I'm really digging the new power level scaling and progression system. I think it's a pretty big step up from what we had before. However, maybe it's just me, but everything still seems way too easy. The first couple missions, I'm doing stuff around my power level, getting re-oriented with everything. Before long, I start branching out and try higher difficulty missions, and I'm surprised to find they're not noticeably harder.
So I try harder. And harder. And harder. In this short video, you can watch me run through a mission where enemies have +40% damage, I'm at -40% damage, and I still don't die or even have to use my armor skill to rip through it.
After this, I tried going even further. I went to +150 challenge rating. +80% enemy damage, -80% to my damage. Still didn't die. Still one-shotted many enemies with my plasma gun.
I'm barely having to use cover, and, while it's great to feel like I'm actually playing as a Space Marine instead of a regular human, I feel like I'm missing out on some of the game's tactical options, because simply going full dakka is the straightest and easiest path to victory.
Did I just randomly find a magic combo of gear, am I just actually really good at this game, or does the balance still need additional tweaking? I GUESS I can try going even higher in difficulty, but I would think after a certain threshold my damage output will be reduced to basically zero, which might make it a bit tricky, even for me, heh.
The other downside to progressing this fast is it feels like I don't get a proper opportunity to max out my influence in a system before I move on, unless I want to keep running missions where I can all but literally sleep my way through. I'm not sure what the approximate cap of power level is supposed to be, or what "end game" power levels will look like, but it seems like 3-4 missions to grow beyond the challenge of a system is a bit quick.