- Home
- Games
- Company
- Community
- Roadmap
- Media
- Store
- Store Support
- Feedback
- Contact Us
0
0
- Warhammer 40K
- Home
- Community
- Hub
- Hotfix for Inquisitor - v2.2.1 - February 5
Hotfix for Inquisitor - v2.2.1 - February 5
Warhammer 40K Patch Notes
By
Marcopolocs
4 years 321 days ago
SnakefistIfSo
replied 4 years 319 days ago
Updates to W40K: Inquisitor will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted.
Fixed Bugs
- Fixed the fire rate of the Autogun's Full Auto skill
- Fixed an issue where chests sometimes did not drop items in Hidden rooms
- Fixed an issue where some players could not obtain the maximum number of Cortex Fragments
- The description of the Puritan Perk has been corrected to be in line with its current mechanic
- Fixed an issue where if someone was in a party and had a footprint activated but switched to another one both footprints were shown at the same time on the Command Bridge
- Fixed an issue where the small chests in campaign maps did not drop the correct loot
Balance
- The cooldown of the Disengage skill of the Heavy Bolter was reduced to 6 sec from 14 sec
- The cooldown of the Hellstorm skill of the Heavy Bolter was reduced to 5 sec from 10 sec
- The requirement of the Caligari Pilgrimage Heroic Deed has been lowered to 25
- The requirement of the Demolisher Heroic Deed has been lowered to 50
- The requirement of the Bane of the Warp Spawn Heroic Deed has been lowered to 100
- The Kataphron Destroyer enemy unit's damage output and suppression damage has been considerably reduced
Misc
- The Hungarian localization has been updated
- Added a minor GUI feature to the Construct Panel: when a module will be equipped by a construct, its stats will display the value changes the module brought about
This post was
edited
4 years 293 days ago by
Marcopolocs
Featured comment
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
Snakefist will avoid detailed comments without extensive testing, most of them *looks* right, yes the whole sniper branch was skipped (as if it was good - this is actually the only concrete comment he'll give this time).
Please, keep balance updates regular, and... well, don't forget there could be nerfs, too - otherwise damage inflation = d3 = ....well, 'nuff said