Hey, new to the game, played some 9 hours. Just wanted to provide some fresh feedback.
Initially I wanted to play a melee character so I went with a crusader with a shield. Right from the start I was getting destroyed pretty easily in battles. Cool, thought I, the game is harder than your usual diablo-esque game. However then I played a ranged character and the game was so much easier. Without cover and being forced to be in melee where the enemy hits back just makes my melee character take so much more damage. I'm not sure how the skill Block is supposed to work on my shield but it appears to make no difference at all. I don't understand how I'm supposed to be able to survive all the damage as melee. Maybe it gets different at higher levels, but it's just no fun to try to get there as melee. Actually I switched to using ranged weapons on my lvl 12 melee-specialized character and the game was significantly reduced in difficulty.
PS. The difficulty system is hard to understand in general, I'm lvl 12 (or whatever) and I am finding it quite hard even as ranged in a lvl 4 zone?
PS. I wish you'd increase the speed with which health regenerates "out of combat", often I find myself just standing around waiting for it.
PS. Actually the same thing goes for Focus. You should definitely get focus from killing enemies, not as a steady income. It is bad design if I can go afk for 3 minutes and come back to a significantly stronger player character.