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- PC game crashing on random missions, using tarot cards
On PC, when doing a random mission, and 3 tarot cards, my game crashes every time while loading up the mission. The happened several times today and yesterday. I've tried special missions, intel missions, and random missions without using tarot cards, and no crashes. This is in the standard play, not the seasonal characters.
I haven't tried with only 1 or 2 cards, so not sure if that's the factor, and haven't tried changing up what cards I used. In case the specific cards are the factor, I was using The Possessed, Venom, and Perseverance.
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At first I didn't crash tonight, but did on my third random mission, a Word Bearer panic room. Also tried a Rebel Command panic room after reloading.
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-04-22 03:04:39.512 (1312.589s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-04-22 03:04:39.512 (1312.589s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-04-22 03:05:26.772 (1359.848s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-04-22 03:05:26.772 (1359.849s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
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2020-05-25 16:15:33.925 (7448.763s) [GL ] Magic.cpp:788 ERR|
2020-05-25 16:15:33.925 (7448.764s) [GL ] Magic.cpp:800 ERR|
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2020-05-31 23:08:31.468 (7952.223s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:08:31.468 (7952.223s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:08:31.468 (7952.223s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:09:33.307 (8014.062s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:09:33.307 (8014.062s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:44:30.298 (10111.054s) [GL ] GameToBackend.cpp:2498 WARN| Error getting character info: {"error":"timeout"}
2020-05-31 23:45:31.405 (10172.160s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:45:31.405 (10172.160s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:45:31.405 (10172.160s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:45:31.405 (10172.160s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:45:31.405 (10172.160s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:45:31.405 (10172.161s) [GL ] BackendTypes.cpp:868 WARN| This assert was called too many times, ignoring from now on
2020-05-31 23:45:51.593 (10192.348s) [GL ] GameToBackend.cpp:2498 WARN| Error getting character info: {"error":"timeout"}
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-05-31 23:47:57.800 ( 41.121s) [GL ] GameToBackend.cpp:2498 WARN| Error getting character info: {"error":"timeout"}
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2020-05-31 23:49:12.216 ( 52.609s) [GL ] GameToBackend.cpp:2498 WARN| Error getting character info: {"error":"timeout"}
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2020-05-31 23:53:55.353 ( 117.308s) [GL ] GameToBackend.cpp:2498 WARN| Error getting character info: {"error":"timeout"}
File verbosity level: -1
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2020-06-01 01:00:37.836 ( 107.330s) [GL ] GameToBackend.cpp:2498 WARN| Error getting character info: {"error":"timeout"}
2020-06-01 02:02:59.752 (3849.247s) [GL ] ServerToBackend.cpp:333 WARN| Failed to send mission result. Message: {"error":"timeout"}
2020-06-01 02:15:42.669 (4612.163s) [GL ] ServerToBackend.cpp:333 WARN| Failed to send mission result. Message: {"error":"timeout"}
2020-06-01 02:28:51.225 (5400.719s) [GL ] GameToBackend.cpp:2498 WARN| Error getting character info: {"error":"timeout"}
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-06-01 03:25:15.837 ( 67.566s) [GL ] GameToBackend.cpp:2498 WARN| Error getting character info: {"error":"timeout"}
2020-06-01 03:25:35.747 ( 87.476s) [GL ] GameToBackend.cpp:2498 WARN| Error getting character info: {"error":"timeout"}
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2020-06-03 18:17:19.977 (7883.633s) [GL ] Magic.cpp:788 ERR|
2020-06-03 18:17:19.977 (7883.633s) [GL ] Magic.cpp:800 ERR|
