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- Bleeds/DoT's do not tick, add damage if reapplied <1second??
It looks like that if you just attack using the single target 1h axe skill, which is 1s or lower with CD reduction, the target actually never gets the bleed? It seem as if reapplying a DoT lower than the first tick (1 sec) will result in no extra damage?
I can only assume this is not the intention on how bleeds/dot's should work in a ARPG?
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I would also like to have a visible effect or at least a icon for all DoT's, so we can better judge them.