Tearing and lags

4

Yesterday I tried two cabal assassination missions (that's a large assassination with 5 targets) and both where very laggy, to the Point where it was not even a slide Show, but: Character and all other movement stops - wait - wait - wait - one frame of movement - wait - wait - wait - next frame of movement. And this happens several times, even if there is not much for the graphics card to do...

Anfd then there's the tearing, it happens most often on the skywalk-map and if there is some action on a level above me. But the results often stay and do not go away again :-(


That's my cape. And please compare the minimap to the actual screen: The enemies are invisible, save for their armament, so I was fighting some floating rifles and swords!

I am fighting... something...

And here is the final fun: That is me lying on the ground, ripped out of my armor, which is still walking and fighting upright (notice the absence of the head...). And no, I have no idea why there is a pole sticking out of my head.


Tearing also happens when I am getting back to the bridge of my ship, but there it is only for a short moment.





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Tearing and lags
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6 years 291 days ago
Thanks for the details, we will look into it.
6 years 292 days ago
Posted by Heretic Chris 6 years 294 days ago
I've had these issues too with Cabal Relic missions, start out ok but by the end its reeeeal laggy, not quite as bad as you have but almost unplayable.


Same here. That along with large maps and co-op. Thought it was me...lol. My favorite is when I spawn invisible fighting the gigantic triangle mobs that don't splatter so remain forever to where you can't see who's alive or dead. 
6 years 294 days ago
I thought it was just me and my rig. Yes, having major lag issues in the last week.
6 years 294 days ago
I've had these issues too with Cabal Relic missions, start out ok but by the end its reeeeal laggy, not quite as bad as you have but almost unplayable.