Ive had this game since the early access phase, been tracking the development and such with great hopes.
But Martyr never was and still isnt ready to be called a finished product and shouldnt be launched to retail.
The skill tree passives dont work, game is terribly optimised (or isnt), overall feels like a very unpolished and rushed product.
Please. Focus on fixing the existing problems with Martyr before promising new content. Make it run smooth. Fix the skills. Balance what you have now. We can wait for the "endgame" - just finish the game on a technical and systems level...