Is there a way to find out exactly which skills, perks, effects, etc. affect my constructs? I'm levelling up my seasonal tech adept and some mechanics are even less clear than those of the traditional trio of classes.
For example: do psalm doctrines affect my constructs? If I add +50% heat damage on my weapon, will it only affect my weapon or will the constructs benefit as well? Do my range tree skills also improve the ranged skills of my constructs? Same for the critical hits tree?
There is a lot of ambiguity in the way the game describes many skills and effects and having now a class that splits its performance between the character and minions only adds to the confusion.
As a quick quality of life improvement, perhaps you could add a small cogwheel or a coloured frame to all the skill points and effects that affect my constructs. Same for the tooltips and item descriptions. So that it is immediately clear which ones boost only me and which work for my whole private army of mechanical murderers.