So, Excitedly I picked up this game, I was waiting on DoW 3 and since that turned out to not be my thing I jumped straight on this. Sadly after dabbling with Inquisitor Martyr I may be back to playing DoW 1 and 2 for my Purging for a while, but rather than just be salty I wanted to try and give some actual feedback
So firstly and this is perhaps the most difficult to quantify points that I will make but here goes.
I do not feel like an Inquisitor, I do not feel like the hand of the Rightous purging heresy and cleansing Xenos I feel like an Imperial Guard, I die in a matter of 2 seconds and the best tactic is to use hit and run, mostly run I can not state this highly enough this is not how I want to approach being one of the highest tiers of imperial justice. This is most profound when playing a Melee crusader, the best use of power jump is to run in, pull a couple of mobs and then jump away and hide around the corner.....
Look, I hate to bring up other ARPGS but Diablo, Path of Exile, Grim Dawn hell even Van Helsing got this right yes there is decisions to be made, fight or retreat but unless I am 1 v 1 with a mob, hit and run seems to be the only viable play style for a crusader. If I wanted to play a Coward I would have looked for Warhammer 40k Imperial Guard. ARPGs in general but especially a 40k one should be about being the tip of the spear "THEY SHALL KNOW NO FEAR" instead I am reduced to engaging in battles of attrition with mobs.
I get the point of the combat being tactical, but I should wade into trash mobs feeling like the hand of the emperor him self, death sent in to judge the heretic, More John Wick and less John Bon Jovi please.
Now onto combat its self, the cover mechanic is a great idea as is the destructible environments, however this is wasted when most of the cover is used for making sure you line of sight 3/4 of the mobs so you can carefully dictate who follows and who doesn't my use of cover is less about taking time to reload in the face of the emperors endless enemies and more about abusing AI.
Guns feel meaty in your hands but seem to fire off something the equivalent of rubber bullets, yes 40k is the Grim Dark and you nailed the atmospherics, but its also about being over the top and bombastic, it is at its best when you are the tip of the spear.
I love the slightly slower more purposeful movement of the Crusader as opposed to the anime jumpfrog style of other ARPGS but unless that purpose is backed up by feeling like a juggernaut of destruction it just becomes slow. Do not mistake me, I want a challenge especially on my bosses but I don't like feeling like my power armour is made of paper when I fight and lead when I move.
I know this sounds hyper critical but I really like the idea you are selling, the power fantasy of being one of the Imperiums finest but my first impression is that this game is not about that fantasy, I hope I am wrong and I am really looking forward to seeing how this game pans out but my new player experience is one that has left me wondering if I dodged one bullet and instead ran into a chainsword.
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