is lethal if you don't pay attention and I handle them fine, even though their spawn rate is a little much with unhinged warp heat. It is not uncommon for me to be facing 3 to 6 of them at once constantly.... This mob was ridiculous though. Please have a look at him. From what little I saw he had like 3 different tags. Maybe just a unlucky combination from the random mob generator for a board boss?
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
What was the difficulty level compared to your character?
I am lvl 100 and I do between lvl 108 to 113 missions. This was a lvl 110 mission. Unfortunately he got me in the arch of a doorway both times, the walls were in the way of getting a good look, and he was a good bit in the room.. If I run into him again, I will make sure to mark down everything about him. It didn't don on me to report it till a few mission later after I thought about just how much damage he must of done to do that to me.. From what I did see he was one of the ones who wore armor and wasn't misshapen.
All my Resistance are maxed and at any one time I have a +40% supreme damage reduction on top of it going on. so above 70% damage reduction.... I do lvl 113 missions for a challenge if that tells you anything. Lvl 110 is medium difficulty for me. If it wasn't for the constant warp spawn champions hunting me down in groups all the time, because I play in unhinged warp heat, I could more than likely do lvl 115 and up. The warp spawn champions are usually by far the most dangerous thing on the board for me as they are always atleast 3 and sometimes up to a dozen.... So a board mini boss doing that kind of damage is crazy.
Example of what I am talking about, these are just the Mobs that spawned after I killed the last boss..... I killed the couple that spawned during the boss fight and that fight spawned these.
https://drive.google.com/file/d/1wX1iaC-wXMgH8Q3hbm_WEf3860fiubpT/view?usp=sharing
I didn't forget your request about the Warp anomalies. It took time but we will deploy the changes with a patch this week or on the next at most. The sentences below got copied out from the patchnotes:
- Rebalanced the number of spawning enemy units under Warp Heat as they spawned too frequently. Their HP will diminish over time as well
- Rebalanced the Warp Surge (triangle-shaped) anomaly which causes less damage and ends sooner now
Set this current order state as My default.