When I'm equiping a one-handed weapon and any one handed gun my character is just hovering around in a frozen state (see the picture)
Intel i7-4770k CPUWin 10 ProNvidia GeForce GTX 107016 GB RAM
Here's a more specific example. I'm new to the game, not to mention I haven't tried dual wielding yet, so I don't know exactly how dual wielding damage works. For the sake of example, let's say the difference is hypothetically 50% between ranged/melee and melee/melee, and the difference is 40% between ranged/melee and ranged/ranged. Just make equipping a ranged/melee combination give you a +45% damage buff for as long as you're wielding a ranged/melee weapon combination.
Not really. Just add a passive +x% damage, where the value of x is the difference between the damage of melee/ranged and ranged/ranged or melee/melee. It's a super simple thing to fix.
That's a bug, but not like you think. The bug is that you're not supposed to be able to equip melee and ranged at the same time. It's tragic in a 40k game, especially one about the inquisition, but unfortunately it's intended. They said they'd implement it if enough people want it so make some noise about it.
Add your voice here:
Too bad I would have enjoyed that combo.
known issue because that combo is not supposed to be equippable. It will be removed / blocked in the next patch. :)