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- Dual Wielding needs tweaks and polish
Dual Wielding needs tweaks and polish
Warhammer 40K FeedbackHey i think the dual wielding system needs some work.
Perhaps dual wielding should get its very own set of abilities and not be limited to pairing the same weapons to be able to dual wield effectivly.
Atm this mechanic feels a bit clunky and awkward. If i want to carry a plasma pistol and a bolt gun both get only the left and right mouse button abilities and they dont mesh with each other smoothly.
Dual wielding should be stylistic and smooth. Kind of arcady almost in terms of play style atm its as mentioned above a bit clunky.
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Having basic first and second skill from each weapon feels kinda useless.
Even better would be a full mix and match of course, but that might be too much to ask, huh?
Anyhow, at least allowing us to say "Offhand Weapon = last two skills, even if two different weapons are equipped" would be a good middle ground I think.
My Psyker, far as I know, cannot use any 2h weapons other than force/pyrostaffs, and definitely no 2h greatswords -- and this system, however it would be improved, needs to be improved for all classes.
I know for certain that I want my Psyker to be able to use Witchfire with just one Warp Rod in offhand, while using something else in mainhand too.
Set this current order state as My default.