Using fire form and levitation, the damage from fire form destroys mines which (bug) falsely makes them trigger and deal damage / release ground dot / stun.
I'd expect mines that are destroyed to not do this.
Getting stunned or knocked down for ANY reason removes ALL buffs, which is, on any build that requires these buffs, 30-60s downtime, breaking the games flow far beyond what is reasonable.
Seriously, please fix this.
On more outdoor-ish maps, mines tend to be fully invisible when covered by the not-flat-surfaced ground,
especially together with point (2), this is incredibly annoying.
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