First of all, hi! I've been eyeing this game ever since Neocore announced it and, finally, decided to buy it. I must say-I'm familiar with Neocore's games and own most of their games, so as far as making great ARPG/hack&slash, I have full confidence in Neocore and it's final product.
That being said, Martyr's control scheme needs some serious work. I understand that it's supposed to be ARPG first and twin stick shooter...some place lower, but as it is right now, controls feel extremely clunky, while poorly trying to cater to both styles.
So, what exactly is my problem with the current control scheme? It's directional keys for movement and specific dodge direction bound to each, separate direction button.
Why try to reinvent the wheel, when there are plenty of standard practices to go around with movement and dodging? For example, directional arrow keys, that very few players, if any, use for movement, instead of widespread and universally accepted WASD keys? Why?
Was that done, in order to accommodate buttons for dodge direction buttons? Why not use directional double tap, or a key combination like shift/ctrl+WASD?
Honestly speaking, offering us the control scheme style selection for either twin stick shooter or ARPG would work best, but having one control scheme that accommodates both play styles is also possible. So I'd like to suggest a control scheme, that would fit both tastes quite well, in my opinion.
Movement keys: WASD
Dodge style: either double tap directional key, or press Ctrl\Space+directional key(it's possible to create such aproach, right?)
Suit Ability:Space(if not used for dodge), or 1
That way everything is within player's reach, allowing for quick reaction and gameplay feeling more responsive. Of course, all of that is my personal suggestion and not a "must have" demand. However, having the ability to combine buttons for dodging, would make things much more smoother in either case.
So pelase, at the very least, allow us to use a combination of buttons for dodge buttons.
Also, on a sidenot, this community section is confusing as all hell! Can't there be a plain'ol forums sections?