so ive just played my 2h melee cursader till now and not the psyker, but i wanted to pin down some first and general feedbacks from playing till now.
Melee changes feel good. I liked it before already, but gameplay is a tad more fluent and faster now. Im just not sure if all enemy hitboxes work correctly, especially if enemies are retreating backwards you have a hard time hitting them with single target melee skills. Also the Assault jump seems to bug out a bit - cant describe that really, will try to do later maybe.
Sounds in Missions: There are a lot new soundeffects in missions that are quite irritating. I THINK they are there to signal something, but with some things i just couldnt figure out WHAT till now. Supression-Status maybe?
What i really didnt like was that you exchange some Textlines from the NPCs (on objective completion like destroying a warpgate) with static noises and even the textpopups are too short to read them. I think that you rerecorded/remastered some Textlines, but you shouldnt cut out so many, they gave the game some personality.
Lootsystem: Just... Seriously? You had such a convenient lootsystem where you just had to bother with loot when the mission was done. Now even with autopickup turned on you have to literally RUN over the loot to pick it up. You have to run to every lootchest that a teammember opens to get your loot. If you split up in different passages or in a greater room, you now have to come back and look for loot that dropped for you. I just dont like it compared to the convenience you had before. Might lead to parties sticking closer together, if thats what you intended? If someone is masochistic enough to interrupt the purge and pick up ever piece of loot manually, let him do it, but PLEASE make an option that handles loot like before...
Incoulator/Supportslot/Supplies: I think i like the changes with the maximum stack of charges you have now. But i would like to see supplies themselves highlighted on the map so you can see where you can get some refills when you need them (even when the chests are already opened by a teammember). Because now you will leave most of the supplies lying on the floor.
Ok, thats it for now. All in all i really like what you did and dont mind the minor bugs you invented (*cough* chatsystem *cough* ;D). I will post a more detailed feedback once ive played/tested some more.
Cheers and keep up the great work!