Minor issue, but it occurs every time.
I enter a map tile that has reinforced doors at each end.
The door closure is triggered, either by poison gas or an ambush with mobs teleporting in, etc.
I deal sufficient damage to the door I entered through, for the door to 'unlock' and open; to avoid being poisoned or overwhelmed.
Although my character is running through an open doorway, it will get stuck at the tile edge and, I then have to run back in before I can get out of the room.