[PS4/Xbox] Content Update for Inquisitor - Martyr | Feb 19

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An unexpected Chaos incursion into the vaults of a renowned Navigator House exposes a disturbing new conflict in a forsaken region of the Caligari Sector. The trail of buried secrets leads to a place that shouldn’t even exist and unleashes the tide of carnage that will soon engulf entire planets if the agents of the Inquisition cannot stop the mayhem of Khorne, the Chaos God of war, rage and hate.

The new Season for “Warhammer 40,000: Inquisitor – Martyr” will let loose the bloodthirsty followers of Khorne in the Caligari Sector, opening up a new Subsector with new star systems, introducing the Daemons of Khorne and the visually stunning and macabre gameplay mechanics designed to conjure the atmosphere of battling the violent and primal followers of the Blood God, while two brand new investigations will tell the dark story behind the existence of the Voidrippers, the unique sandboxed Chaos Space Marine Chapter worshipping Khorne.

New Features

  • Season 2: Khorne is now live
  • 11 new enemy units introduced within the new Khorne faction
  • Inquisitorial Rank cap increased to 80
  • Item level cap increased to 70
  • The Agartha Subsector has opened. Minimum power rating: 1300

    Attention: in-game descriptions display minimum power rating for the Agartha Subsector as 1300, but because of a bug, the content can be only accessed at 1500 PR. This will be fixed in a quick update soon!

  • Introducing two new Investigations, "Awakening" and "Retribution"
  • New game mechanic: Blood Tithe
    • Dynamic weather and difficulty change as you slaughter Khorne forces
  • Revised, faster execution animations for the normal and medium sized enemies without an additional slow motion effect and rotating camera movements

Fixed Bugs

  • Fixed various bugs causing significant framerate drops
  • Various stability and performance related improvements
  • Collision fixes on various maps
  • Various minor UI & typo fixes and numerous quality of life improvements
  • Fixed a wrong camera angle for Elite executions
  • Fixed an issue where players were unable to research Cabal Tech Tree upgrades
  • The second character in Local Co-Op mode no longer copies the cosmetic helmet equipped on the Main Player
  • The camera no longer zooms out unnecessarily when starting missions at special POIs such as the Unholy Cathedral
  • The character no longer tries to pick up grenades and supplies with a full belt or inoculator when pressing the interaction button
  • Added collision to the Hall of Heroes terminal and to the Angel Statues on the Command Bridge
  • Fixed an issue where the character's footprint effects would appear in the air when using jump skills
  • Fixed an issue where the game would crash while players were navigating on the World Event Leaderboard
  • The Damage over Time mastery now can be used on the Assail skill and provides DoT damage - Bleeding as it is indicated in its description
  • The Hinder Movement, Telekinetic Shock, Psychic Shackles and Blindness masteries now can be properly used on the Constrict skill
  • The Anti-Spatter Nozzle passive skill now properly deals Burn damage
  • The Death Augury skill now works properly in Co-Op
  • The Call Astartes world skill has been fixed and now summons at most 3 Space Marines in a Defense mission
  • The Fiery Form skill now properly adds +15% damage reduction
  • The Corrosive Agents skill's description now properly shows Poison damage
  • The party leader now no longer loses privileges when playing invite based multiplayer Tarot missions (e.g. the ability to kick and promote other players)
  • Fixed a bug where cover usage was hindered when using the "Advanced" layout and having other interactable objects in the vicinity
  • Fixed an issue where the player's minimap would not reset upon removing the sidekick character in Local Coop
  • The defended object will no longer receive buffs in Defense missions
  • The camera no longer ascends from the ground when launching the City of Suffering mission
  • Localization improvements across all languages

PS4 specific changes

  • Fixed a trophy requirement check algorithm to avoid unlocking problems caused by connection errors
  • Fixed an issue where the Controller Layout would revert to "'Default" upon restarting the game
  • Fixed an issue where the "Ordnance Seeker" trophy would not unlock
  • Fixed an issue where the game would crash on the initial loading screen
  • Fixed an issue where the game would crash upon opening a Stolen Relic