2020-06-03 20:01:27.557 (14127.202s) [GL ] GameToBackend.cpp:1318 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.557 (14127.202s) [GL ] GameToBackend.cpp:1318 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.557 (14127.202s) [GL ] GameToBackend.cpp:1318 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.557 (14127.202s) [GL ] GameToBackend.cpp:1318 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.557 (14127.202s) [GL ] GameToBackend.cpp:1318 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL ] GameToBackend.cpp:1318 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL ] GameToBackend.cpp:1318 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL ] GameToBackend.cpp:1318 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL ] GameToBackend.cpp:1318 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL ] GameToBackend.cpp:1318 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL ] GameToBackend.cpp:1318 WARN| This assert was called too many times, ignoring from now on
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-06-03 20:23:40.035 (1320.749s) [GL ]Component_Collision.cpp:1698 ERR| akadaly kilokes valszeg vegtelencikulsba akart kerulni indokolatlanul
2020-06-03 20:23:40.905 (1321.618s) [GL ]Component_Collision.cpp:1925 ERR| akadaly kilokes valszeg vegtelencikulsba akart kerulni indokolatlanul
2020-06-03 20:23:41.165 (1321.879s) [GL ]Component_Collision.cpp:1925 ERR| akadaly kilokes valszeg vegtelencikulsba akart kerulni indokolatlanul
2020-06-03 20:23:41.175 (1321.889s) [GL ]Component_Collision.cpp:1925 ERR| akadaly kilokes valszeg vegtelencikulsba akart kerulni indokolatlanul
2020-06-04 01:30:15.164 (19715.878s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 296 (Weapon_Dummy) wants to leave the map! Target pos: 0.00 0.00
2020-06-04 01:30:15.177 (19715.891s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 01:30:15.182 (19715.896s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 01:30:15.187 (19715.901s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 01:30:15.203 (19715.917s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 01:30:15.209 (19715.923s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 01:30:15.219 (19715.932s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 01:30:15.228 (19715.942s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 01:30:15.237 (19715.951s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 01:30:15.247 (19715.961s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 01:30:15.258 (19715.972s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 01:30:15.258 (19715.972s) [GL ] GLBattleCore.cpp:1029 WARN| This assert was called too many times, ignoring from now on
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-06-04 17:39:23.907 ( 745.438s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 262 (Weapon_Dummy) wants to leave the map! Target pos: 0.00 0.00
2020-06-04 17:39:23.961 ( 745.492s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 17:39:23.966 ( 745.497s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 17:39:23.969 ( 745.500s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 17:39:23.977 ( 745.508s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 17:39:23.987 ( 745.518s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 17:39:23.998 ( 745.529s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 17:39:24.008 ( 745.539s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 17:39:24.017 ( 745.548s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 17:39:24.028 ( 745.559s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 17:39:24.037 ( 745.568s) [GL ] GLBattleCore.cpp:1029 ERR|
2020-06-04 17:39:24.037 ( 745.568s) [GL ] GLBattleCore.cpp:1029 WARN| This assert was called too many times, ignoring from now on
2020-06-04 19:20:02.533 (6784.064s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-04 19:20:02.533 (6784.064s) [GL ] LootObject.cpp:741 ERR|
2020-06-04 19:20:02.533 (6784.064s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-04 19:20:02.534 (6784.065s) [GL ] LootObject.cpp:741 ERR|
2020-06-04 19:42:21.772 (8123.303s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-04 19:42:21.772 (8123.303s) [GL ] LootObject.cpp:741 ERR|
2020-06-04 20:33:01.719 (11163.250s) [GL ] ScriptHelpers.cpp:113 ERR|
2020-06-04 20:33:01.719 (11163.250s) [GL ] OW_JournalWindow.cpp:1660 ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-04 20:33:29.775 (11191.306s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.775 (11191.307s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL ] BackendTypes.cpp:868 WARN| This assert was called too many times, ignoring from now on
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-06-04 20:36:52.676 ( 150.599s) [GL ] GameSession.cpp:311 WARN| Connection attempt failed: 0
2020-06-04 21:02:18.651 (1676.574s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL ] BackendTypes.cpp:868 WARN| This assert was called too many times, ignoring from now on
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-06-05 00:02:54.209 (1306.687s) [GRAPH ] CrashReporter.cpp:35 WARN| CRASH!
