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- Warhammer 40K
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- Tech priest bugs and suggestions
- When the turret time is up, it shouldn't count as lose (You can also hear the inquisitor mention something about tech heresy).
- No 1 is preventing me from getting some heroic deed.
- Would be nice to see constructs resistances.
- There is a passive skill tree that allows the constructs faster cool-down (By taking 5% off the timer): Only the first 2 out 4 work. The time doesn't go down if you apply no 3 and 4
Thanks
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