Xbox One specific changes

  • Fixed an issue where controller disconnections and reconnections would mix up their owners in Local Coop
  • Fixed an issue where the game would crash when pressing several buttons repeatedly during the start of a Priority Assignment
  • Fixed an issue where the game would crash when playing Warzone mode with German localization
This post was edited 175 days ago by Megapull
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[PS4/Xbox] Content Update for Inquisitor - Martyr | Feb 19
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201 days ago
-1


These bodies completely ignore the reports on their work. They didn't fucking do anything. There is no late game at all. Only psyker and Assasin Solo may have something to do. The imbalance is simply maximum. Damn blacksmith. Full. Multiplayer is also garbage. Fucking damage is a problem you have to shoot 2 times in fucking Norlin. War gives nothing but the same prey. Nemesis gives supposedly ancient things, but they have nowhere to go. All by itself. That there they added levels so they the fuck there not need. Should I add 10 points?! I'll stay a little longer. A sailor?! What the fuck is this transfer for?! You are confusing critical chance with the government?! Are you stupid?! I've tried all the weapons, all the hats are not reproduced, except for 2 species. What else is there to say?! That is all you there ohueli to take on the game is 4000 rubles. For 500, I wouldn't talk about it here. Пидоры! 

203 days ago

Are you kidding me ?! Why is there no answer ?!

206 days ago
+1
Posted by BekkaToravu 206 days ago
As of today its been 36 days since I've submitted a post under Bug Report titled ACHIEVEMENT: All Kinds of Trouble (XB1) which I described in great legnth and detail the extents I have gone thru to get this achievement to unlock to no avail. There was even a reply from staff membe Marcpolocs stating "We will issue a patch soon from which at the start of the game an algorithm will run in the background to check if every trophy which should have been unlocked is unlocked already or not! This will resolve the trophy problem you have!" This was 28 days ago.


How long is "soon"? Season 2 was implemented this week with no algorithm. I have since completed 3 runs of all 11 missions since update. Twice on the console in my bedroom and one utilizing the one in my living room. I wiil try running a co-op mission with a freind and see if it unlocks for either of us.


But I'm seeing a pattern develope when it comes to unlocking console progress in Neocore games. It's eithere people dont care or dont know how to implement console fixes which is appearant looking at the bug reports and since Van Helsing still has broken achievements 

Just finished a 6+ hour session playing my Psyker all 11 misions, then my Assassin all 11 mission and lastly my Crusader all 11 misions the spamming Tarot misions. No achievement 


Can someone "in the know" actualy comment IF the algorithm was implemented with the patch? If no can we get a projected time frame for the achievement to complete each mission type from Starmap as well as the achievement for maxing either Puritan/Radical morale choice?

206 days ago
+1


To begin, welcome everyone! I do not know how on (XB1 or PC) but after updating 2.0 for PS4, STRONG CHANGES HAVE BEEN HAPPENED. Firstly, the graphics fell to a level lower than in Diablo 3 (2012 release), and secondly one of the main features of the game disappeared - environmental destruction. Apparently such foolish measures were taken to increase the frame rate, but I would disappoint the subsidence of staff as they were and remained in hot moments. Only with this lost excellent graphics and destructible. Bravo developers, instead of changing the way you load a map or objects into a non-visual field, you cut the game's chips and leave only the dark world of 40k. I bought your game in order to support you and express my gratitude for the popularization of the world of 40k, but you have deceived me ... I am upset and I regret the money spent. I apologize in advance for my English, but I do not apologize for the attacks on the developers, the truth is that I am very sad because I loved this game.


206 days ago
+1
As of today its been 36 days since I've submitted a post under Bug Report titled ACHIEVEMENT: All Kinds of Trouble (XB1) which I described in great legnth and detail the extents I have gone thru to get this achievement to unlock to no avail. There was even a reply from staff membe Marcpolocs stating "We will issue a patch soon from which at the start of the game an algorithm will run in the background to check if every trophy which should have been unlocked is unlocked already or not! This will resolve the trophy problem you have!" This was 28 days ago.