2020-06-05 00:03:00.908 (1313.386s) [GRAPH ] CrashReporter.cpp:101 WARN| Error sending mail: Timed out
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-06-05 00:55:20.811 (3124.836s) [GL ] ScriptHelpers.cpp:113 ERR|
2020-06-05 00:55:20.811 (3124.836s) [GL ] OW_JournalWindow.cpp:1660 ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-05 01:18:48.573 (4532.597s) [GL ] ScriptHelpers.cpp:113 ERR|
2020-06-05 01:18:48.573 (4532.597s) [GL ] OW_JournalWindow.cpp:1660 ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-05 01:25:44.093 (4948.117s) [ 4504] CrashReporter.cpp:35 WARN| CRASH!
2020-06-05 01:25:50.616 (4954.641s) [ 4504] CrashReporter.cpp:101 WARN| Error sending mail: Timed out
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-06-05 01:51:09.878 (1508.937s) [GL ] ScriptHelpers.cpp:113 ERR|
2020-06-05 01:51:09.878 (1508.937s) [GL ] OW_JournalWindow.cpp:1660 ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-05 01:59:33.809 (2012.868s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL ] BackendTypes.cpp:868 WARN| This assert was called too many times, ignoring from now on
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2020-06-05 14:04:40.886 (5107.562s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.896 (5107.572s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.905 (5107.581s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.916 (5107.592s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.926 (5107.602s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.935 (5107.611s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.946 (5107.622s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.955 (5107.631s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.965 (5107.641s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.975 (5107.651s) [GL ] MovingUnitActor.cpp:1459 ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.975 (5107.651s) [GL ] MovingUnitActor.cpp:1459 WARN| This assert was called too many times, ignoring from now on
2020-06-05 15:05:15.387 (8742.062s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-05 15:05:15.387 (8742.063s) [GL ] LootObject.cpp:741 ERR|
2020-06-05 15:07:50.797 (8897.473s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.797 (8897.473s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.797 (8897.473s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.797 (8897.473s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.797 (8897.473s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL ] BackendTypes.cpp:868 WARN| This assert was called too many times, ignoring from now on
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-06-05 15:55:59.209 ( 760.354s) [GRAPH ]ModelInstanceControl.cpp:1574 ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.221 ( 760.366s) [ A70]ModelInstanceControl.cpp:1574 ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.238 ( 760.383s) [ A70]ModelInstanceControl.cpp:1574 ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.255 ( 760.400s) [ A70]ModelInstanceControl.cpp:1574 ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.287 ( 760.432s) [ A70]ModelInstanceControl.cpp:1574 ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.305 ( 760.450s) [ A70]ModelInstanceControl.cpp:1574 ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.320 ( 760.465s) [ A70]ModelInstanceControl.cpp:1574 ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.341 ( 760.486s) [ A70]ModelInstanceControl.cpp:1574 ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.370 ( 760.516s) [ A70]ModelInstanceControl.cpp:1574 ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.388 ( 760.533s) [ A70]ModelInstanceControl.cpp:1574 ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.388 ( 760.533s) [ A70]ModelInstanceControl.cpp:1574 WARN| This assert was called too many times, ignoring from now on
2020-06-05 15:56:18.175 ( 779.320s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-05 15:56:18.175 ( 779.320s) [GL ] LootObject.cpp:741 ERR|
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-06-06 00:18:30.404 (4805.671s) [GL ] Magic.cpp:788 ERR|
2020-06-06 00:18:30.405 (4805.671s) [GL ] Magic.cpp:800 ERR|
