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- Seasonal Mission Rant-Maybe late to the party
I have seen a bunch of these rants on other boards but did not see one here. I realize I may be way late to this discussion, but it took me awhile to hit the wall many have spoken of. 7 seasonal missions Sunday. 11 Yesterday. 12 Today. 30 missions AFTER I STARTED COUNTING. So quite a few more than 30. I need one last boss (Khorne) and the faction mission just is not hitting. Three days of grinding and making me feel bitter about a game I have loved for over 330 hours is a pretty bad look.
My questions are these:
Why no mechanic where each seasonal mission has to pop up after x number of times if it has not? I don't think once every 30 is unreasonable.
Why no mechanic where the player can influence the seasonal mission? If you kill all Khorne harbingers to fill the bar, you get a Khorne seasonal.
Why no week of -fill in the blank- where seasonal missions A-E spawn more frequently, followed by a week where missions F-J spawn more frequently? At least I would feel like my grind had some purpose then.
Am I really that unlucky? If I am, why would you ever make a design decision that prevents a player from finishing the season, or at least creates a miserable grind, where you can literally need one last thing, have no control over it, and you just don't get it?
I am so frustrated right now. God help me if I finally do get a Khorne mission and the 50/50 coin flip does not generate a boss. You think the inquisitors feel exquisite hate for the Xenos....
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Many thanks for your help!
Totally agree that S6 requires too much grinding to complete. Especially when you are playing solo.
There is only one thing that you might have control:
If you get one Khorne mission at last, and unluckily get no Boss, you can just shut down the game by force (ALT + F4) and retry.
You will lost your loots during mission , but the presence of Boss could be rerolled next time you enter.
Set this current order state as My default.