How long is "soon"? Season 2 was implemented this week with no algorithm. I have since completed 3 runs of all 11 missions since update. Twice on the console in my bedroom and one utilizing the one in my living room. I wiil try running a co-op mission with a freind and see if it unlocks for either of us.


But I'm seeing a pattern develope when it comes to unlocking console progress in Neocore games. It's eithere people dont care or dont know how to implement console fixes which is appearant looking at the bug reports and since Van Helsing still has broken achievements 

207 days ago
jakaera

Thank you for teplying,

208 days ago
Mellenthin
The answer to my question: not long. Actually, I received one from the very first Nemesis battle after posting. And not only that, I also got the correct affix to boot.:D


Praise the Emperor!

208 days ago
After a little hickup, I was finally able to complete both new assignments from season 2.


Great story and voice acting as usual (especially like the banter and nitpicking).:)

Thanks, and keep up the good work! 

Ps. Only complaint: how many more missions do I have to complete before I can lay my hands on a new shiny power sword?;) 

208 days ago
After a little hickup, I was finally able to complete both new assignments from season 2.


Great story and voice acting as usual (especially like the banter and nitpicking).:)

Thanks, and keep up the good work! 

Ps. Only complaint: how many more missions do I have to complete before I can lay my hands on a new shiny power sword?;) 

208 days ago
Posted by Damaskinos 208 days ago
 I have a problem I have just finished theKhorne campaign.  But when I go back to that sector I can see the planets and go to them but there’s no missions generated ? Why?
No idea why, but it seems to have been fixed now, lots of happy little missions on my new subsector maps, hopefully the same for yours
208 days ago
outpatient8

Regarding the targeting are you using target lock or default targeting?

208 days ago
+1
outpatient8

Ok, megapull.

You got time to censor my post but not enough time to censor your code or reply to the slew of complaints regarding your horrible dev skills?

We see where your priorities are now. 


208 days ago
jakaera
 I have a problem I have just finished theKhorne campaign.  But when I go back to that sector I can see the planets and go to them but there’s no missions generated ? Why?
208 days ago
+1

Why there is no answer from support?! 60 $ the cost of this game in Russia. 60! AAA class games are about the same. But none of them had elementary grammatical errors. No free helmets, no free Tarot will help me in playing with so many bugs. Look at the number of dissatisfied. Can you make as a PARAGON?! Return the money...

209 days ago
+1

I apologize for not being on the topic, but ... I bought the game recently and started to explore the Warhammer 40k universe, everything is very interesting, except that after the five training missions, the rest of the game just unbearably slows down, fps falls very hard, just unbearable to play, I changed the resolution settings, but nothing helped, how to solve this problem? I have a PlayStation 4 Pro console

209 days ago
-1

Yep, nope. You tools just seem determined to not do things right. 

 STILL obstructed by manned turrets I've destroyed.

STILL  obstructed by light posts I've destroyed. 

STILL having targeting issues. Like, the unwanted switching to non critical targets or switching from a target I've been hammering to a target with full health.

STILL can't shoot right from some cover or jumping out of cover to shoot.



This comment was moderated 208 days ago by Megapull
209 days ago
+2
Ps4 user playing couch co op. Still no news of 2nd player able to change equipment like diablo3 and levelling up as well. Kind of disappointing.
209 days ago
+2
Still no implemented fix for "All Kinds of Trouble" [Xbox] Achievement still being locked. Was tod in original bug report an algorythym would be patched to unlock achievement.


Upon booting game this afternoon ran one of each of the listed 11 mission types (Assassination , Bunker Busting, Data Hunt, Demonic Incursion, Hunt, Nurgle Infestation, Panic Room, Purge, Rescue, Siege and Silence the Guns) from Starmap twice.


How is this still not fixed?

209 days ago
+2
Same problem like others. Got teleported after mission on briedge ( Tide of Blood Awakening 6/8). No missions or "!" after that.