2020-06-06 00:54:45.606 (6980.872s) [GL ] Magic.cpp:800 ERR|
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-06-06 23:25:29.213 (6885.471s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL ] BackendTypes.cpp:868 WARN| This assert was called too many times, ignoring from now on
2020-06-07 01:52:26.181 (15702.439s) [GL ] GameToBackend.cpp:1393 ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.181 (15702.439s) [GL ] GameToBackend.cpp:1393 ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.181 (15702.439s) [GL ] GameToBackend.cpp:1393 ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.181 (15702.439s) [GL ] GameToBackend.cpp:1393 ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.181 (15702.439s) [GL ] GameToBackend.cpp:1393 ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.439s) [GL ] GameToBackend.cpp:1393 ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.439s) [GL ] GameToBackend.cpp:1393 ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.439s) [GL ] GameToBackend.cpp:1393 ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.439s) [GL ] GameToBackend.cpp:1393 ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.440s) [GL ] GameToBackend.cpp:1393 ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.440s) [GL ] GameToBackend.cpp:1393 WARN| This assert was called too many times, ignoring from now on
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
File verbosity level: -1
date time ( uptime ) [ thread name/id ] file:line v|
2020-06-07 19:14:57.539 (3696.092s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL ] BackendTypes.cpp:868 ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL ] BackendTypes.cpp:868 WARN| This assert was called too many times, ignoring from now on
2020-06-07 19:30:17.173 (4615.725s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-07 19:32:04.978 (4723.530s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-07 19:33:21.572 (4800.125s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-07 19:33:33.591 (4812.144s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-07 19:33:58.860 (4837.413s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-07 19:33:58.860 (4837.413s) [GL ] LootObject.cpp:741 ERR|
2020-06-07 19:34:05.341 (4843.894s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-07 19:34:42.954 (4881.507s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-07 19:35:10.924 (4909.477s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-07 19:36:53.881 (5012.433s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-07 19:39:17.729 (5156.282s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-07 19:39:31.032 (5169.584s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-07 19:39:31.032 (5169.585s) [GL ] Soldier.cpp:6714 WARN| This assert was called too many times, ignoring from now on
2020-06-07 19:57:28.562 (6247.115s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-07 19:57:28.562 (6247.115s) [GL ] LootObject.cpp:741 ERR|
2020-06-07 19:57:28.742 (6247.295s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-07 19:57:28.742 (6247.295s) [GL ] LootObject.cpp:741 ERR|
2020-06-07 19:57:29.573 (6248.126s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-07 19:57:29.574 (6248.126s) [GL ] LootObject.cpp:741 ERR|
2020-06-07 20:12:02.666 (7121.219s) [GL ] Magic.cpp:788 ERR|
2020-06-07 20:12:02.676 (7121.228s) [GL ] Magic.cpp:788 ERR|
2020-06-07 20:12:02.686 (7121.239s) [GL ] Magic.cpp:788 ERR|
2020-06-07 20:12:02.696 (7121.249s) [GL ] Magic.cpp:788 ERR|
2020-06-07 20:12:02.706 (7121.259s) [GL ] Magic.cpp:788 ERR|
2020-06-07 20:12:02.716 (7121.269s) [GL ] Magic.cpp:788 ERR|
2020-06-07 20:12:02.727 (7121.279s) [GL ] Magic.cpp:788 ERR|
2020-06-07 20:12:02.735 (7121.287s) [GL ] Magic.cpp:788 ERR|
2020-06-07 20:12:02.745 (7121.298s) [GL ] Magic.cpp:788 ERR|
2020-06-07 20:12:02.755 (7121.308s) [GL ] Magic.cpp:788 ERR|
2020-06-07 20:12:02.755 (7121.308s) [GL ] Magic.cpp:788 WARN| This assert was called too many times, ignoring from now on
2020-06-07 20:35:20.095 (8518.648s) [GL ] ScriptHelpers.cpp:113 ERR|
2020-06-07 20:35:20.096 (8518.648s) [GL ] OW_JournalWindow.cpp:1660 ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-07 20:40:52.285 (8850.837s) [GL ] ScriptHelpers.cpp:113 ERR|
