Cooldown Weapon Skills PS4


PS4, PSN: Kudja_

Google translator.
I have 6 characters.
Crusader with two-handed weapons (hammer and ax), Crusader with one-handed and shield (power sword and hammer), assassin with sniper rifles, assassin with two-handed swords, and two psykers with staves. There are no problems with psykers, all skills have a personal cooldown (I didn’t check weapons for them )and the crusader with two-handed weapons. Everyone else has a common 2 second cooldown on any weapon set.
In addition, a two-handed hammer jump. Before the patch, when hitting a dense character, it would hang for a second and a half in place, but beat. Now he flies behind the enemy, even if he is on target, especially noticeable on large mobs.

This post was edited 238 days ago by Kudja
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Cooldown Weapon Skills PS4
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238 days ago

The reason was found - Tactics perk.In the description of the patch after "Primary Skills' Global Cooldowns have been reduced" write: Perk tactics changed, + 1 second to cooldown.A two-handed hammer, when hitting a tight one, also flies over the target.