Friendy NPC Control


It should be noted,  that introduction of some basic control over allied NPC's is pretty much necessary. On the "Stay" and "Bite" level, at least, especially "Stay". The idiots are wading into Goreforged Flamer on-death fire patches and try to attack Rebel Psykers. It makes "Panic Room" missions a real pain on higher difficulties.

This post was edited 257 days ago by dimitrius154
Store Page
Friendy NPC Control
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
254 days ago
Such changes are beyond the scope of the current development process but I will write it up just in case we might add it later.