I'm looking for an explanation of how damage conversion mechanics work in Inquisitor.
I know of 2 ways to convert damage to another type from the top of my head (there may be more, I only play Crusader for... roleplaying reasons): Holy weapon mod that converts all damage to heat and pslam doctrine that converts all physical to warp.
Most basic question, is if I convert A source into B source, willl I receive benefits affecting both A and B?
Then there is the issue of double dipping. Like say I have a generic damage bonus of 10% and I convert my damage, will I get the generic boost both for the first type, then for the converted type?
Also what if I have both the holy mod and the pslam doctrine? My guess is that it all turns into heat damage, but can't be sure. I assume there has to be a one way priority order for damage conversion (I assume Phys->Warp->Heat)
What if I have an effect like the pslam doctrine saying "all warp damage becomes armour breaking" and then convert that damage to another type?