First of all, i absolutely love Martyr. It's in my top list of any such games, even a lot higher than Diablo 3 or Grim Dawn etc.
Now to the point. I don't even know if Inquisitor Marty dev team keeping an eye to the game and/or even support it at this point, but can you please add some basic QoL improvements?
a) I'm an UWD user (32:9). Game works great, no streched image etc, but the problem lies to my character's health/suppression bar. Due to my monitors size, it's really hard to keep an eye to the sup/hp bars, and especially while i'm into chaotic situations as hybrid ranged/melee user. So, any possibility to add to the game overhead HP/SP bars? Why Enemies have, but our characters not?
b) Please option to pan/tilt the camera, and rotation increase. It's really difficult sometime to take care of distant Enemies with Sniper Rifles, due to low fov/zoom. In-game up/down camera offset option not helping. Camera rotation it's way too much slow (keyboard). Please add more rotational speed increase too. It's way too much slow.
c) I noticed a lot of times Exitus rifle shots, stopping in some kind of invisible walls, before the shot can reach the target. Be it just barrels, or even items in the ground. Trying touse any high spots to take advantage and shot enemies, and shots stops again just few meters ahead.I can see the shot impact/flashing hitting invisible barriers. Is that some kind of bug, or normal game mechanism? In either way, need's to get fixed.
d) Why no combat log in chat window and a target dummy to test our weapons damage?
e) Add more difficulty options, higher tiers than Eye of Terror, or some kind of ultra hard Bosses.
That's all and sorry for the wall of text. A new Story DLC with more maps/enemies etc, would be appreciated by the way.
Praise the Emperor.