Psn id ev-geniy

210 days ago
-1
Dam looks good guys, thank you so much! 
210 days ago
+1

Since I started about bugs. Multiplayer in Warzone. Damage is displayed incorrectly. Damage passes incorrectly. I put on 15K damage to ordinary enemies, and they stand. There is a delay in calculating damage. I have time to make 2 critical shots at little nurling before he dies. This is an extra overheating or cartridge. And in General it is very annoying . The speed of the Internet is not suspicious, because in other games this has never happened. AND AGAIN LOCALIZATION AND TRANSLATION. What's the problem with the font ?! Is it so hard to finish 10 letters ?! Считаю, что русскоязычные поддержат. 

210 days ago
+1
Posted by Darths 210 days ago
After the first mission, you have to talk with Ragna, then with Caius Thorn and after then will the Agartha Subsector unlocks.
Yes, i did the talking, then cleared the fort, the mission ended as expected, albeit with not really any loot but as i was 2005 pr then i ignored that.  Loaded into the ship bridge expecting to have to talk to thorn a 2nd time given the revelations in the fort, but no, quest tracker still says 2\8 as if i hadn't entered the fort, but with no option to even go back in.  Needless to say having the whole subsector blocked still rather frustrating 
210 days ago
+1
Posted by Darths 210 days ago
After the first mission, you have to talk with Ragna, then with Caius Thorn and after then will the Agartha Subsector unlocks.
The problem is that I think the initial mission didn't end properly (didn't pay much attention unfortunately) as when back on the ship, there's no exclamation marks on any of the characters.


I already have a few hundreds of hours beneath me, so this isn't something that would pass me by (i.e. failing to notice said exclamation marks). I've tried logging out and in again to no avail, so it definitely makes me think it's simply bugged - much like the situation regarding the main campaign a while back.


Thanks! 

210 days ago
Darths

Is it serious?! I should have known better... Quest is worth 0/8. All NPC make, that and before . No sign of the new season.

210 days ago

There is still a bug for the quest Grim harvest were it is impossible to reach the gates or kill the enemies you need to kill in order to progress with the mission I played the mission countless time it is very frustrating that I keep failing the mission after just reaching the body on the ground there is no timer or indicator bar for Barricade which doesn't help please fix I want to enjoy the mission not fail every time I don't want to speed run the mission also because that doesn't work either so please fix.... For the god  emperor 

210 days ago
Will I still be able to access the missions from season 1 or are they gone now?
210 days ago
-1
IllimNemino
After the first mission, you have to talk with Ragna, then with Caius Thorn and after then will the Agartha Subsector unlocks.
210 days ago

Good evening. I apologize for weak English. I write with a translator.  I was waiting for the update as my birthday, hoping for a complete modernization of the game. In the end download it. I go into the game, I pass the first mission from the new season (executed captain coward ))) and more I can not do anything. Loot for mission was not given. No exclamation points. The new system is not allowed. Power around 1900. Talk less. Dear developers, please fix. And yet, the translator into Russian it is better to find a new one. We can even help ourselves. The perk Power critical damage switched with a Chance. This is serious. Throughout the game there are no capital letters P.

P. S. Burns. 

210 days ago
+1
Season 2 looks good, but like Jakaera, I also happened to get bugged and cannot proceed with defending the Ranieli Starfort.


Hopefully you guys can get this fixed soon enough. 


Thanks! 

210 days ago
Posted by jakaera 210 days ago
Awakeningquest bugged after exploring fort. Mission ended but quest tracker stayed 2\8 and no way to re engage with it.  Acc jakaera character jakaera   ps4
Addendum to this, have obviously restarted the game etc but no joy.


Oh, and the fix for the over sensitive R stick camera issues seems to have extremely unfortunately been missed out of the quality of life improvements in the patch

210 days ago
Awakeningquest bugged after exploring fort. Mission ended but quest tracker stayed 2\8 and no way to re engage with it.  Acc jakaera character jakaera   ps4