2020-06-07 20:40:52.285 (8850.838s) [GL ] OW_JournalWindow.cpp:1660 ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-07 21:38:23.788 (12302.341s) [GL ] GameToBackend.cpp:2461 WARN| LogInFailed
2020-06-07 22:47:39.202 (16457.754s) [GL ] ScriptHelpers.cpp:113 ERR|
2020-06-07 22:47:39.202 (16457.755s) [GL ] OW_JournalWindow.cpp:1660 ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-08 00:11:46.547 (21505.100s) [GL ] Magic.cpp:800 ERR|
2020-06-08 00:19:10.578 (21949.131s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:10.578 (21949.131s) [GL ] LootObject.cpp:741 ERR|
2020-06-08 00:19:10.779 (21949.332s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:10.779 (21949.332s) [GL ] LootObject.cpp:741 ERR|
2020-06-08 00:19:10.938 (21949.491s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:10.939 (21949.491s) [GL ] LootObject.cpp:741 ERR|
2020-06-08 00:19:11.578 (21950.131s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:11.578 (21950.131s) [GL ] LootObject.cpp:741 ERR|
2020-06-08 00:19:11.787 (21950.340s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:11.787 (21950.340s) [GL ] LootObject.cpp:741 ERR|
2020-06-08 00:19:11.939 (21950.491s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:11.939 (21950.492s) [GL ] Inventory.cpp:87 WARN| This assert was called too many times, ignoring from now on
2020-06-08 00:19:11.939 (21950.492s) [GL ] LootObject.cpp:741 ERR|
2020-06-08 00:19:11.939 (21950.492s) [GL ] LootObject.cpp:741 WARN| This assert was called too many times, ignoring from now on
2020-06-08 02:10:08.763 (28607.315s) [GL ] ScriptHelpers.cpp:113 ERR|
2020-06-08 02:10:08.763 (28607.316s) [GL ] OW_JournalWindow.cpp:1660 ERR| Nem sikerult Weapon_Dummy-t spawnolni...
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2020-06-09 21:26:36.440 (1755.051s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-09 21:27:46.496 (1825.107s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-09 21:28:18.598 (1857.209s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-09 21:28:30.862 (1869.473s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-09 21:29:38.814 (1937.425s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-09 21:30:52.761 (2011.373s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-09 21:31:20.797 (2039.409s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-09 21:31:54.647 (2073.258s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-09 21:32:35.766 (2114.378s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-09 21:33:38.602 (2177.214s) [GL ] Soldier.cpp:6714 ERR| AddCommand added on client side
2020-06-09 21:33:38.603 (2177.214s) [GL ] Soldier.cpp:6714 WARN| This assert was called too many times, ignoring from now on
2020-06-09 21:40:03.470 (2562.081s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:03.470 (2562.081s) [GL ] LootObject.cpp:741 ERR|
2020-06-09 21:40:04.099 (2562.710s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:04.099 (2562.710s) [GL ] LootObject.cpp:741 ERR|
2020-06-09 21:40:04.279 (2562.890s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:04.279 (2562.890s) [GL ] LootObject.cpp:741 ERR|
2020-06-09 21:40:04.479 (2563.090s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:04.479 (2563.091s) [GL ] LootObject.cpp:741 ERR|
2020-06-09 21:40:05.099 (2563.710s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:05.099 (2563.711s) [GL ] LootObject.cpp:741 ERR|
2020-06-09 21:40:05.279 (2563.891s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:05.279 (2563.891s) [GL ] LootObject.cpp:741 ERR|
2020-06-09 21:40:05.479 (2564.091s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:05.479 (2564.091s) [GL ] LootObject.cpp:741 ERR|
2020-06-09 21:40:06.100 (2564.711s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:06.100 (2564.711s) [GL ] LootObject.cpp:741 ERR|
2020-06-09 21:40:06.479 (2565.091s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:06.480 (2565.091s) [GL ] LootObject.cpp:741 ERR|
2020-06-09 21:40:07.109 (2565.720s) [GL ] Inventory.cpp:87 ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:07.109 (2565.720s) [GL &nbs
Set this current order state as My default.