2.2.0 seems underwhelming...

3

I haven't had a chance to play yet, so maybe I will change my initial impressions, but I'm not impressed.
-where is the end-game coop?
-why are the weekly bonuses so uninteresting?
-why no new items?
-to add to the above point, why are we getting superficial cosmetics and consumables instead of meaningful changes?

The one thing I really do like is the fixing of the static object targetting bug, but this was expected...shouldn't have been in the game in the first place.

Also, will the villains be boss type enemies? Or are they just normal villains with some minor changes?
Also, why are the weekly bonus icons using perk icons?

As I said, maybe playing it later today will change my mind, but I really expected more MEATY AND IMPACTFUL changes...

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2.2.0 seems underwhelming...
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4 years 321 days ago
It's worse than I thought...wow.
4 years 321 days ago
-1
Posted by Tylorva 4 years 321 days ago
I was disappointed that there wasn't a new Void Crusade. Hopefully there will be one soon?


But I like the idea of the event, and the weekly bonuses are nice.

 
I wanted:

1) co-op void/co-op end game...FAIL
2) actual unique relics or relic sets...FAIL
3) real end-game...FAIL
4) drop-down difficulty selector...haven't checked yet, but most likely...FAIL

4 years 321 days ago
I was disappointed that there wasn't a new Void Crusade. Hopefully there will be one soon?


But I like the idea of the event, and the weekly bonuses are nice.