Multiplayer rubberbanding, any news on a fix?


Any news on when multiplayer will be fixed? 

It's still randomly changing between crazy rubberband server lag and being totally fine, and then back to lag again. Also seems to be regardless of how many people are actually playing the game at that point (if Steam stats count for anything). The bringing new servers online a few days ago made a difference briefly, but didn't totally fix it, and now it's getting worse and worse again.

 It's effecting everyone I know playing the game, regardless of location, PC, etc. Understandably this is wearing positive attitudes down somewhat...

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Multiplayer rubberbanding, any news on a fix?
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