No way to shoot mines at range without melee constructs suicide attacking

1

This is a serious gameplay flaw with the new AM class. Every time you encounter a minefield or flame turret you can't attack it without automatically losing every single melee construct and having to respawn them- and at the worst time, because by kamikaze charging the mines your constructs usually aggro the mobs standing behind them too.


Please add an option to hold down SHIFT or another key to stop constructs attacking when you shoot.

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4 years 262 days ago
+1
We will think of a way to resolve this problem, thank you for your feedback.