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- Inquisitor - Martyr: Patch v1.2.2 - Nov. 15
Updates to W40K: Inquisitor - Martyr have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.
New DLC: City of Suffering
Enter the City of Suffering where the Drukhari hunt their human prey on a larger scale. Hinder the Xenos plans, take down as many Pain Catalysts as you can and make them pay for every Imperial citizen they steal.
This DLC contains a unique leaderboard game mode with a new starmap location. (Please note that this starmap location is only available after unlocking the Triglav Subsector.)
[Link to the DLC's Steam Store Page]
[Link to the Neocore Store]
Note: This DLC is also available for purchase in-game for Fate.
Fixed Bugs
- Major Localization updates across all languages
- Defense mission optimizations (pathing & AI)
- Fixed a bug where Large Fonts caused settings to reset at every game launch
- Surprise State is now properly displayed and applied on players using the Personal Teleporter
- Fixed an issue where players could not interact with Ragna van Wynter
- Fixed a rare Character loading error
- Fixed the missing influence reward (10 crafting materials) of the Rotwang System
- Fixed an issue where items got destroyed after opening the mailbox with a full inventory
- Fixed an issue where it was possible to get stuck at the Terra Incognita mission's start
- Fixed the swapped Investigation choices in the Mind Plague DLC
- Fixed the tracking of the Master of War Heroic Deed
- The Relic Hunter Heroic Deed now has a new requirement - Open 50 Reliquaries during Missions
- AoE spells cast by the player no longer do damage to the player's cover
- Improved the Defense section and AI pathing of Through the Fire and the Flames 4
- Fixed a wrong cogitator position in the 4th AlphaLegion mission
- Fixed a cutscene issue in Chapter 3, Mission 10
- Fixed a camera stuck issue at the end of Chapter 5, Mission 4
Audio
- New Audio Presets available within the Audio Options
- Added a Video volume slider to the Audio Options
- Fine tuned 5.1 and 7.1 mixing (LFE channel is no longer overdriven)
- Dialogs are more clear now
- Sidechain fine tuning (mostly affecting Assassin sounds)
- Fixed an issue where the sound effects and background music were silent during missions
Controller
- Corpses and other props are no longer highlighted on the ground and will no longer interfere with targeting
- The Warzone UI's selector is now accelerating at the proper pace
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I think that's a good idea because the possibilities go out for me. Checked game integrity on Steam and reinstalled the game multiple times. Couldn't find a way to send you a pm in this forum maybe a improvement proposal? ;-)
If it's possible you can delete this message.
Account: Arcitenens Char: nphect
A little bit of future content was leaked and the 3rd Subsector was visible for some time. We removed it shortly after it appeared.
@STARWALKER please visit Malcorum System, there you can find the Myrkon planet.
@NPHECT may I ask your account name and the character you play with usually in Warzone? We will test it!
Since the release from this patch its not possible for me to start any warzone.
If i want to start a warzone, the game crashes every time.
This only occurs in the Lacaon Maioris...
I show version 1.2.2. and see only Tenebra and Triglav as usual.
Please check on your characters when you got the time, they all should be in another Subsector!
What a bugfest Neocore. My lvl 70 pysker is trapped in the new "sector". Everytime I try to leave, it crashes the game. I tried my lvl 70 assassin, but now there is no new "sector" on the star map to travel to. This is a disgrace. You should all be ashamed of this crapfest.
Set this current order state as My default.