Hotfix for King Arthur: Knight's Tale - v2.0.0c | December 6

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Updates to King Arthur: Knight's Tale have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

v2.0.0b

Fixed Bugs

  • Fixed a bug keeping a turn-based fight loop active on the 'Monastery of Sacred Heart' map
  • Fixed an issue causing a crash when trying to exit from the main menu
  • Fixed some issues causing irregular freezing
  • Fixed an issue preventing functional saving and loading of the game progress
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Hotfix for King Arthur: Knight's Tale - v2.0.0c | December 6
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138 days ago
JoeZorah
aparentemente foi um bug.

no dia seguinte eu abri o jogo e o Chute estava empurrando e derrubando normalmente.

139 days ago

The description of all bleeding effects are wrong.

the formulae are not matching with the damage dealt

139 days ago
Red Knight's KICK is not Knockbacking.

First I tought it was a thing of targets with 100% physical resist, but Throwing Axe is Knockbacking as aways.

Then I tought it was a thing of targets with armor and kick was not penetrating and hiting the life, but after I ripped of the armor it still are not knockbacking.