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- Enemy hit points bug
Enemy hit points bug
Warhammer 40K Bug ReportI just played an Intel mission where one of the modifiers was +health per 60 seconds (or something like that), and yet, the first mob I encountered had Chaos marines with a ridiculous amount of health (basically unkillable).
I read about this on the Steam forums. Now I've experienced it...
I think that for the next patch, you guys should really focus on fixing the remaining Intel/Tarot modifier bugs.
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I had the same issue on intel mission. Unplayable so I abandoned mission. I then tried again with a new intel mission and got exactly the same debuff on the new mission!! There was much swearing....
Bug 1: Debuff "+25% health to enemies every 60 seconds" causes enemy health to be too excessive from start - beyond playability. Unable to complete mission.
Bug 2: On abandonment, the next mission randomizer failed to reset and so I got the same broken bug again.
Set this current order state as My default.