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Items beyond level 70
Warhammer 40K Bug ReportThe character in question is level 71. First noticed this after crafting when I hit said level.
After creating, all items that were produced were still ilevel 70. I then disenchanted the crafted items, and repeated crafting to see if the same issue occurred again (spoiler, it did). The toolbox shows what will be created as being ilevel 71 with appropriate power levels, but what comes out doesn't match. Anything bought from Ragna is also capped at 70.
I then played through one mission, same thing on all drops.
Logged in through PC on steam.
Any ideas?
Edit: question answered. :)
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I guess all games must have a max level. After that, it is your personal ability that determines. But you have the Warzone level to work up if you are not already max there as well. But under Roadmap in the menu Tier III and increased power level is mentioned for Consol. Anyone know more about Q1 update?
I was confused by the fact the tooltip for crafting shows an item cap above 70.
Thanks for the help! :)
I have not Crafted since my weapons and items are max Relic fused level for Assassin. I have 2000 power level and maps> 2300 and 180% damage received is hard. But there are many challenges left.
Is it possible to recycle Relic material, and do something better?
@TILLINGENABBE you can salvage the relic items as well and can get materials from it!
Okay, I'll test it.
The only now is the fusion of 70lvl relics bosstin PR to 2000+
Okay, it's not always the power level for the weapons most interesting, the different settings too, depending on the play style. But for that I use the Modification menu. I save some material for Q1 update.
I wondered if I could include Machine God's Spark in the Crafting process, but as you said, it just seems possible to collect it.
Set this current order state as My default.